# Clear All Tip Alerts

Grammar — Clears all current tip alerts for players
FlagsNative | Action

Clears all currently displayed tip alerts. Does not remove the tips themselves, which can still be viewed in the help panel.

# Arguments

  • playergroup — Players

Returns — void

native void TipAlertPanelClear(playergroup inPlayerGroup);

Category: UI / Help Panel

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1144

    libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_SIMULATOR, 8);
    libNtve_gf_SetAlliance(gv_p03_SIMULATOR, gv_p01_USER, 8);
    TipAlertPanelClear(PlayerGroupAll());
    UIAlertClear(gv_p01_USER);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1951

    gf_SetTutorialCompleted(0, true, true);
    gf_SilenceQ();
    TipAlertPanelClear(PlayerGroupAll());
    TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, false);
    ObjectiveSetState(gv_objectiveUserInterface, c_objectiveStateCompleted);

campaigns/liberty.sc2campaignbase.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1876


    UIAlertClear(gv_pLAYER_USER);
    TipAlertPanelClear(PlayerGroupAll());
    Wait(2.0, c_timeGame);
    TriggerExecute(gt_HintDestroyingtheGatewaysQ, true, false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1144

    libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_SIMULATOR, 8);
    libNtve_gf_SetAlliance(gv_p03_SIMULATOR, gv_p01_USER, 8);
    TipAlertPanelClear(PlayerGroupAll());
    UIAlertClear(gv_p01_USER);
    UIClearMessages(PlayerGroupAll(), c_messageAreaAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:1951

    gf_SetTutorialCompleted(0, true, true);
    gf_SilenceQ();
    TipAlertPanelClear(PlayerGroupAll());
    TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, false);
    ObjectiveSetState(gv_objectiveUserInterface, c_objectiveStateCompleted);

campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2mapMapScript.galaxy:1876


    UIAlertClear(gv_pLAYER_USER);
    TipAlertPanelClear(PlayerGroupAll());
    Wait(2.0, c_timeGame);
    TriggerExecute(gt_HintDestroyingtheGatewaysQ, true, false);

mods/warcoop/warmeleeai.sc2modbase.sc2data/LibW3AI.galaxy:108

        HelpPanelSetHelpItemDarkenedWhenViewed(HelpPanelLastCreatedHelpItem(), false);
    }
    TipAlertPanelClear(PlayerGroupAll());
}

mods/warcoop/warmeleeai.sc2modbase.sc2data/LibW3AI.galaxy:134

        HelpPanelSetHelpItemDarkenedWhenViewed(HelpPanelLastCreatedHelpItem(), false);
    }
    TipAlertPanelClear(PlayerGroupAll());
}