# Show/Hide Help For Unit
Grammar — inShow|Show/Hide help for inUnit for player inPlayer
Flags —Native
|Action
Determines whether or not a unit type will show up in the help panel.
# Arguments
int
— Playerstring
<gamelink::Unit> — Unitbool
<preset::ShowHideOption> — Show
Returns — void
native void TechTreeUnitHelp(
int player,
string unitType,
bool display,
);
# Related
Category: UI / Help Panel
- Help Item — preset —
int
- Destroy HelpItem —
void
— HelpPanelDestroyHelpItem - Last Created HelpItem —
int
<preset::HelpItem> — HelpPanelLastCreatedHelpItem - Display Help Page —
void
— HelpPanelDisplayPage - Create Tip —
void
— HelpPanelAddTip - Destroy All Tips —
void
— HelpPanelDestroyAllTips - Destroy All Tutorials —
void
— HelpPanelDestroyAllTutorials - Format Tip Title —
text
— libNtve_gf_FormatTipTitle - Clear All Tip Alerts —
void
— TipAlertPanelClear - Create Cheat —
void
— HelpPanelAddHint - Create Tutorial —
void
— HelpPanelAddTutorial - Create Message Log Entry —
void
— HelpPanelAddMessage - Enable/Disable Help Panel Tech Tree Button —
void
— HelpPanelEnableTechTreeButton - Enable/Disable Help Panel Tech Glossary Button —
void
— HelpPanelEnableTechGlossaryButton - Show/Hide Help Panel Tech Tree Race —
void
— HelpPanelShowTechTreeRace - Show/Hide Help For Unit —
void
— TechTreeUnitHelp - Set Help Panel Default Visibility —
void
— TechTreeUnitHelpDefault - Set Help Item Darkened When Viewed —
void
— HelpPanelSetHelpItemDarkenedWhenViewed
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:326
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:327
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:328
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:329
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:330
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:331
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:332
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:333
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "DarkTemplar", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:334
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "DarkTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Observer", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/advancedcommand.sc2map/MapScript.galaxy:335
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "DarkTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Observer", true);
TechTreeUnitHelp(gv_pLAYER_USER, "WarpPrismPhasing", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:351
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:352
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:353
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:354
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "CommandCenter", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:355
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "CommandCenter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "OrbitalCommand", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:356
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "CommandCenter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "OrbitalCommand", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Bunker", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:357
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "CommandCenter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "OrbitalCommand", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Bunker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Barracks", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:358
TechTreeUnitHelp(gv_pLAYER_USER, "CommandCenter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "OrbitalCommand", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Bunker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Barracks", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Factory", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:359
TechTreeUnitHelp(gv_pLAYER_USER, "OrbitalCommand", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Bunker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Barracks", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Factory", true);
TechTreeUnitHelp(gv_pLAYER_USER, "GhostAcademy", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:360
TechTreeUnitHelp(gv_pLAYER_USER, "Bunker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Barracks", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Factory", true);
TechTreeUnitHelp(gv_pLAYER_USER, "GhostAcademy", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SupplyDepot", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:664
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:665
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:666
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:667
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:668
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:669
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:670
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:671
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Thor", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:672
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Thor", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:673
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Thor", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:401
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:402
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:403
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:404
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:405
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:406
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Mothership", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:407
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Mothership", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Probe", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:408
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Mothership", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Probe", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:409
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Mothership", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Probe", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:410
TechTreeUnitHelp(gv_pLAYER_USER, "Mothership", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Probe", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:428
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:429
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:430
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:431
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:432
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:433
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:434
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:435
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:436
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:437
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Battlecruiser", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Banshee", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:615
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:616
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:617
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:618
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:619
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:620
TechTreeUnitHelp(gv_pLAYER_USER, "Hellion", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:621
TechTreeUnitHelp(gv_pLAYER_USER, "VikingAssault", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Medivac", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:622
TechTreeUnitHelp(gv_pLAYER_USER, "VikingFighter", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Medivac", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Thor", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:623
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Medivac", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Thor", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:624
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Medivac", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Thor", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Baneling", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:310
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Drone", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:311
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Drone", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overlord", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:312
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Drone", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overlord", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overseer", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:313
TechTreeUnitHelp(gv_pLAYER_USER, "Raven", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Drone", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overlord", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overseer", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Larva", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:314
TechTreeUnitHelp(gv_pLAYER_USER, "Drone", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overlord", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overseer", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Larva", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:315
TechTreeUnitHelp(gv_pLAYER_USER, "Overlord", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Overseer", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Larva", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:316
TechTreeUnitHelp(gv_pLAYER_USER, "Overseer", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Larva", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:317
TechTreeUnitHelp(gv_pLAYER_USER, "Larva", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Baneling", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:318
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Baneling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "BroodLord", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancovertops.sc2map/MapScript.galaxy:319
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Baneling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "BroodLord", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Mutalisk", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:674
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:675
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:676
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:677
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Carrier", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:678
TechTreeUnitHelp(gv_pLAYER_USER, "Immortal", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Carrier", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VoidRay", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:679
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Carrier", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VoidRay", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:680
TechTreeUnitHelp(gv_pLAYER_USER, "Archon", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Carrier", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VoidRay", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:681
TechTreeUnitHelp(gv_pLAYER_USER, "Carrier", true);
TechTreeUnitHelp(gv_pLAYER_USER, "VoidRay", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:682
TechTreeUnitHelp(gv_pLAYER_USER, "VoidRay", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ultralisk", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:683
TechTreeUnitHelp(gv_pLAYER_USER, "Zergling", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Hydralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ultralisk", true);
TechTreeUnitHelp(gv_pLAYER_USER, "BroodLord", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:330
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:331
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:332
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:333
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:334
TechTreeUnitHelp(gv_pLAYER_USER, "Marauder", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:335
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:336
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:337
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTankSieged", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:338
TechTreeUnitHelp(gv_pLAYER_USER, "SiegeTank", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Infestor", true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zerginfestation.sc2map/MapScript.galaxy:339
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Colossus", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Roach", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Infestor", true);
HelpPanelShowTechTreeRace(PlayerGroupAll(), "Prot", false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:326
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:327
TechTreeUnitHelpDefault(gv_pLAYER_USER, false);
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:328
TechTreeUnitHelp(gv_pLAYER_USER, "Marine", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:329
TechTreeUnitHelp(gv_pLAYER_USER, "Ghost", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:330
TechTreeUnitHelp(gv_pLAYER_USER, "Reaper", true);
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:331
TechTreeUnitHelp(gv_pLAYER_USER, "SCV", true);
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:332
TechTreeUnitHelp(gv_pLAYER_USER, "MissileTurret", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:333
TechTreeUnitHelp(gv_pLAYER_USER, "Zealot", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "DarkTemplar", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:334
TechTreeUnitHelp(gv_pLAYER_USER, "Sentry", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "DarkTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Observer", true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/advancedcommand.sc2map — MapScript.galaxy:335
TechTreeUnitHelp(gv_pLAYER_USER, "Stalker", true);
TechTreeUnitHelp(gv_pLAYER_USER, "HighTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "DarkTemplar", true);
TechTreeUnitHelp(gv_pLAYER_USER, "Observer", true);
TechTreeUnitHelp(gv_pLAYER_USER, "WarpPrismPhasing", true);