# Destroy All Pings
Grammar — Destroy all pings
Flags —Native
|Action
Destroys all minimap pings.
Returns — void
native void PingDestroyAll();
# Related
Category: Ping / Advanced
- Move Ping —
void
— PingSetPosition - Make Ping Face Angle —
void
— PingSetRotation - Attach Ping To Unit —
void
— PingSetUnit - Position Of Ping —
point
— PingGetPosition - Facing Angle Of Ping —
fixed
— PingGetRotation - Ping Unit —
unit
— PingGetUnit - Set Ping Scale —
void
— PingSetScale - Set Ping Depth —
void
— PingSetDepth - Set Ping Tooltip —
void
— PingSetTooltip - Set Ping Color —
void
— PingSetColor - Set Ping Duration —
void
— PingSetDuration - Set Ping Model —
void
— PingSetModel - Set Ping Players —
void
— PingSetPlayerGroup - Set Ping Use Unit Team Color —
void
— PingSetUseUnitTeamColor - Set Ping Use Unit Visibility —
void
— PingSetUseUnitVisibility - Set Ping Observer Display —
void
— PingSetObserver - Set Ping Use Player Vision —
void
— PingSetUsePlayerVision - Destroy Ping —
void
— PingDestroy - Destroy All Pings —
void
— PingDestroyAll - Ping Scale —
fixed
— PingGetScale - Ping Depth —
fixed
— PingGetDepth - Ping Tooltip —
text
— PingGetTooltip - Color Of Ping —
color
— PingGetColor - Duration of Ping —
fixed
— PingGetDuration - Ping Players —
playergroup
— PingGetPlayerGroup
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3795
}
PingDestroyAll();
UnitRemove(gv_geyser01);
UnitRemove(gv_geyser02);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:3795
}
PingDestroyAll();
UnitRemove(gv_geyser01);
UnitRemove(gv_geyser02);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1728
gf_DestroyTutorialTextTag();
gf_StopReminderTimer();
PingDestroyAll();
if ((UnitIsAlive(gv_invisHelper) == true)) {
UnitRemove(gv_invisHelper);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1829
libNtve_gf_HideScreenImage(false, 8);
DialogControlDestroy(gv_minimapTextTag);
PingDestroyAll();
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:5366
if ((UnitIsAlive(gv_basicAttackGroupBeacon) == true)) {
PingDestroy(gv_ping);
PingDestroyAll();
UnitKill(gv_basicAttackGroupBeacon);
gv_basicAttackGroupBeacon = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1728
gf_DestroyTutorialTextTag();
gf_StopReminderTimer();
PingDestroyAll();
if ((UnitIsAlive(gv_invisHelper) == true)) {
UnitRemove(gv_invisHelper);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1829
libNtve_gf_HideScreenImage(false, 8);
DialogControlDestroy(gv_minimapTextTag);
PingDestroyAll();
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:5366
if ((UnitIsAlive(gv_basicAttackGroupBeacon) == true)) {
PingDestroy(gv_ping);
PingDestroyAll();
UnitKill(gv_basicAttackGroupBeacon);
gv_basicAttackGroupBeacon = null;