# Value From Data Table (Dialog Item)
Grammar — name from the scope|Global/Local data table
Flags —Function
Returns a dialog item value from a data table. Data tables allow you to store and recall values using a string identifier.
# Arguments
bool
<preset::DataScope> — Scopestring
— Name
Returns — int
<control>
int libNtve_gf_ValueFromDataTableDialogItem(
bool lp_scope,
string lp_name,
);
# Related
Category: Data Table / Load Value
- Value From Data Table (Ability Command) —
abilcmd
— DataTableGetAbilCmd - Value From Data Table (Actor) —
actor
— DataTableGetActor - Value From Data Table (Actor Scope) —
actorscope
— DataTableGetActorScope - Value From Data Table (AI Filter) —
aifilter
— DataTableGetAIFilter - Value From Data Table (Bank) —
bank
— DataTableGetBank - Value From Data Table (Boolean) —
bool
— DataTableGetBool - Value From Data Table (Byte) —
byte
— DataTableGetByte - Value From Data Table (Camera Object) —
camerainfo
— DataTableGetCameraInfo - Value From Data Table (Cinematic) —
int
<cinematic> — DataTableGetCinematic - Value From Data Table (Color) —
color
— DataTableGetColor - Value From Data Table (Control) —
int
<control> — DataTableGetControl - Value From Data Table (Conversation) —
int
<conversation> — DataTableGetConversation - Value From Data Table (Conversation Reply) —
int
<reply> — DataTableGetReply - Value From Data Table (Dialog) —
int
<dialog> — DataTableGetDialog - Value From Data Table (Dialog Item) —
int
<control> — libNtve_gf_ValueFromDataTableDialogItem - Value From Data Table (Difficulty Level) —
int
<difficulty> — libNtve_gf_ValueFromDataTableDifficultyLevel - Value From Data Table (Doodad) —
doodad
— DataTableGetDoodad - Value From Data Table (Integer) —
int
— DataTableGetInt - Value From Data Table (Marker) —
marker
— DataTableGetMarker - Value From Data Table (Objective) —
int
<objective> — DataTableGetObjective - Value From Data Table (Order) —
order
— DataTableGetOrder - Value From Data Table (Ping) —
int
<ping> — DataTableGetPing - Value From Data Table (Planet) —
int
<planet> — DataTableGetPlanet - Value From Data Table (Player Color) —
int
<playercolor> — libNtve_gf_ValueFromDataTablePlayerColor - Value From Data Table (Player Group) —
playergroup
— DataTableGetPlayerGroup - Value From Data Table (Point) —
point
— DataTableGetPoint - Value From Data Table (Portrait) —
int
<portrait> — DataTableGetPortrait - Value From Data Table (Real) —
fixed
— DataTableGetFixed - Value From Data Table (Region) —
region
— DataTableGetRegion - Value From Data Table (Revealer) —
revealer
— DataTableGetRevealer - Value From Data Table (Sound) —
sound
— DataTableGetSound - Value From Data Table (Sound Link) —
soundlink
— DataTableGetSoundLink - Value From Data Table (String) —
string
— DataTableGetString - Value From Data Table (Text) —
text
— DataTableGetText - Value From Data Table (Text Tag) —
int
<preset::TextTag> — libNtve_gf_ValueFromDataTableTextTag - Value From Data Table (Timer) —
timer
— DataTableGetTimer - Value From Data Table (Transmission) —
int
<transmission> — DataTableGetTransmission - Value From Data Table (Transmission Source) —
transmissionsource
— DataTableGetTransmissionSource - Value From Data Table (Trigger) —
trigger
— DataTableGetTrigger - Value From Data Table (Unit) —
unit
— DataTableGetUnit - Value From Data Table (Unit Filter) —
unitfilter
— DataTableGetUnitFilter - Value From Data Table (Unit Group) —
unitgroup
— DataTableGetUnitGroup - Value From Data Table (Unit Reference)
- Value From Data Table (Wave) —
wave
— DataTableGetWave - Value From Data Table (Wave Info) —
waveinfo
— DataTableGetWaveInfo - Value From Data Table (Wave Target) —
wavetarget
— DataTableGetWaveTarget
# Examples
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8370
// Automatic Variable Declarations
// Implementation
return libNtve_gf_ValueFromDataTableDialogItem(true, (libSwaC_gv_zSC_ArmyCalloutFlashDataPrefix + (lp_armyCategory)));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14682
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_56D7111D"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZExpedition1")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libSwaC_gv_zS_DebugProgressLabelExpeditionReq = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14698
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_F303130C"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZChar1")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libSwaC_gv_zS_DebugProgressLabelCharReq = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14714
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_865850D5"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZZerus1")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libSwaC_gv_zS_DebugProgressLabelZerusReq = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14730
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_60EDF0B7"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZHybrid1")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libSwaC_gv_zS_DebugProgressLabelHybridReq = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14746
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_63754777"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZSpace1")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libSwaC_gv_zS_DebugProgressLabelValerianReq = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14762
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, 120, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_SwaC_17002842"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("Button", ("ZKorhal1")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libSwaC_gv_zS_DebugProgressLabelKohalReq = DialogControlLastCreated();
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14816
lv_indexMission = CatalogEntryGet(c_gameCatalogMap, auto60A3D90D_ai);
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_bonusLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("BonusLabel", (lv_indexMission)));
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14817
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission") {
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_bonusLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("BonusLabel", (lv_indexMission)));
lv_indexCategory = libSwaC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14818
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_bonusLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("BonusLabel", (lv_indexMission)));
lv_indexCategory = libSwaC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_indexCategory != null)) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:284
libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, gv_lockProgressMIN);
libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, true);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
while (true) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3607
libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[1].lv_progressBarDummyUnit, gv_lockProgressMIN);
libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[1].lv_progressBarDummyUnit, true);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[1].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
for (auto83DDA1B5_i = 1; auto83DDA1B5_i <= auto83DDA1B5_n; auto83DDA1B5_i += 1) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3665
libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[3].lv_progressBarDummyUnit, gv_lockProgressMIN);
libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[3].lv_progressBarDummyUnit, true);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[3].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
for (autoCC28F444_i = 1; autoCC28F444_i <= autoCC28F444_n; autoCC28F444_i += 1) {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2map — MapScript.galaxy:284
libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, gv_lockProgressMIN);
libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, true);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[lp_index].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
while (true) {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2map — MapScript.galaxy:3607
libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[1].lv_progressBarDummyUnit, gv_lockProgressMIN);
libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[1].lv_progressBarDummyUnit, true);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[1].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
for (auto83DDA1B5_i = 1; auto83DDA1B5_i <= auto83DDA1B5_n; auto83DDA1B5_i += 1) {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pulnar01.sc2map — MapScript.galaxy:3665
libVCUI_gf_SetUnitProgressBarProgress(gv_celestialLocks[3].lv_progressBarDummyUnit, gv_lockProgressMIN);
libVCUI_gf_ShowHideUnitProgressBar(gv_celestialLocks[3].lv_progressBarDummyUnit, true);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(gv_celestialLocks[3].lv_progressBarDummyUnit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), false);
for (autoCC28F444_i = 1; autoCC28F444_i <= autoCC28F444_n; autoCC28F444_i += 1) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1010
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_D79468A7"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PKorhal01")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_pC_DebugProgressLabelExpeditionReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1015
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_8E3EF1E5"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PShakuras01")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_pC_DebugProgressLabelCharReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1020
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_3347D5AE"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PPurifier01")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_pC_DebugProgressLabelPurifierReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1025
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_5708D36D"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PUlnar01")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_pC_DebugProgressLabelZerusReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1030
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_0D362EAF"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PTaldarim01")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_zS_DebugProgressLabelValerianReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1035
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_FC723C8E"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PPurifier02")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_pC_DebugProgressLabelHybridReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1040
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_9E2F08E5"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PMoebius01")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_zS_DebugProgressLabelValerianReq2 = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1045
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), lv_width, lv_height, c_anchorTopLeft, 0, 0, StringExternal("Param/Value/lib_VoiC_EF36BB5B"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelRequirement", PlayerGroupAll());
lv_relativeButton = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("Button", ("PAiur04")));
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_relativeButton, c_anchorTopLeft, lv_offsetX, lv_offsetY);
libVoiC_gv_zS_DebugProgressLabelKohalReq = DialogControlLastCreated();
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1092
}
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_championLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("ChampionLabel", (lv_indexMission)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1093
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_championLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("ChampionLabel", (lv_indexMission)));
lv_categoryUnlocked = libVoiC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4401
// Implementation
lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4402
lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4403
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4404
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4454
// Implementation
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Label));
libNtve_gf_SetDialogItemText(lv_progressBarLabel, lp_titleText, PlayerGroupAll());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4514
lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4515
lv_progressBarDialog = DataTableGetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4632
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4632
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4632
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:180
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:180
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:180
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:180
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:181
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:182
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:183
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:184
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:249
// Implementation
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label));
libNtve_gf_SetDialogItemText(lv_progressBarLabel, lp_titleText, PlayerGroupAll());
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:275
// Implementation
UnitStatusBarOverride(lp_unit, c_unitStatusGroupAll);
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label));
DialogControlSetVisible(lv_progressBarLabel, PlayerGroupAll(), lp_showHide);
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value));
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:939
auto11F4A4EE_ai = auto11F4A4EE_ai + 1;
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:940
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_categoryUnlocked != null)) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:949
}
lv_rewardText = null;
lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:950
lv_rewardText = null;
lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));
if ((lv_stateLabel != c_invalidDialogControlId)) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:951
lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));
if ((lv_stateLabel != c_invalidDialogControlId)) {
auto8E338A48_val = libComC_gf_MissionStatus(lv_indexMission);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:2972
auto89C6DF6E_ai = auto89C6DF6E_ai + 1;
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
if ((EventDialogControl() == libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission))))) {
lv_clickedMission = lv_indexMission;
break;
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:3063
auto4CD0843D_ai = auto4CD0843D_ai + 1;
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
if ((EventDialogControl() == libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission))))) {
lv_clickedMission = lv_indexMission;
break;
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:3176
auto6E6C3892_ai = auto6E6C3892_ai + 1;
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:3177
if (CatalogFieldValueGet(c_gameCatalogMap, lv_indexMission, "Kind", 1) == "Mission" && libComC_gf_CC_MapInternal(lv_indexMission) == false) {
lv_stateLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("StateLabel", (lv_indexMission)));
lv_techLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("TechLabel", (lv_indexMission)));
lv_categoryUnlocked = libComC_gf_MissionArmyCategoryUnlocked(lv_indexMission);
if ((lv_categoryUnlocked != null)) {
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNovC.galaxy:3185
lv_techText = StringToText("");
}
lv_button = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("Button", (lv_indexMission)));
lv_button2 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayButton", (lv_indexMission)));
lv_button3 = libNtve_gf_ValueFromDataTableDialogItem(true, libNovC_gf_NC_DebugProgressDataTableID("PlayImage", (lv_indexMission)));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3482
// Implementation
lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3483
lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3484
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3485
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3535
// Implementation
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Label));
libNtve_gf_SetDialogItemText(lv_progressBarLabel, lp_titleText, PlayerGroupAll());
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3595
lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetY)));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3596
lv_progressBarDialog = DataTableGetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog));
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libCOUI_gf_CU_ProgressBarUnit_DataNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3713
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3713
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3713
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));