# Show/Hide Help Panel Tech Tree Race
Grammar — showHide the race tech tree button for players
Flags —Native
|Action
Shows or hides a specific race’s tech tree on the help panel.
# Arguments
playergroup
— Playersstring
[ gamelink::Race ] — Racebool
[ preset::ShowHideOption ] — Show/Hide
Returns — void
native void HelpPanelShowTechTreeRace(
playergroup inPlayerGroup,
string inRace,
bool inShow,
);
# Related
Category: UI / Help Panel
- [P] — Help Item
- [F] —
void
— Destroy HelpItem — ( HelpPanelDestroyHelpItem ) - [F] —
int
[ preset::HelpItem ] — Last Created HelpItem — ( HelpPanelLastCreatedHelpItem ) - [F] —
void
— Display Help Page — ( HelpPanelDisplayPage ) - [F] —
void
— Create Tip — ( HelpPanelAddTip ) - [F] —
void
— Destroy All Tips — ( HelpPanelDestroyAllTips ) - [F] —
void
— Destroy All Tutorials — ( HelpPanelDestroyAllTutorials ) - [F] —
text
— Format Tip Title — ( libNtve_gf_FormatTipTitle ) - [F] —
void
— Clear All Tip Alerts — ( TipAlertPanelClear ) - [F] —
void
— Create Cheat — ( HelpPanelAddHint ) - [F] —
void
— Create Tutorial — ( HelpPanelAddTutorial ) - [F] —
void
— Create Message Log Entry — ( HelpPanelAddMessage ) - [F] —
void
— Enable/Disable Help Panel Tech Tree Button — ( HelpPanelEnableTechTreeButton ) - [F] —
void
— Enable/Disable Help Panel Tech Glossary Button — ( HelpPanelEnableTechGlossaryButton ) - [F] —
void
— Show/Hide Help Panel Tech Tree Race — ( HelpPanelShowTechTreeRace ) - [F] —
void
— Show/Hide Help For Unit — ( TechTreeUnitHelp ) - [F] —
void
— Set Help Panel Default Visibility — ( TechTreeUnitHelpDefault ) - [F] —
void
— Set Help Item Darkened When Viewed — ( HelpPanelSetHelpItemDarkenedWhenViewed )
# Examples
# campaigns/liberty.sc2campaign
// L351
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L352
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L353
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L686
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L428
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L429
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L430
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L370
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L371
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L372
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L447
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L448
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L449
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L632
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L633
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L634
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L325
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L326
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L327
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L690
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L691
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L692
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L341
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L342
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L343
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L351
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L352
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L353
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L370
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L371
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L372
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L686
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L428
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L429
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L430
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L447
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L448
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L449
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L632
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L633
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L634
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L325
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L326
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L327
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L690
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L691
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L692
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L341
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L342
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L343
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
# campaigns/libertystory.sc2campaign
// L8065
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L8066
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L8067
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L8073
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L8076
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", true)
// L8079
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
# campaigns/swarm.sc2campaign
// L1682
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Neut", false)
// L1683
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L1684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L1685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L1682
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Neut", false)
// L1683
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L1684
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L1685
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
# campaigns/swarmstory.sc2campaign
// L7326
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L7327
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L7328
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L7333
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)
# campaigns/void.sc2campaign
// L2026
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L2027
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)
// L2026
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L2027
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)
# campaigns/voidstory.sc2campaign
// L6117
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L6118
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L6119
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L6126
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", true)
// L6129
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", true)
// L6132
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", true)
# mods/missionpacks/campaigncommon.sc2mod
// L2857
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L2858
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L2859
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L2864
HelpPanelShowTechTreeRace(PlayerGroupAll(), PlayerRace(1), true)
# mods/starcoop/starcoop.sc2mod
// L6011
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L6012
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L6013
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L6014
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Neut", false)
// L6015
HelpPanelShowTechTreeRace(PlayerGroupAll(), "InfT", false)
# mods/voidprologue.sc2mod
// L5481
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Terr", false)
// L5482
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false)
// L5483
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Zerg", false)
// L5488
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", true)