# Value From Data Table (Integer)
Grammar — name from the scope|Global/Local data table
Flags —Native
|Function
Returns an integer value from a data table. Data tables allow you to store and recall values using a string identifier.
# Arguments
bool
<preset::DataScope> — Scopestring
— Name
Returns — int
native int DataTableGetInt(bool global, string name);
# Related
Category: Data Table / Load Value
- Value From Data Table (Ability Command) —
abilcmd
— DataTableGetAbilCmd - Value From Data Table (Actor) —
actor
— DataTableGetActor - Value From Data Table (Actor Scope) —
actorscope
— DataTableGetActorScope - Value From Data Table (AI Filter) —
aifilter
— DataTableGetAIFilter - Value From Data Table (Bank) —
bank
— DataTableGetBank - Value From Data Table (Boolean) —
bool
— DataTableGetBool - Value From Data Table (Byte) —
byte
— DataTableGetByte - Value From Data Table (Camera Object) —
camerainfo
— DataTableGetCameraInfo - Value From Data Table (Cinematic) —
int
<cinematic> — DataTableGetCinematic - Value From Data Table (Color) —
color
— DataTableGetColor - Value From Data Table (Control) —
int
<control> — DataTableGetControl - Value From Data Table (Conversation) —
int
<conversation> — DataTableGetConversation - Value From Data Table (Conversation Reply) —
int
<reply> — DataTableGetReply - Value From Data Table (Dialog) —
int
<dialog> — DataTableGetDialog - Value From Data Table (Dialog Item) —
int
<control> — libNtve_gf_ValueFromDataTableDialogItem - Value From Data Table (Difficulty Level) —
int
<difficulty> — libNtve_gf_ValueFromDataTableDifficultyLevel - Value From Data Table (Doodad) —
doodad
— DataTableGetDoodad - Value From Data Table (Integer) —
int
— DataTableGetInt - Value From Data Table (Marker) —
marker
— DataTableGetMarker - Value From Data Table (Objective) —
int
<objective> — DataTableGetObjective - Value From Data Table (Order) —
order
— DataTableGetOrder - Value From Data Table (Ping) —
int
<ping> — DataTableGetPing - Value From Data Table (Planet) —
int
<planet> — DataTableGetPlanet - Value From Data Table (Player Color) —
int
<playercolor> — libNtve_gf_ValueFromDataTablePlayerColor - Value From Data Table (Player Group) —
playergroup
— DataTableGetPlayerGroup - Value From Data Table (Point) —
point
— DataTableGetPoint - Value From Data Table (Portrait) —
int
<portrait> — DataTableGetPortrait - Value From Data Table (Real) —
fixed
— DataTableGetFixed - Value From Data Table (Region) —
region
— DataTableGetRegion - Value From Data Table (Revealer) —
revealer
— DataTableGetRevealer - Value From Data Table (Sound) —
sound
— DataTableGetSound - Value From Data Table (Sound Link) —
soundlink
— DataTableGetSoundLink - Value From Data Table (String) —
string
— DataTableGetString - Value From Data Table (Text) —
text
— DataTableGetText - Value From Data Table (Text Tag) —
int
<preset::TextTag> — libNtve_gf_ValueFromDataTableTextTag - Value From Data Table (Timer) —
timer
— DataTableGetTimer - Value From Data Table (Transmission) —
int
<transmission> — DataTableGetTransmission - Value From Data Table (Transmission Source) —
transmissionsource
— DataTableGetTransmissionSource - Value From Data Table (Trigger) —
trigger
— DataTableGetTrigger - Value From Data Table (Unit) —
unit
— DataTableGetUnit - Value From Data Table (Unit Filter) —
unitfilter
— DataTableGetUnitFilter - Value From Data Table (Unit Group) —
unitgroup
— DataTableGetUnitGroup - Value From Data Table (Unit Reference)
- Value From Data Table (Wave) —
wave
— DataTableGetWave - Value From Data Table (Wave Info) —
waveinfo
— DataTableGetWaveInfo - Value From Data Table (Wave Target) —
wavetarget
— DataTableGetWaveTarget
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:8109
}
lv_current = DataTableGetInt(true, lv_datatable_name);
if ((gv_worldMode == ge_WorldMode_WorldModeGlobal) && (UnitTestState(gf_ActorUnit(lp_actor), c_unitStateIdle) == true) && (libNtve_gf_UnitIsHidden(gf_ActorUnit(lp_actor)) == false) && (gv_currentRoom == lp_room)) {
if ((lv_current <= 1)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:8109
}
lv_current = DataTableGetInt(true, lv_datatable_name);
if ((gv_worldMode == ge_WorldMode_WorldModeGlobal) && (UnitTestState(gf_ActorUnit(lp_actor), c_unitStateIdle) == true) && (libNtve_gf_UnitIsHidden(gf_ActorUnit(lp_actor)) == false) && (gv_currentRoom == lp_room)) {
if ((lv_current <= 1)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:500
// Implementation
lv_name = libSwaC_gf_ZS_StoryDataTableName(lp_type, ("D" + lp_dataID));
return DataTableGetInt(true, lv_name);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3568
lv_index = 1;
for ( ; ( (auto26D838DA_ai >= 0 && lv_index <= auto26D838DA_ae) || (auto26D838DA_ai < 0 && lv_index >= auto26D838DA_ae) ) ; lv_index += auto26D838DA_ai ) {
lv_value = (lv_value + (libSwaC_gv_zSX_CamStatsUnitCreatedUnits[lv_index]) + "(" + IntToString(DataTableGetInt(true, ("CamStats_" + (libSwaC_gv_zSX_CamStatsUnitCreatedUnits[lv_index])))) + ") ");
}
libSwaC_gf_ZS_SaveTransitionVarInteger(libSwaC_gv_zS_CampaignStatsBank, lp_section, (IntToString(lp_missionID) + "-" + IntToString(lp_difficultyID)), (libSwaC_gv_zSX_CamStatsUnitCreatedHistoryCount + 1), 0);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:6110
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(true, ("ZC_BestObj_" + (lp_objective)));
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10141
// Implementation
lv_value = DataTableGetInt(true, (libSwaC_gv_zSC_ArmyCategoryStateKey + (lp_armyCategory)));
return lv_value;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10376
// Implementation
lv_value = DataTableGetInt(true, (libSwaC_gv_zSC_ArmyUpgradeStateKey + (lp_upgrade)));
return lv_value;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:10751
// Implementation
lv_value = DataTableGetInt(true, (libSwaC_gv_zSC_ArmyUnitStateKey + (lp_armyUnit)));
return lv_value;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:12320
libSwaC_gv_zS_KerriganLevel += libSwaC_gf_MissionRewardTotalEarned(lv_indexMission, "KerriganXP");
libSwaC_gv_zS_KerriganActualLevel += libSwaC_gf_MissionRewardTotalEarned(lv_indexMission, "KerriganXP");
if ((lv_indexMission == libSwaC_gf_CurrentMap()) && (DataTableGetInt(true, ("ZPrevStatus_" + (lv_indexMission))) > 0)) {
libSwaC_gv_zS_KerriganActualLevel += libSwaC_gf_ZS_MissionKerriganXPRewarded(lv_indexMission, false);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:12326
}
else {
if ((DataTableGetInt(true, ("ZPrevStatus_" + (lv_indexMission))) > 0)) {
libSwaC_gv_zS_KerriganActualLevel += libSwaC_gf_ZS_MissionKerriganXPRewarded(lv_indexMission, false);
autoAA3F32B2_ae = CatalogFieldValueCount(c_gameCatalogMap, lv_indexMission, "ObjectiveArray", 1);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:15388
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, auto954BDB68_ai);
if ((libSwaC_gf_ZS_StoryArmyCategoryUsedInUI(lv_indexCategory) == true)) {
lv_stateValue = DataTableGetInt(true, ("DebugTechSaveArmyCategory_" + (lv_indexCategory)));
auto1B460A35_val = lv_stateValue;
if (auto1B460A35_val == (c_armyCategoryStateLocked)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:15402
while (autoC92A3B8F_ai <= autoC92A3B8F_ae) {
lv_indexUpgrade = CatalogFieldValueGet(c_gameCatalogArmyCategory, lv_indexCategory, "ArmyUpgradeArray["+IntToString(autoC92A3B8F_ai-1)+"]", 1);
lv_stateValue = DataTableGetInt(true, ("DebugTechSaveArmyUpgrade_" + (lv_indexUpgrade)));
auto56292227_val = lv_stateValue;
if (auto56292227_val == (c_armyUpgradeStateLocked)) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:883
DialogControlSetVisible(lib281DEC45_gv_zSS_UIArchivesMissionPanel, PlayerGroupAll(), false);
}
else if ((DataTableGetInt(true, lib281DEC45_gf_ZSS_UIArchivesDataTypeString(BattleReportPanelGetSelectedBattleReport(1))) == lib281DEC45_ge_ZSS_UIArchivesType_Mission)) {
lv_mission = (DataTableGetString(true, lib281DEC45_gf_ZSS_UIArchivesDataString(BattleReportPanelGetSelectedBattleReport(1))));
DialogControlSetVisible(lib281DEC45_gv_zSS_UIArchivesScenePanel, PlayerGroupAll(), false);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:965
}
}
else if ((DataTableGetInt(true, lib281DEC45_gf_ZSS_UIArchivesDataTypeString(BattleReportPanelGetSelectedBattleReport(1))) == lib281DEC45_ge_ZSS_UIArchivesType_Scene)) {
lv_scene = UserDataInstanceFromReference(DataTableGetString(true, lib281DEC45_gf_ZSS_UIArchivesDataString(BattleReportPanelGetSelectedBattleReport(1))));
DialogControlSetVisible(lib281DEC45_gv_zSS_UIArchivesScenePanel, PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:580
lv_indexCategory = CatalogEntryGet(c_gameCatalogArmyCategory, autoC216F282_ai);
if ((libVoiC_gf_PC_ArmyCategoryUsedInUI(lv_indexCategory) == true)) {
lv_stateValue = DataTableGetInt(true, ("DebugTechSaveArmyCategory_" + (lv_indexCategory)));
auto87FA2ABA_val = lv_stateValue;
if (auto87FA2ABA_val == (c_armyCategoryStateLocked)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:3813
// Implementation
lv_index = DataTableGetInt(true, ("PObjIndex_" + (lp_objective)));
if ((lv_index == 0)) {
lv_objectiveInstance = UserDataInstanceFromReference(CatalogFieldValueGet(c_gameCatalogObjective, (lp_objective), "UserReference", 1));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:3835
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(true, ("PC_BestObj_" + (lp_objective)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:3841
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(true, ("ZC_ArchiveObj_" + (lp_objective)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:4623
// Implementation
lv_value = DataTableGetInt(true, (libVoiC_gv_pCC_ArmyCategoryStateKey + (lp_armyCategory)));
return lv_value;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:5109
// Implementation
lv_value = DataTableGetInt(true, (libVoiC_gv_pCC_ArmyUnitStateKey + (lp_armyUnit)));
return lv_value;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8178
libVoiC_gf_PC_StatEventCreate("AbilityStats");
libVoiC_gf_PC_StatEventAddStr("AbilityID", lv_abilityID, libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("TimesUsed", DataTableGetInt(true, ("AbilUsed_" + lv_abilityID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + lv_abilityID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventDone(libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8179
libVoiC_gf_PC_StatEventAddStr("AbilityID", lv_abilityID, libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("TimesUsed", DataTableGetInt(true, ("AbilUsed_" + lv_abilityID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + lv_abilityID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventDone(libVoiC_gf_PC_StatEventLast());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8210
libVoiC_gf_PC_StatEventCreate("UnitStats");
libVoiC_gf_PC_StatEventAddStr("UnitID", lv_unitID, libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsMade", DataTableGetInt(true, ("UnitMade_" + lv_unitID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsLost", DataTableGetInt(true, ("UnitDied_" + lv_unitID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventDone(libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8211
libVoiC_gf_PC_StatEventAddStr("UnitID", lv_unitID, libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsMade", DataTableGetInt(true, ("UnitMade_" + lv_unitID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsLost", DataTableGetInt(true, ("UnitDied_" + lv_unitID)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventDone(libVoiC_gf_PC_StatEventLast());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1312
libVoiC_gf_PC_StatEventCreate("UnitStats");
libVoiC_gf_PC_StatEventAddStr("UnitID", (libVoiC_gf_PC_ArmyCategoryUnitType(lv_indexArmyCategory)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsMade", DataTableGetInt(true, ("UnitMade_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsLost", DataTableGetInt(true, ("UnitDied_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1313
libVoiC_gf_PC_StatEventAddStr("UnitID", (libVoiC_gf_PC_ArmyCategoryUnitType(lv_indexArmyCategory)), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsMade", DataTableGetInt(true, ("UnitMade_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsLost", DataTableGetInt(true, ("UnitDied_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageTaken", DataTableGetInt(true, ("DmgTaken_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1314
libVoiC_gf_PC_StatEventAddInt("UnitsMade", DataTableGetInt(true, ("UnitMade_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("UnitsLost", DataTableGetInt(true, ("UnitDied_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageTaken", DataTableGetInt(true, ("DmgTaken_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageHealed", DataTableGetInt(true, ("UnitHeal_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1315
libVoiC_gf_PC_StatEventAddInt("UnitsLost", DataTableGetInt(true, ("UnitDied_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageTaken", DataTableGetInt(true, ("DmgTaken_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageHealed", DataTableGetInt(true, ("UnitHeal_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsDone", DataTableGetInt(true, ("MinDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1316
libVoiC_gf_PC_StatEventAddInt("DamageDone", DataTableGetInt(true, ("DmgDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageTaken", DataTableGetInt(true, ("DmgTaken_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageHealed", DataTableGetInt(true, ("UnitHeal_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsDone", DataTableGetInt(true, ("MinDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneDone", DataTableGetInt(true, ("VesDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1317
libVoiC_gf_PC_StatEventAddInt("DamageTaken", DataTableGetInt(true, ("DmgTaken_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("DamageHealed", DataTableGetInt(true, ("UnitHeal_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsDone", DataTableGetInt(true, ("MinDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneDone", DataTableGetInt(true, ("VesDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsSpent", DataTableGetInt(true, ("MinSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1318
libVoiC_gf_PC_StatEventAddInt("DamageHealed", DataTableGetInt(true, ("UnitHeal_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsDone", DataTableGetInt(true, ("MinDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneDone", DataTableGetInt(true, ("VesDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsSpent", DataTableGetInt(true, ("MinSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneSpent", DataTableGetInt(true, ("VesSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1319
libVoiC_gf_PC_StatEventAddInt("MineralsDone", DataTableGetInt(true, ("MinDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneDone", DataTableGetInt(true, ("VesDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsSpent", DataTableGetInt(true, ("MinSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneSpent", DataTableGetInt(true, ("VesSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsLost", DataTableGetInt(true, ("MinLost_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1320
libVoiC_gf_PC_StatEventAddInt("VespeneDone", DataTableGetInt(true, ("VesDone_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsSpent", DataTableGetInt(true, ("MinSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneSpent", DataTableGetInt(true, ("VesSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsLost", DataTableGetInt(true, ("MinLost_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneLost", DataTableGetInt(true, ("VesLost_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1321
libVoiC_gf_PC_StatEventAddInt("MineralsSpent", DataTableGetInt(true, ("MinSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneSpent", DataTableGetInt(true, ("VesSpent_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("MineralsLost", DataTableGetInt(true, ("MinLost_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventAddInt("VespeneLost", DataTableGetInt(true, ("VesLost_" + libVoiC_gf_PC_ArmyStringFromArmyCategory(lv_indexArmyCategory))), libVoiC_gf_PC_StatEventLast());
libVoiC_gf_PC_StatEventDone(libVoiC_gf_PC_StatEventLast());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:373
lv_userField = (lv_fieldString);
lv_currentValue = 0;
lv_indexValue = DataTableGetInt(false, (lv_typeString + "." + lv_instanceString + "." + lv_fieldString));
for ( ; ( (auto8A407701_ai >= 0 && lv_indexValue <= auto8A407701_ae) || (auto8A407701_ai < 0 && lv_indexValue >= auto8A407701_ae) ) ; lv_indexValue += auto8A407701_ai ) {
if ((libVCST_gf_PS_DebugStoryConditionPassed(lv_typeString, lv_instanceString, lv_fieldString, "1", CatalogFieldValueGet(c_gameCatalogConversation, lp_conversationLink, "Groups[" + IntToString(lv_indexGroup) + "].Conditions[" + IntToString(lv_indexCondition) + "].Operation", c_playerAny), CatalogFieldValueGet(c_gameCatalogConversation, lp_conversationLink, "Groups[" + IntToString(lv_indexGroup) + "].Conditions[" + IntToString(lv_indexCondition) + "].Value", c_playerAny)) == true)) {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1478
DialogControlSetVisible(libVCUI_gv_pU_ArchivesMissionPanel, PlayerGroupAll(), false);
}
else if ((DataTableGetInt(true, libVCUI_gf_PU_ArchivesDataTypeString(BattleReportPanelGetSelectedBattleReport(1))) == libVCUI_ge_PU_ArchivesType_Mission)) {
lv_selectedMission = (DataTableGetString(true, libVCUI_gf_PU_ArchivesDataString(BattleReportPanelGetSelectedBattleReport(1))));
DialogControlSetVisible(libVCUI_gv_pU_ArchivesScenePanel, PlayerGroupAll(), false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1538
}
}
else if ((DataTableGetInt(true, libVCUI_gf_PU_ArchivesDataTypeString(BattleReportPanelGetSelectedBattleReport(1))) == libVCUI_ge_PU_ArchivesType_Scene)) {
lv_selectedScene = UserDataInstanceFromReference(DataTableGetString(true, libVCUI_gf_PU_ArchivesDataString(BattleReportPanelGetSelectedBattleReport(1))));
DialogControlSetVisible(libVCUI_gv_pU_ArchivesScenePanel, PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4424
// Automatic Variable Declarations
// Variable Initialization
lv_minValue = DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue));
lv_maxValue = DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4425
// Variable Initialization
lv_minValue = DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue));
lv_maxValue = DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue));
// Implementation
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4516
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4516
lv_progressBarProgressBar = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_ProgressBar));
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4517
lv_progressBarValue = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
libNtve_gf_SetDialogItemColor(lv_progressBarProgressBar, libVCUI_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4518
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
libNtve_gf_SetDialogItemColor(lv_progressBarProgressBar, libVCUI_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4518
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
libNtve_gf_SetDialogItemColor(lv_progressBarProgressBar, libVCUI_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4518
DialogSetPositionRelativeToUnit(lv_progressBarDialog, lp_unit, lv_attachmentPreset, DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetX)), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_OffsetY)));
libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
libNtve_gf_SetDialogItemColor(lv_progressBarProgressBar, libVCUI_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2351
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2357
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2363
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:2369
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1987
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1993
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:1999
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:2005
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(lp_scope, lp_name);
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2100
}
else {
lv_heroIndex = DataTableGetInt(true, ("ChangeHeroList" + IntToString(DialogControlGetSelectedItem(EventDialogControl(), EventPlayer()))));
gv_pLAYER_AI_AllyHero = (DataTableGetString(true, ("HeroIndex_" + IntToString(lv_heroIndex))));
gf_DespawnAllyHero();
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/%2810%29trymemode.stormmap/MapScript.galaxy:2192
}
else {
lv_heroIndex = DataTableGetInt(true, ("ChangeHeroList" + IntToString(DialogControlGetSelectedItem(EventDialogControl(), EventPlayer()))));
gv_pLAYER_AI_EnemyHero = (DataTableGetString(true, ("HeroIndex_" + IntToString(lv_heroIndex))));
gf_DespawnEnemyHero();
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2100
}
else {
lv_heroIndex = DataTableGetInt(true, ("ChangeHeroList" + IntToString(DialogControlGetSelectedItem(EventDialogControl(), EventPlayer()))));
gv_pLAYER_AI_AllyHero = (DataTableGetString(true, ("HeroIndex_" + IntToString(lv_heroIndex))));
gf_DespawnAllyHero();
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/(10)trymemode.stormmap — map/MapScript.galaxy:2192
}
else {
lv_heroIndex = DataTableGetInt(true, ("ChangeHeroList" + IntToString(DialogControlGetSelectedItem(EventDialogControl(), EventPlayer()))));
gv_pLAYER_AI_EnemyHero = (DataTableGetString(true, ("HeroIndex_" + IntToString(lv_heroIndex))));
gf_DespawnEnemyHero();
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:169
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libAREN_gv_eventID_MapTributeWarning_C, libAREN_gv_eventParam_MapTributeWarning_Position_C));
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:188
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libAREN_gv_eventID_MapTributeWarning_C2, libAREN_gv_eventParam_MapTributeWarning_Position_C2));
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:236
// Automatic Variable Declarations
// Implementation
return libAREN_gv_aRM_MechanicData[DataTableGetInt(false, "ARENAMECHANIC_LASTREGISTERED")].lv_mechanics;
}
mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod — base.stormdata/LibAtDe.galaxy:726
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libAtDe_gv_eventID_AttackDefendRoundEnds_C, libAtDe_gv_eventParam_AttackDefendAttackingTeamScoreForRound_Team_C));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:796
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libPVEB_gv_eventID_NPCHeroSpawn_C, libPVEB_gv_eventParam_NPCHeroSpawn_Player_C));
}
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:1657
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, "LastCreatedPvEAttackWaveIndex");
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:328
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, "LastCreatedPvEAttackWaveIndex");
}
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:1003
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libPVEM_gv_pvEEventIDNPCHeroSpawn_C, libPVEM_gv_pvEEventParamNPCHeroSpawnPlayer_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:945
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, libAIAI_gv_defenderAILastCreatedDefenderAIIndex);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:471
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionEnded_C, libGDHL_gv_eventParam_AbathurUltimateEvolution_AbathurPlayer_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:497
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C, libGDHL_gv_eventParam_AbathurUltimateEvolutionHeroCopied_AbathurOwner_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:503
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurUltimateEvolutionHeroCopied_C, libGDHL_gv_eventParam_AbathurUltimateEvolutionHeroCopied_TargetOwner_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:524
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGDHL_gv_eventID_AbathurSymbiote_C, libGDHL_gv_eventParam_AbathurSymbiote_AbathurPlayer_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1373
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, libGame_gv_capturePointLastCreatedCapturePointIndex_C);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1503
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_DeathRecapSpecialCaseEvent_C, libGame_gv_eventParam_DeathRecapSpecialCaseEvent_Player_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2650
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_MapSpecificAwardUpdate_C, libGame_gv_eventParam_MapSpecificAwardUpdate_Player_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3284
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_TryMeCustomButton1Pressed_C, libGame_gv_eventParam_TryMeCustomButton1Pressed_Player_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3310
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_CameraPannedFromScript_C, libGame_gv_eventParam_CameraPannedFromScript_Player_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3332
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_CapturePointIndex_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3338
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointChangesOwner_C, libGame_gv_eventParam_CapturePointChangesOwner_Owner_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3369
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_CapturePointBecomesFullyOverCaptured_C, libGame_gv_eventParam_CapturePointBecomesFullyOverCaptured_CapturePointIndex_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3389
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_CustomTryMeModeSetLevel_C, libGame_gv_eventParam_CustomTryMeModeSetLevel_Player_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:3414
// Automatic Variable Declarations
// Implementation
return DataTableGetInt(false, TriggerEventParamName(libGame_gv_eventID_DebugHeroSwapped_C, libGame_gv_eventParam_DebugHeroSwapped_Player_C));
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:539
// Implementation
lv_newSkinCount = (DataTableGetInt(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_SkinCount")) + 1);
DataTableSetInt(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_SkinCount"), lv_newSkinCount);
DataTableSetString(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_SkinIndex_" + IntToString(lv_newSkinCount)), (lp_skinLink));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:595
for ( ; ( (auto5C57F1C1_ai >= 0 && lv_itMountCategory <= auto5C57F1C1_ae) || (auto5C57F1C1_ai < 0 && lv_itMountCategory >= auto5C57F1C1_ae) ) ; lv_itMountCategory += auto5C57F1C1_ai ) {
lv_mountCategoryID = CatalogFieldValueGet(c_gameCatalogHero, lv_heroID, "AllowedMountCategoryArray[" + IntToString((lv_itMountCategory - 1)) + "]", c_playerAny);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:596
lv_mountCategoryID = CatalogFieldValueGet(c_gameCatalogHero, lv_heroID, "AllowedMountCategoryArray[" + IntToString((lv_itMountCategory - 1)) + "]", c_playerAny);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), false);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:597
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), false);
}
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_SkinIndex_" + IntToString(1)), "Default");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:610
for ( ; ( (autoA7E35B1D_ai >= 0 && lv_itSkinAddedMountCategory <= autoA7E35B1D_ae) || (autoA7E35B1D_ai < 0 && lv_itSkinAddedMountCategory >= autoA7E35B1D_ae) ) ; lv_itSkinAddedMountCategory += autoA7E35B1D_ai ) {
lv_mountCategoryID = CatalogFieldValueGet(c_gameCatalogSkin, lv_skinID, "AdditionalMountCategoryArray[" + IntToString((lv_itSkinAddedMountCategory - 1)) + "]", c_playerAny);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), true);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:611
lv_mountCategoryID = CatalogFieldValueGet(c_gameCatalogSkin, lv_skinID, "AdditionalMountCategoryArray[" + IntToString((lv_itSkinAddedMountCategory - 1)) + "]", c_playerAny);
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), true);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:612
DataTableSetInt(true, lv_mountCategoryCountStr, (DataTableGetInt(true, lv_mountCategoryCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr))), lv_mountCategoryID);
DataTableSetBool(true, ("HeroIndex_" + lv_heroIndexStr + "_MountCategoryIndex_" + IntToString(DataTableGetInt(true, lv_mountCategoryCountStr)) + "_GrantedBySkin"), true);
}
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:626
lv_voiceLineID = CatalogFieldValueGet(c_gameCatalogHero, lv_heroID, "VoiceLineArray[" + IntToString((lv_itVoiceLine - 1)) + "]", c_playerAny);
if ((lv_voiceLineID != ("RandomVoiceLine"))) {
DataTableSetInt(true, lv_voiceLineCountStr, (DataTableGetInt(true, lv_voiceLineCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_VoiceLineIndex_" + IntToString(DataTableGetInt(true, lv_voiceLineCountStr))), lv_voiceLineID);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:627
if ((lv_voiceLineID != ("RandomVoiceLine"))) {
DataTableSetInt(true, lv_voiceLineCountStr, (DataTableGetInt(true, lv_voiceLineCountStr) + 1));
DataTableSetString(true, ("HeroIndex_" + lv_heroIndexStr + "_VoiceLineIndex_" + IntToString(DataTableGetInt(true, lv_voiceLineCountStr))), lv_voiceLineID);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:1271
// Implementation
lv_value = DataTableGetInt(true, ("HeroIndex_" + IntToString(lp_heroIndex) + "_VoiceLineCount"));
return lv_value;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:462
TriggerDebugOutput(7, TextExpressionAssemble("Param/Expression/lib_Sprt_C2B10209"), false);
lv_reportPlayerAsStr = IntToString(lp_reportPlayer);
auto4DC7E54B_ae = DataTableGetInt(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"));
lv_itEntry = 1;
for ( ; ( (auto4DC7E54B_ai >= 0 && lv_itEntry <= auto4DC7E54B_ae) || (auto4DC7E54B_ai < 0 && lv_itEntry >= auto4DC7E54B_ae) ) ; lv_itEntry += auto4DC7E54B_ai ) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:467
lv_effectName = DataTableGetString(true, ("DMGStatTrackPlayer" + lv_reportPlayerAsStr + ":Effect" + IntToString(lv_itEntry)));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "D", StringToText(lv_effectName));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "A", IntToText(DataTableGetInt(true, ("DMG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)))));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "B", FixedToText(DataTableGetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer))), 0));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "C", FixedToText(DataTableGetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer))), 0));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:470
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "B", FixedToText(DataTableGetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageAttempted" + IntToString(lp_reportPlayer))), 0));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "C", FixedToText(DataTableGetFixed(true, ("DMG" + lv_effectName + "Heroic:DamageDone" + IntToString(lp_reportPlayer))), 0));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "E", IntToText(DataTableGetInt(true, ("DMG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)))));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "F", FixedToText(DataTableGetFixed(true, ("DMG" + lv_effectName + ":DamageAttempted" + IntToString(lp_reportPlayer))), 0));
TextExpressionSetToken("Param/Expression/lib_Sprt_7E978CA8", "G", FixedToText(DataTableGetFixed(true, ("DMG" + lv_effectName + ":DamageDone" + IntToString(lp_reportPlayer))), 0));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:483
}
TriggerDebugOutput(7, StringExternal("Param/Value/lib_Sprt_9950C0AA"), false);
auto98AE91C5_ae = DataTableGetInt(true, ("HLGStatTrackPlayer" + lv_reportPlayerAsStr + ":EffectInstanceCount"));
lv_itEntry = 1;
for ( ; ( (auto98AE91C5_ai >= 0 && lv_itEntry <= auto98AE91C5_ae) || (auto98AE91C5_ai < 0 && lv_itEntry >= auto98AE91C5_ae) ) ; lv_itEntry += auto98AE91C5_ai ) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:492
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "D", StringToText(lv_effectName));
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "A", IntToText(DataTableGetInt(true, ("HLG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)))));
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "B", FixedToText(DataTableGetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer))), 0));
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "E", IntToText(DataTableGetInt(true, ("HLG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)))));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:494
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "A", IntToText(DataTableGetInt(true, ("HLG" + lv_effectName + "Heroic:EffectCount" + IntToString(lp_reportPlayer)))));
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "B", FixedToText(DataTableGetFixed(true, ("HLG" + lv_effectName + "Heroic:HealingDone" + IntToString(lp_reportPlayer))), 0));
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "E", IntToText(DataTableGetInt(true, ("HLG" + lv_effectName + ":EffectCount" + IntToString(lp_reportPlayer)))));
TextExpressionSetToken("Param/Expression/lib_Sprt_8634C21F", "F", FixedToText(DataTableGetFixed(true, ("HLG" + lv_effectName + ":HealingDone" + IntToString(lp_reportPlayer))), 0));
TriggerDebugOutput(7, TextExpressionAssemble("Param/Expression/lib_Sprt_8634C21F"), false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2488
lv_damagingEffectName = (lv_damagingEffect);
lv_damagingEffectPlayerAsStr = IntToString(lv_damagingPlayer);
auto8BE242BD_ae = DataTableGetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount"));
lv_itDamageEffect = 1;
for ( ; ( (auto8BE242BD_ai >= 0 && lv_itDamageEffect <= auto8BE242BD_ae) || (auto8BE242BD_ai < 0 && lv_itDamageEffect >= auto8BE242BD_ae) ) ; lv_itDamageEffect += auto8BE242BD_ai ) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2498
}
if ((lv_effectFound != true)) {
DataTableSetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount"), (DataTableGetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount")) + 1));
DataTableSetString(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":Effect" + IntToString(DataTableGetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount")))), lv_damagingEffectName);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2499
if ((lv_effectFound != true)) {
DataTableSetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount"), (DataTableGetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount")) + 1));
DataTableSetString(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":Effect" + IntToString(DataTableGetInt(true, ("DMGStatTrackPlayer" + lv_damagingEffectPlayerAsStr + ":EffectInstanceCount")))), lv_damagingEffectName);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:2508
lv_lookupNamePrefix = ("DMG" + lv_damagingEffectName);
}
lv_damagingEffectCountAsStr = IntToString(DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr)));
DataTableSetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr), (DataTableGetInt(true, (lv_lookupNamePrefix + ":EffectCount" + lv_damagingEffectPlayerAsStr)) + 1));
DataTableSetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr), (DataTableGetFixed(true, (lv_lookupNamePrefix + ":DamageAttempted" + lv_damagingEffectPlayerAsStr)) + lv_damageAttempted));