# Value From Data Table (Real)
Grammar — name from the scope|Global/Local data table
Flags —Native
|Function
Returns a real value from a data table. Data tables allow you to store and recall values using a string identifier.
# Arguments
bool
[ preset::DataScope ] — Scopestring
— Name
Returns — fixed
native fixed DataTableGetFixed(bool global, string name);
# Related
Category: Data Table / Load Value
- [F] —
abilcmd
— Value From Data Table (Ability Command) — ( DataTableGetAbilCmd ) - [F] —
actor
— Value From Data Table (Actor) — ( DataTableGetActor ) - [F] —
actorscope
— Value From Data Table (Actor Scope) — ( DataTableGetActorScope ) - [F] —
aifilter
— Value From Data Table (AI Filter) — ( DataTableGetAIFilter ) - [F] —
bank
— Value From Data Table (Bank) — ( DataTableGetBank ) - [F] —
bool
— Value From Data Table (Boolean) — ( DataTableGetBool ) - [F] —
byte
— Value From Data Table (Byte) — ( DataTableGetByte ) - [F] —
camerainfo
— Value From Data Table (Camera Object) — ( DataTableGetCameraInfo ) - [F] —
int
[ cinematic ] — Value From Data Table (Cinematic) — ( DataTableGetCinematic ) - [F] —
color
— Value From Data Table (Color) — ( DataTableGetColor ) - [F] —
int
[ control ] — Value From Data Table (Control) — ( DataTableGetControl ) - [F] —
int
[ conversation ] — Value From Data Table (Conversation) — ( DataTableGetConversation ) - [F] —
int
[ reply ] — Value From Data Table (Conversation Reply) — ( DataTableGetReply ) - [F] —
int
[ dialog ] — Value From Data Table (Dialog) — ( DataTableGetDialog ) - [F] —
int
[ control ] — Value From Data Table (Dialog Item) — ( libNtve_gf_ValueFromDataTableDialogItem ) - [F] —
int
[ difficulty ] — Value From Data Table (Difficulty Level) — ( libNtve_gf_ValueFromDataTableDifficultyLevel ) - [F] —
doodad
— Value From Data Table (Doodad) — ( DataTableGetDoodad ) - [F] —
int
— Value From Data Table (Integer) — ( DataTableGetInt ) - [F] —
marker
— Value From Data Table (Marker) — ( DataTableGetMarker ) - [F] —
int
[ objective ] — Value From Data Table (Objective) — ( DataTableGetObjective ) - [F] —
order
— Value From Data Table (Order) — ( DataTableGetOrder ) - [F] —
int
[ ping ] — Value From Data Table (Ping) — ( DataTableGetPing ) - [F] —
int
[ planet ] — Value From Data Table (Planet) — ( DataTableGetPlanet ) - [F] —
int
[ playercolor ] — Value From Data Table (Player Color) — ( libNtve_gf_ValueFromDataTablePlayerColor ) - [F] —
playergroup
— Value From Data Table (Player Group) — ( DataTableGetPlayerGroup ) - [F] —
point
— Value From Data Table (Point) — ( DataTableGetPoint ) - [F] —
int
[ portrait ] — Value From Data Table (Portrait) — ( DataTableGetPortrait ) - [F] —
fixed
— Value From Data Table (Real) — ( DataTableGetFixed ) - [F] —
region
— Value From Data Table (Region) — ( DataTableGetRegion ) - [F] —
revealer
— Value From Data Table (Revealer) — ( DataTableGetRevealer ) - [F] —
sound
— Value From Data Table (Sound) — ( DataTableGetSound ) - [F] —
soundlink
— Value From Data Table (Sound Link) — ( DataTableGetSoundLink ) - [F] —
string
— Value From Data Table (String) — ( DataTableGetString ) - [F] —
text
— Value From Data Table (Text) — ( DataTableGetText ) - [F] —
int
[ preset::TextTag ] — Value From Data Table (Text Tag) — ( libNtve_gf_ValueFromDataTableTextTag ) - [F] —
timer
— Value From Data Table (Timer) — ( DataTableGetTimer ) - [F] —
int
[ transmission ] — Value From Data Table (Transmission) — ( DataTableGetTransmission ) - [F] —
transmissionsource
— Value From Data Table (Transmission Source) — ( DataTableGetTransmissionSource ) - [F] —
trigger
— Value From Data Table (Trigger) — ( DataTableGetTrigger ) - [F] —
unit
— Value From Data Table (Unit) — ( DataTableGetUnit ) - [F] —
unitfilter
— Value From Data Table (Unit Filter) — ( DataTableGetUnitFilter ) - [F] —
unitgroup
— Value From Data Table (Unit Group) — ( DataTableGetUnitGroup ) - [F] —
unit
— Value From Data Table (Unit Reference) — ( ) - [F] —
wave
— Value From Data Table (Wave) — ( DataTableGetWave ) - [F] —
waveinfo
— Value From Data Table (Wave Info) — ( DataTableGetWaveInfo ) - [F] —
wavetarget
— Value From Data Table (Wave Target) — ( DataTableGetWaveTarget )
# Examples
# mods/heroesdata.stormmod
// L2599
DataTableGetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardInitialize_C, libGame_gv_eventParam_MapSpecificAwardInitialize_Base_C))
// L2656
DataTableGetFixed(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Value_C))
// L3395
DataTableGetFixed(false, TriggerEventParamName(libGame_gv_eventID_CustomTryMeModeSetLevel_C, libGame_gv_eventParam_CustomTryMeModeSetLevel_Level_C))
// L4070
DataTableGetFixed(false, TriggerEventParamName(libGame_gv_eventID_ManualHeroSpawn_C, libGame_gv_eventParam_ManualHeroSpawn_DebugXP_C))
// L20114
DataTableGetFixed(true, ("%BuildingScalingLifePercent%" + IntToString(UnitGetTag(auto2636383B_var))))
# mods/heroesdata.stormmod
// L468
DataTableGetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer)))
// L469
DataTableGetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer)))
// L471
DataTableGetFixed(true, ("DMG" + lv_effectName + ":DamageAttempted" + IntToString(lp_reportPlayer)))
// L472
DataTableGetFixed(true, ("DMG" + lv_effectName + ":DamageDone" + IntToString(lp_reportPlayer)))
// L493
DataTableGetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer)))
// L495
DataTableGetFixed(true, ("HLG" + lv_effectName + ":HealingDone" + IntToString(lp_reportPlayer)))
// L2510
DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr))
// L2511
DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageDone" + lv_damagingEffectPlayerAsStr))
// L2595
DataTableGetFixed(true, (lv_lookupNamePrefix + ":HealingDone" + lv_healingEffectPlayerAsStr))
# mods/starcoop/starcoop.sc2mod
// L3497
DataTableGetFixed(true, lv_dataPath)
// L25497
DataTableGetFixed(true, ("TychusSpecialistTrainingAura_" + IntToString(UnitGetTag(lv_u)) + "_CooldownTimeChange"))
// L25498
DataTableGetFixed(true, ("TychusSpecialistTrainingAura_" + IntToString(UnitGetTag(lv_u)) + "_ChargeTimeChange"))
# mods/starcoop/starcoop.sc2mod
// L5074
DataTableGetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_TargetPercentage_", lv_mutatorcountiter))
// L5197
DataTableGetFixed(true, libCOMU_gf_CT_MutatorCountTableName("MutatorCount_WeightMod_", lp_mutatorCount))
# mods/starcoop/starcoop.sc2mod
// L8589
DataTableGetFixed(true, ("CC_ScoreVal_" + IntToString(lv_scoreIndex) + "_" + IntToString(EventUnitDamageSourcePlayer())))