# Unit Rally Point Target Unit
Grammar — Rally point target unit of point point with target target for unit
Flags —Native|Function
Returns the target unit of a rally point.
# Arguments
unit— Unitint— Pointint— Target
Returns — unit
native unit UnitRallyPointTargetUnit(
unit inUnit,
int inPoint,
int inTarget,
);
# Related
Category: Unit / Orders
- Triggering Order —
order— EventUnitOrder - Issue Order —
bool— UnitIssueOrder - Issue Order To Unit Group —
bool— UnitGroupIssueOrder - Unit Order Count —
int— UnitOrderCount - Unit Order —
order— UnitOrder - Unit Order Is Acquired —
bool— UnitOrderIsAcquired - Unit Has Order With Ability —
bool— UnitOrderHasAbil - Unit Is Issued Order —
void— TriggerAddEventUnitOrder - Unit Becomes Idle —
void— TriggerAddEventUnitBecomesIdle - Wait Until Unit Becomes Idle —
void— UnitWaitUntilIdle - Wait Until Unit Group Becomes Idle —
void— UnitGroupWaitUntilIdle - Unit Rally Point —
int— UnitRallyPoint - Unit Rally Point Count —
int— UnitRallyPointCount - Unit Rally Point Target Count —
int— UnitRallyPointTargetCount - Unit Rally Point Target Point —
point— UnitRallyPointTargetPoint - Unit Rally Point Target Unit —
unit— UnitRallyPointTargetUnit - Unit Order Get Progress —
fixed— UnitOrderGetProgress
# Examples
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:17946
lv_reviver = libCOMI_gv_cM_HeroReviver[lv_dehakaplayer];
lv_rallyPoint = UnitRallyPointTargetPoint(lv_reviver, 1, 1);
lv_rallyUnit = UnitRallyPointTargetUnit(lv_reviver, 1, 1);
// Actions
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:17997
lv_reviver = libCOMI_gv_cM_HeroReviver[lv_dehakaplayer];
lv_rallyPoint = UnitRallyPointTargetPoint(lv_reviver, 1, 1);
lv_rallyUnit = UnitRallyPointTargetUnit(lv_reviver, 1, 1);
// Actions