# Game Menu Item Selected
Grammar — Game menu item selected
Flags —Native|Function
Returns the menu item a player selected from the game menu dialog. Use in response to “Game Menu Item Selected”.
Returns — int<preset::GameMenuDialogItem>
native int EventGameMenuItemSelected();
# Supported triggers
- Game Menu Item Selected — TriggerAddEventGameMenuItemSelected
# Related
Category: UI / Game Menu
- Abort Mission —
void— TriggerAddEventAbortMission - Game Menu Item Selected —
void— TriggerAddEventGameMenuItemSelected - Game Menu Item Selected —
int<preset::GameMenuDialogItem> — EventGameMenuItemSelected - Set Game Menu Dialog Item Text —
void— UISetGameMenuItemText - Set Game Menu Dialog Item Shortcut —
void— UISetGameMenuItemShortcut - Show/Hide Game Menu Dialog Item —
void— UISetGameMenuItemVisible - Show Custom Menu —
void— UIShowCustomMenu - Show Standard Menu —
void— UIShowStandardMenu - Set Custom Menu Dialog Item Text —
void— UISetCustomMenuItemText - Set Custom Menu Dialog Item Shortcut —
void— UISetCustomMenuItemShortcut - Show/Hide Custom Menu Dialog Item —
void— UISetCustomMenuItemVisible - Hide All Custom Menu Dialog Items —
void— UIClearCustomMenuItemList
# Examples
— None found —