# Abort Mission

Grammar — Player player clicks the abort mission button
FlagsNative | Event

This event fires when a player clicks the abort mission button.

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventAbortMission(
	trigger t,
	int player,
);

Category: UI / Game Menu

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L4510
TriggerAddEventAbortMission(gt_AbortMission, c_playerAny)
// L4510
TriggerAddEventAbortMission(gt_AbortMission, c_playerAny)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L11681
TriggerAddEventAbortMission(libCamp_gt_TS_AbortMission, c_playerAny)

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L4336
TriggerAddEventAbortMission(gt_PlayerAbortsMission, c_playerAny)
// L4336
TriggerAddEventAbortMission(gt_PlayerAbortsMission, c_playerAny)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L16282
TriggerAddEventAbortMission(libSwaC_gt_ZS_AbortMission, c_playerAny)

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L6849
TriggerAddEventAbortMission(libVCMI_gt_PM_AbortMission, c_playerAny)

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L5926
TriggerAddEventAbortMission(libNCMI_gt_NM_AbortMission, c_playerAny)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L29767
TriggerAddEventAbortMission(libCOMI_gt_CM_AbortMission, c_playerAny)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L7829
TriggerAddEventAbortMission(libA3DDD02B_gt_PP_AbortMission, c_playerAny)