# Unit Order
Grammar — unit order at index index
Flags —Native
|Function
Returns an order for a unit.
# Arguments
unit
— Unitint
— Index
Returns — order
native order UnitOrder(unit inUnit, int inIndex);
# Related
Category: Unit / Orders
- [F] —
order
— Triggering Order — ( EventUnitOrder ) - [F] —
bool
— Issue Order — ( UnitIssueOrder ) - [F] —
bool
— Issue Order To Unit Group — ( UnitGroupIssueOrder ) - [F] —
int
— Unit Order Count — ( UnitOrderCount ) - [F] —
order
— Unit Order — ( UnitOrder ) - [F] —
bool
— Unit Order Is Acquired — ( UnitOrderIsAcquired ) - [F] —
bool
— Unit Has Order With Ability — ( UnitOrderHasAbil ) - [F] —
void
— Unit Is Issued Order — ( TriggerAddEventUnitOrder ) - [F] —
void
— Unit Becomes Idle — ( TriggerAddEventUnitBecomesIdle ) - [F] —
void
— Wait Until Unit Becomes Idle — ( UnitWaitUntilIdle ) - [F] —
void
— Wait Until Unit Group Becomes Idle — ( UnitGroupWaitUntilIdle ) - [F] —
int
— Unit Rally Point — ( UnitRallyPoint ) - [F] —
int
— Unit Rally Point Count — ( UnitRallyPointCount ) - [F] —
int
— Unit Rally Point Target Count — ( UnitRallyPointTargetCount ) - [F] —
point
— Unit Rally Point Target Point — ( UnitRallyPointTargetPoint ) - [F] —
unit
— Unit Rally Point Target Unit — ( UnitRallyPointTargetUnit ) - [F] —
fixed
— Unit Order Get Progress — ( UnitOrderGetProgress )
# Examples
# campaigns/liberty.sc2campaign
// L50
UnitOrder(aiUnit, 0)
// L63
UnitOrder(unitToCheck, 0)
// L90
UnitOrder(unitToCheck, 0)
// L119
UnitOrder(aiUnit, 0)
// L227
UnitOrder(aiUnit, 0)
# campaigns/liberty.sc2campaign
// L2028
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2036
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2044
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2116
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2125
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2134
UnitOrder(UnitGroupLoopCurrent(), 0)
// L831
UnitOrder(lv_colonist, 0)
// L2231
UnitOrder(lv_feederling, 0)
// L4726
UnitOrder(lv_feederling, 0)
// L3677
UnitOrder(lp_unit, lv_orderIndex)
// L20937
UnitOrder(gf_GetBGActor(lv_bGActorID), 0)
// L1993
UnitOrder(EventUnit(), 0)
// L313
UnitOrder(lp_worker, 0)
// L2749
UnitOrder(lv_driver, 0)
// L2363
UnitOrder(gv_uNITDaMothership, 0)
// L5781
UnitOrder(auto937566B9_var, 0)
// L7683
UnitOrder(auto5B595CD1_var, 0)
// L519
UnitOrder(lv_defender, 0)
// L519
UnitOrder(lv_defender, 0)
// L519
UnitOrder(lv_defender, 0)
// L4266
UnitOrder(auto5DEA0F36_var, 0)
// L5375
UnitOrder(autoE5915620_var, 0)
// L5375
UnitOrder(autoE5915620_var, 0)
// L5375
UnitOrder(autoE5915620_var, 0)
// L7473
UnitOrder(auto0685ADAD_var, 0)
// L7473
UnitOrder(auto0685ADAD_var, 0)
// L7473
UnitOrder(auto0685ADAD_var, 0)
// L831
UnitOrder(lv_colonist, 0)
// L2231
UnitOrder(lv_feederling, 0)
// L4726
UnitOrder(lv_feederling, 0)
// L3677
UnitOrder(lp_unit, lv_orderIndex)
// L20937
UnitOrder(gf_GetBGActor(lv_bGActorID), 0)
// L1993
UnitOrder(EventUnit(), 0)
// L313
UnitOrder(lp_worker, 0)
// L2749
UnitOrder(lv_driver, 0)
// L2363
UnitOrder(gv_uNITDaMothership, 0)
// L5781
UnitOrder(auto937566B9_var, 0)
// L7683
UnitOrder(auto5B595CD1_var, 0)
// L519
UnitOrder(lv_defender, 0)
// L519
UnitOrder(lv_defender, 0)
// L519
UnitOrder(lv_defender, 0)
// L4266
UnitOrder(auto5DEA0F36_var, 0)
// L5375
UnitOrder(autoE5915620_var, 0)
// L5375
UnitOrder(autoE5915620_var, 0)
// L5375
UnitOrder(autoE5915620_var, 0)
// L7473
UnitOrder(auto0685ADAD_var, 0)
// L7473
UnitOrder(auto0685ADAD_var, 0)
// L7473
UnitOrder(auto0685ADAD_var, 0)
// L2028
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2036
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2044
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2116
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2125
UnitOrder(UnitGroupLoopCurrent(), 0)
// L2134
UnitOrder(UnitGroupLoopCurrent(), 0)
# campaigns/swarm.sc2campaign
// L50
UnitOrder(aiUnit, 0)
// L63
UnitOrder(unitToCheck, 0)
// L90
UnitOrder(unitToCheck, 0)
// L119
UnitOrder(aiUnit, 0)
// L227
UnitOrder(aiUnit, 0)
# campaigns/swarm.sc2campaign
// L4724
UnitOrder(EventUnit(), 0)
// L744
UnitOrder(lp_u, lv_index)
// L525
UnitOrder(lv_indexUnit, (lv_indexOrder - 1))
// L3623
UnitOrder(lv_indexUnit, (lv_indexOrder - 1))
// L2765
UnitOrder(gv_kerrigan, 0)
// L736
UnitOrder(lp_primal, 0)
// L736
UnitOrder(lp_primal, 0)
// L736
UnitOrder(lp_primal, 1)
// L1625
UnitOrder(lp_harvester, lv_index)
// L1625
UnitOrder(lp_harvester, lv_index)
// L1625
UnitOrder(lp_harvester, lv_index)
// L404
UnitOrder(lp_primal, 0)
// L404
UnitOrder(lp_primal, 0)
// L404
UnitOrder(lp_primal, 1)
// L680
UnitOrder(lp_primal, 0)
// L680
UnitOrder(lp_primal, 0)
// L680
UnitOrder(lp_primal, 1)
// L4724
UnitOrder(EventUnit(), 0)
// L744
UnitOrder(lp_u, lv_index)
// L525
UnitOrder(lv_indexUnit, (lv_indexOrder - 1))
// L3623
UnitOrder(lv_indexUnit, (lv_indexOrder - 1))
// L2765
UnitOrder(gv_kerrigan, 0)
// L736
UnitOrder(lp_primal, 0)
// L736
UnitOrder(lp_primal, 0)
// L736
UnitOrder(lp_primal, 1)
// L1625
UnitOrder(lp_harvester, lv_index)
// L1625
UnitOrder(lp_harvester, lv_index)
// L1625
UnitOrder(lp_harvester, lv_index)
// L404
UnitOrder(lp_primal, 0)
// L404
UnitOrder(lp_primal, 0)
// L404
UnitOrder(lp_primal, 1)
// L680
UnitOrder(lp_primal, 0)
// L680
UnitOrder(lp_primal, 0)
// L680
UnitOrder(lp_primal, 1)
# campaigns/swarmstory.sc2campaign
// L2399
UnitOrder(auto26F8CB2D_var, 0)
// L2471
UnitOrder(auto6B3B066C_var, 0)