# Set Planet Technology Unit
Grammar — Change the technology unit link of planet to unitLink
Flags —Native|Action
Sets the unit for the tech for the specified planet.
# Arguments
int<planet> — Planetstring<gamelink::Unit> — Unit Link
Returns — void
native void PlanetSetTechnologyUnitLink(
int inPlanetId,
string inUnitLink,
);
# Related
Category: Story / Planet Panel / Planet Properties
- Set Planet Name —
void— PlanetSetPlanetName - Set Planet State —
void— PlanetSetState - Set Planet Model —
void— PlanetSetPlanetModelLink - Set Planet Background Model —
void— PlanetSetBackgroundModelLink - Set Planet Players —
void— PlanetSetPlayerGroup - Set Planet Description —
void— PlanetSetDescriptionText - Set Planet Tooltip —
void— PlanetSetTooltipText - Set Planet Mission Title —
void— PlanetSetMissionTitle - Set Planet Mission Name —
void— PlanetSetMissionName - Set Planet Primary Objective Title —
void— PlanetSetPrimaryObjectiveTitle - Set Planet Primary Objective Text —
void— PlanetSetPrimaryObjectiveText - Set Planet Secondary Objective Text —
void— PlanetSetSecondaryObjectiveText - Set Planet Secondary Objective Title —
void— PlanetSetSecondaryObjectiveTitle - Set Planet Reward Title —
void— PlanetSetRewardTitle - Set Planet Reward Text —
void— PlanetSetRewardText - Set Planet Research Title —
void— PlanetSetResearchTitle - Set Planet Research Text —
void— PlanetSetResearchText - Set Planet Bonus Title —
void— PlanetSetBonusTitle - Set Planet Bonus Text —
void— PlanetSetBonusText - Set Planet Frame Text —
void— PlanetSetPlanetText - Set Planet Contact Title —
void— PlanetSetContactTitle - Set Planet Contact Name —
void— PlanetSetContactName - Set Planet Contact Model —
void— PlanetSetContactModelLink - Set Planet Contact Actor —
void— PlanetSetContactActorLink - Set Planet Contact Tooltip —
void— PlanetSetContactTooltipText - Set Planet Technology Title —
void— PlanetSetTechnologyTitle - Set Planet Technology Name —
void— PlanetSetTechnologyName - Set Planet Technology Text —
void— PlanetSetTechnologyText - Set Planet Technology Icon —
void— PlanetSetTechnologyIconFilePath - Set Planet Technology Unit —
void— PlanetSetTechnologyUnitLink - Set Planet Technology Tooltip —
void— PlanetSetTechnologyTooltipText
# Examples
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:6384
PlanetSetTechnologyText(PlanetLastCreated(), libCamp_gf_StoryTechGroupDescription(lv_groupEnabled));
PlanetSetTechnologyTooltipText(PlanetLastCreated(), libCamp_gf_StoryTechGroupTooltip(lv_groupEnabled));
PlanetSetTechnologyUnitLink(PlanetLastCreated(), libCamp_gf_StoryTechGroupUnitType(lv_groupEnabled));
}
else {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:6392
PlanetSetTechnologyName(PlanetLastCreated(), StringToText(""));
PlanetSetTechnologyText(PlanetLastCreated(), StringToText(""));
PlanetSetTechnologyUnitLink(PlanetLastCreated(), "QuestionMark");
}