# Value From Data Table (Dialog Item)

Grammarname from the scope|Global/Local data table
FlagsFunction

Returns a dialog item value from a data table. Data tables allow you to store and recall values using a string identifier.

# Arguments

  • bool<preset::DataScope> — Scope
  • string — Name

Returns — int<control>

int libNtve_gf_ValueFromDataTableDialogItem(
	bool lp_scope,
	string lp_name,
);

Category: Data Table / Load Value

# Examples

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8370

    // Automatic Variable Declarations
    // Implementation
    return libNtve_gf_ValueFromDataTableDialogItem(true, (libSwaC_gv_zSC_ArmyCalloutFlashDataPrefix + (lp_armyCategory)));
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14682

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_56D7111D"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZExpedition1")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libSwaC_gv_zS_DebugProgressLabelExpeditionReq = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14698

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_F303130C"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZChar1")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libSwaC_gv_zS_DebugProgressLabelCharReq = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14714

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_865850D5"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZZerus1")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libSwaC_gv_zS_DebugProgressLabelZerusReq = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14730

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_60EDF0B7"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZHybrid1")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libSwaC_gv_zS_DebugProgressLabelHybridReq = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14746

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_63754777"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZSpace1")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libSwaC_gv_zS_DebugProgressLabelValerianReq = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14762

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, 120, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_17002842"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZKorhal1")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libSwaC_gv_zS_DebugProgressLabelKohalReq = DialogControlLastCreated();

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14816

        lv_indexMission = CatalogEntryGet(c_gameCatalogMap, auto60A3D90D_ai);
        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_bonusLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("BonusLabel", (lv_indexMission)));

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14817

        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_bonusLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("BonusLabel", (lv_indexMission)));
            lv_indexCategory = libSwaC_gf_MissionArmyCategoryUnlocked(lv_indexMission);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14818

            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_bonusLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("BonusLabel", (lv_indexMission)));
            lv_indexCategory = libSwaC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
            if ((lv_indexCategory != null)) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:284

    libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, gv_lockProgressMIN);
    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, true);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
    while (true) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3607

    libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[1].lv_progressBarDummyUnit, gv_lockProgressMIN);
    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[1].lv_progressBarDummyUnit, true);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[1].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
    for (auto83DDA1B5_i = 1; auto83DDA1B5_i <= auto83DDA1B5_n; auto83DDA1B5_i += 1) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3665

    libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[3].lv_progressBarDummyUnit, gv_lockProgressMIN);
    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[3].lv_progressBarDummyUnit, true);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[3].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
    for (autoCC28F444_i = 1; autoCC28F444_i <= autoCC28F444_n; autoCC28F444_i += 1) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:284

    libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, gv_lockProgressMIN);
    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, true);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
    while (true) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:3607

    libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[1].lv_progressBarDummyUnit, gv_lockProgressMIN);
    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[1].lv_progressBarDummyUnit, true);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[1].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
    for (auto83DDA1B5_i = 1; auto83DDA1B5_i <= auto83DDA1B5_n; auto83DDA1B5_i += 1) {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2mapMapScript.galaxy:3665

    libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[3].lv_progressBarDummyUnit, gv_lockProgressMIN);
    libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[3].lv_progressBarDummyUnit, true);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[3].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
    for (autoCC28F444_i = 1; autoCC28F444_i <= autoCC28F444_n; autoCC28F444_i += 1) {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1010

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_D79468A7"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PKorhal01")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_pC_DebugProgressLabelExpeditionReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1015

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_8E3EF1E5"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PShakuras01")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_pC_DebugProgressLabelCharReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1020

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_3347D5AE"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PPurifier01")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_pC_DebugProgressLabelPurifierReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1025

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_5708D36D"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PUlnar01")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_pC_DebugProgressLabelZerusReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1030

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_0D362EAF"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PTaldarim01")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_zS_DebugProgressLabelValerianReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1035

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_FC723C8E"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PPurifier02")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_pC_DebugProgressLabelHybridReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1040

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_9E2F08E5"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PMoebius01")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_zS_DebugProgressLabelValerianReq2 = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1045

    libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_EF36BB5B"), Color(100,100,100), false, 2.0);
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
    lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PAiur04")));
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
    libVoiC_gv_zS_DebugProgressLabelKohalReq = DialogControlLastCreated();

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1092

            }

            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_championLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("ChampionLabel", (lv_indexMission)));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1093


            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_championLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("ChampionLabel", (lv_indexMission)));
            lv_categoryUnlocked = libVoiC_gf_MissionArmyCategoryUnlocked(lv_indexMission);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4401

    // Implementation
    lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4402

    lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4403

    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
    DialogControlDestroy(lv_progressBarPanel);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4404

    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
    DialogControlDestroy(lv_progressBarPanel);
    DialogControlDestroy(lv_progressBarProgressBar);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4454


    // Implementation
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Label));
    libNtve_gf_SetDialogItemText(lv_progressBarLabel, lp_titleText, PlayerGroupAll());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4514


    lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4515

    lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
    libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4632


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4632


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4632


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:180


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:180


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:180


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:180


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:181

    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:182

    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:183

        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
    }

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:184

        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
    }

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:249


    // Implementation
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label));
    libNtve_gf_SetDialogItemText(lv_progressBarLabel, lp_titleText, PlayerGroupAll());
}

mods/missionpacks/campaigncommon.sc2modbase.sc2data/LibCMUI.galaxy:275

    // Implementation
    UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label));
    DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), lp_showHide);
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value));

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:939

        auto11F4A4EE_ai = auto11F4A4EE_ai + 1;
        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:940

        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
            lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
            lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
            lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
            if ((lv_categoryUnlocked != null)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:949

            }
            lv_rewardText = null;
            lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
            lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
            lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:950

            lv_rewardText = null;
            lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
            lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
            lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));
            if ((lv_stateLabel != c_invalidDialogControlId)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:951

            lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
            lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
            lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));
            if ((lv_stateLabel != c_invalidDialogControlId)) {
                auto8E338A48_val = libComC_gf_MissionStatus(lv_indexMission);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:2972

        auto89C6DF6E_ai = auto89C6DF6E_ai + 1;
        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
            if ((EventDialogControl() == libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission))))) {
                lv_clickedMission = lv_indexMission;
                break;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:3063

        auto4CD0843D_ai = auto4CD0843D_ai + 1;
        if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
            if ((EventDialogControl() == libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission))))) {
                lv_clickedMission = lv_indexMission;
                break;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:3176

            auto6E6C3892_ai = auto6E6C3892_ai + 1;
            if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
                lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
                lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
                lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:3177

            if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
                lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
                lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
                lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
                if ((lv_categoryUnlocked != null)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNovC.galaxy:3185

                    lv_techText = StringToText("");
                }
                lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
                lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
                lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3482

    // Implementation
    lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3483

    lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3484

    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
    DialogControlDestroy(lv_progressBarPanel);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3485

    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
    DialogControlDestroy(lv_progressBarPanel);
    DialogControlDestroy(lv_progressBarProgressBar);

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3535


    // Implementation
    lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Label));
    libNtve_gf_SetDialogItemText(lv_progressBarLabel, lp_titleText, PlayerGroupAll());
}

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3595


    lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetY)));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3596

    lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
    lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
    lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
    DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetY)));
    libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3713


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3713


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));

mods/starcoop/starcoop.sc2modbase.sc2data/LibCOUI.galaxy:3713


    // Implementation
    if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
        DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));