# Game Menu Item Selected

Grammar — Player player selected gameMenuItem|Game Menu Item on the Game Menu Dialog
FlagsNative | Event

This event fires when a player selects an item on the Game Menu Dialog. Use “Game Menu Item Selected” to get the menu item that the player selected.

# Arguments

Returns — void

native void TriggerAddEventGameMenuItemSelected(
	trigger t,
	int player,
	int gameMenuIndex,
);

# Event parameters

Category: UI / Game Menu

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L8337
TriggerAddEventGameMenuItemSelected(gt_PlayAgainClicked, c_playerAny, c_gameMenuDialogGenericButton1)
// L8358
TriggerAddEventGameMenuItemSelected(gt_QuitClicked, c_playerAny, c_gameMenuDialogGenericButton2)
// L8378
TriggerAddEventGameMenuItemSelected(gt_ReturnToGameClicked, c_playerAny, c_gameMenuDialogReturnToGameplayButton)
// L17517
TriggerAddEventGameMenuItemSelected(gt_PlayerQuitsStorymode, c_playerAny, c_gameMenuDialogQuitButton)
// L8337
TriggerAddEventGameMenuItemSelected(gt_PlayAgainClicked, c_playerAny, c_gameMenuDialogGenericButton1)
// L8358
TriggerAddEventGameMenuItemSelected(gt_QuitClicked, c_playerAny, c_gameMenuDialogGenericButton2)
// L8378
TriggerAddEventGameMenuItemSelected(gt_ReturnToGameClicked, c_playerAny, c_gameMenuDialogReturnToGameplayButton)
// L17517
TriggerAddEventGameMenuItemSelected(gt_PlayerQuitsStorymode, c_playerAny, c_gameMenuDialogQuitButton)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L5848
TriggerAddEventGameMenuItemSelected(lib281DEC45_gt_ZSS_StoryModeMenuQuit, c_playerAny, c_gameMenuDialogQuitButton)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L5011
TriggerAddEventGameMenuItemSelected(libVCST_gt_PS_StoryModeMenuQuit, c_playerAny, c_gameMenuDialogQuitButton)

# mods/heroes.stormmod

MapScript.galaxy

// L4444
TriggerAddEventGameMenuItemSelected(gt_PlayerExitEarly, c_playerAny, c_gameMenuDialogQuitButton)
// L1224
TriggerAddEventGameMenuItemSelected(gt_PlayerExitEarly, c_playerAny, c_gameMenuDialogQuitButton)
// L4444
TriggerAddEventGameMenuItemSelected(gt_PlayerExitEarly, c_playerAny, c_gameMenuDialogQuitButton)
// L1224
TriggerAddEventGameMenuItemSelected(gt_PlayerExitEarly, c_playerAny, c_gameMenuDialogQuitButton)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L4374
TriggerAddEventGameMenuItemSelected(libNCST_gt_NS_StoryModeMenuQuit, c_playerAny, c_gameMenuDialogQuitButton)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L29768
TriggerAddEventGameMenuItemSelected(libCOMI_gt_CM_AbortMission, c_playerAny, c_gameMenuDialogQuitButton)