# Set Ping Use Unit Visibility

Grammar — Set ping flag Use Unit Visibility to useUnitVisibility
FlagsNative | Action

Sets whether or not the ping should use the visibility of the attached unit. (for example pings wont show up on enemy units under the fog of war)

# Arguments

  • int [ ping ] — Ping
  • bool — Use Unit Visibility

Returns — void

native void PingSetUseUnitVisibility(
	int p,
	bool useUnitVisibility,
);

Category: Ping / Advanced

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignDataHelperLib.galaxy

// L42
PingSetUseUnitVisibility(lv_ping, true)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L11978
PingSetUseUnitVisibility(libSwaC_gv_zS_KerriganPing, true)

# mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod

LibMLBD.galaxy

// L632
PingSetUseUnitVisibility(PingLastCreated(), true)