# Set Planet Technology Title

Grammar — Change the technology title of planet to text
FlagsNative | Action

Sets the title for the tech for the specified planet.

# Arguments

  • int<planet> — Planet
  • text — Text

Returns — void

native void PlanetSetTechnologyTitle(
	int inPlanetId,
	text inText,
);

Category: Story / Planet Panel / Planet Properties

# Examples

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:6445

    if (((lv_mission == libCamp_ge_MapID_MapTValerian01) || (lv_mission == libCamp_ge_MapID_MapTValerian02A) || (lv_mission == libCamp_ge_MapID_MapTValerian02B) || (lv_mission == libCamp_ge_MapID_MapTValerian03))) {
        PlanetSetContactTitle(PlanetLastCreated(), StringToText(""));
        PlanetSetTechnologyTitle(PlanetLastCreated(), StringToText(""));
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1717

    PlanetSetContactName(PlanetLastCreated(), libVoiC_gf_PC_CampaignMapContactName(lp_mission));
    PlanetSetContactActorLink(PlanetLastCreated(), libVoiC_gf_PC_CampaignMapContactActor(lp_mission));
    PlanetSetTechnologyTitle(PlanetLastCreated(), StringExternal("Param/Value/lib_VCUI_899CD639"));
    PlanetSetTechnologyTooltipText(PlanetLastCreated(), StringToText(""));
    PlanetSetSelected(PlayerGroupAll(), PlanetLastCreated());