# Game Menu Item Selected
Grammar — Game menu item selected
Flags —Native
|Function
Returns the menu item a player selected from the game menu dialog. Use in response to “Game Menu Item Selected”.
Returns — int
<preset::GameMenuDialogItem>
native int EventGameMenuItemSelected();
# Supported triggers
- Game Menu Item Selected — TriggerAddEventGameMenuItemSelected
# Related
Category: UI / Game Menu
- Abort Mission —
void
— TriggerAddEventAbortMission - Game Menu Item Selected —
void
— TriggerAddEventGameMenuItemSelected - Game Menu Item Selected —
int
<preset::GameMenuDialogItem> — EventGameMenuItemSelected - Set Game Menu Dialog Item Text —
void
— UISetGameMenuItemText - Set Game Menu Dialog Item Shortcut —
void
— UISetGameMenuItemShortcut - Show/Hide Game Menu Dialog Item —
void
— UISetGameMenuItemVisible - Show Custom Menu —
void
— UIShowCustomMenu - Show Standard Menu —
void
— UIShowStandardMenu - Set Custom Menu Dialog Item Text —
void
— UISetCustomMenuItemText - Set Custom Menu Dialog Item Shortcut —
void
— UISetCustomMenuItemShortcut - Show/Hide Custom Menu Dialog Item —
void
— UISetCustomMenuItemVisible - Hide All Custom Menu Dialog Items —
void
— UIClearCustomMenuItemList
# Examples
— None found —