# Show/Hide Help Panel Tech Tree Race

GrammarshowHide the race tech tree button for players
FlagsNative | Action

Shows or hides a specific race’s tech tree on the help panel.

# Arguments

  • playergroup — Players
  • string [ gamelink::Race ] — Race
  • bool [ preset::ShowHideOption ] — Show/Hide

Returns — void

native void HelpPanelShowTechTreeRace(
	playergroup inPlayerGroup,
	string inRace,
	bool inShow,
);

Category: UI / Help Panel

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L351
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L352
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L353
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L686
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L428
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L429
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L430
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L370
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L371
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L372
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L447
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L448
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L449
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L632
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L633
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L634
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L325
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L326
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L327
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L690
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L691
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L692
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L341
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L342
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L343
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L351
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L352
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L353
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L370
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L371
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L372
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L686
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L428
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L429
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L430
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L447
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L448
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L449
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L632
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L633
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L634
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L325
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L326
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L327
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L690
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L691
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L692
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L341
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L342
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L343
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L8065
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L8066
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L8067
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L8073
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L8076
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", true)
// L8079
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L1682
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Neut", false)
// L1683
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L1684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L1685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L1682
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Neut", false)
// L1683
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L1684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L1685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L7326
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L7327
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L7328
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L7333
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)

# campaigns/void.sc2campaign

MapScript.galaxy

// L2026
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L2027
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)
// L2026
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L2027
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L6117
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L6118
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L6119
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L6126
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)
// L6129
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L6132
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", true)

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L2857
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L2858
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L2859
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L2864
HelpPanelShowTechTreeRace(PlayerGroupAll(), PlayerRace(1), true)

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L6011
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L6012
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L6013
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L6014
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Neut", false)
// L6015
HelpPanelShowTechTreeRace(PlayerGroupAll(), "InfT", false)

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L5481
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L5482
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L5483
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L5488
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", true)