# Player In Cinematic Mode
Grammar — Player player is in cinematic mode
Flags —Function
Returns true if the specified player has cinematic mode turned on.
# Arguments
int
— Player
Returns — bool
bool libNtve_gf_PlayerInCinematicMode(int lp_player);
# Related
Category: Cinematics / Cinematic Mode
- Cinematic Mode —
void
— libNtve_gf_CinematicMode - Global Cinematic Setting —
void
— libNtve_gf_GlobalCinematicSetting - Global Cinematic Setting (Fixed Seed On/Off) —
void
— libNtve_gf_GlobalCinematicSettingFixedSeedOnOff - Set Cinematic Transition Style —
void
— libNtve_gf_SetCinematicTransitionStyle - Player In Cinematic Mode —
bool
— libNtve_gf_PlayerInCinematicMode
# Examples
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:814
// Implementation
if ((libNtve_gf_PlayerInCinematicMode(1) == false) && (libNtve_gf_PlayerInStoryMode(1) == false)) {
lv_flashOption = true;
lv_portrait = libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstorychar.sc2map/MapScript.galaxy:718
lib281DEC45_gf_ToggleInteractives(false);
lib281DEC45_gf_ShowHideStoryUI(false);
if ((libNtve_gf_PlayerInCinematicMode(1) == false)) {
libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstorychar.sc2map — MapScript.galaxy:718
lib281DEC45_gf_ToggleInteractives(false);
lib281DEC45_gf_ShowHideStoryUI(false);
if ((libNtve_gf_PlayerInCinematicMode(1) == false)) {
libNtve_gf_CinematicMode(true, PlayerGroupAll(), c_transitionDurationImmediate);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:863
libSwaC_gv_zS_SendTransmissionCampaignTrigger = TriggerGetCurrent();
if ((lp_keepPortraitVisible != libSwaC_ge_CampaignTransmissionPortraitOptioins_DontShowPortrait) && ((lp_model != null) || ((lp_model == null) && (SoundPortraitModel(lp_sound) != null)) || ((lp_isPlaceHolder == true) && (lp_unit != null)))) {
if ((libNtve_gf_PlayerInCinematicMode(1) == false) && (libNtve_gf_PlayerInStoryMode(1) == false)) {
lv_portrait = libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:873
lv_portrait = c_invalidPortraitId;
}
if (((lp_cueSoundOption == libSwaC_ge_CampaignTransmissionCueSoundOptions_PlayCueSound) || ((lp_cueSoundOption == libSwaC_ge_CampaignTransmissionCueSoundOptions_DefaultCueSoundBehavior) && (libNtve_gf_PlayerInCinematicMode(1) == false) && (lv_portrait != c_invalidPortraitId) && (PortraitVisible(libSwaC_gv_zS_SendTransmissionCampaignPortrait, 1) == false)))) {
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:898
}
else {
if ((libNtve_gf_PlayerInCinematicMode(1) == true)) {
lv_flashOption = false;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:925
ActorSend(libNtve_gf_MainActorofUnit(lp_unit), "AttachModelOffset ModelAdditionHarness TalkIconBubble {Overhead 0} 0.000000,0.000000,0.300000");
}
else if (((UnitGetType(lp_unit) == "K5Kerrigan") || (UnitGetType(lp_unit) == "KerriganGhostLabUnarmed") || (UnitGetType(lp_unit) == "KerriganGhostLab") || (UnitGetType(lp_unit) == "RaynorLab") || (UnitGetType(lp_unit) == "ValerianLab") || (UnitGetType(lp_unit) == "Nova") || (UnitGetType(lp_unit) == "InfestedStukov") || (UnitGetType(lp_unit) == "Marine") || (UnitGetType(lp_unit) == "WarPig") || (UnitGetType(lp_unit) == "MengskMarine") || (UnitGetType(lp_unit) == "Medic") || (UnitGetType(lp_unit) == "Firebat") || (UnitGetType(lp_unit) == "Marauder")) && (libNtve_gf_PlayerInCinematicMode(1) == true)) {
ActorSend(libNtve_gf_MainActorofUnit(lp_unit), "AttachModelOffset ModelAdditionHarness TalkIconBubble {Overhead 0} 0.000000,0.000000,0.500000");
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:929
}
else if ((UnitGetType(lp_unit) == "Brakk")) {
if ((libNtve_gf_PlayerInCinematicMode(1) == true)) {
ActorSend(libNtve_gf_MainActorofUnit(lp_unit), "AttachModelOffset ModelAdditionHarness TalkIconBubble {Overhead 0} 0.000000,0.000000,-0.100000");
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:937
ActorSend(ActorFrom("::LastCreatedActual"), "SetScale 0.700000");
}
else if ((UnitGetType(lp_unit) == "NarudXelNaga") && (libNtve_gf_PlayerInCinematicMode(1) == true)) {
ActorSend(libNtve_gf_MainActorofUnit(lp_unit), "AttachModelOffset ModelAdditionHarness TalkIconBubble {Overhead 0} 0.000000,0.000000,-3.800000");
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2544
// Implementation
while (true) {
if ((libSwaC_gv_zS_ObjectivePanel != c_invalidDialogControlId) && (libNtve_gf_PlayerInCinematicMode(1) == false) && (libSwaC_gv_zS_GameOver == false)) {
if ((PortraitVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), 1) == true) && (libSwaC_gv_zS_SwarmHeroUIPanel[1] != c_invalidDialogControlId) && (DialogControlIsVisible(libSwaC_gv_zS_SwarmHeroUIPanel[1], 1) == true) && (libSwaC_gv_zS_SwarmHeroUIPanel[2] != c_invalidDialogControlId) && (DialogControlIsVisible(libSwaC_gv_zS_SwarmHeroUIPanel[2], 1) == true)) {
libNtve_gf_SetDialogItemAlphaMask(libSwaC_gv_zS_ObjectivePanel, "@UI/ObjectivePanelMaskTwoHeroes", PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2584
// Automatic Variable Declarations
// Implementation
if ((libSwaC_gv_zS_ErrorPanel != c_invalidDialogControlId) && (libNtve_gf_PlayerInCinematicMode(1) == false) && (libSwaC_gv_zS_GameOver == false)) {
if ((PortraitVisible(libNtve_gf_CinematicPortrait(libNtve_ge_CinematicPortraitPosition_CenterLeft), 1) == true)) {
if ((libSwaC_gv_zS_ErrorPanelMaskOn == false)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:4413
DataTableSetString(true, lv_dataTableName, "1");
while (!((libNtve_gf_PlayerInCinematicMode(1) == false))) {
Wait(0.25, c_timeGame);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:4439
DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 60.0);
while (true) {
if ((libNtve_gf_PlayerInCinematicMode(1) == true)) {
DialogSetVisible(lv_achievementDialog, PlayerGroupAll(), false);
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:12251
}
while (!((libNtve_gf_PlayerInCinematicMode(1) == false) && (lib281DEC45_gf_CurrentRoom() == lib281DEC45_ge_Rooms_StoryRoomMainSet) && (lib281DEC45_gf_CurrentStoryActivity() == lib281DEC45_ge_StoryActivities_ViewingRoom))) {
Wait(0.1, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:605
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:645
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:680
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:713
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:759
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:798
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1115
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1155
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1203
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pcampaigntest.sc2map/MapScript.galaxy:1269
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal01.sc2map/MapScript.galaxy:3289
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:4581
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5062
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5123
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5154
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5215
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5246
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5278
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:5331
}
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:1253
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:1295
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4003
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4665
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4705
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4737
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4791
}
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/ppurifier01.sc2map/MapScript.galaxy:4822
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:4939
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:5487
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:5568
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras01.sc2map/MapScript.galaxy:5600
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1114
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4635
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4668
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4692
}
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4752
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4814
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4875
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4907
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:4938
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:2767
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3160
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar01.sc2map/MapScript.galaxy:3212
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:4459
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:4842
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:4885
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:4933
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:6197
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:6275
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:6307
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:6368
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:6400
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pulnar03.sc2map/MapScript.galaxy:6511
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:4778
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue01.sc2map/MapScript.galaxy:4998
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:1385
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:1416
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:1451
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:6806
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:6838
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:6900
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:6932
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:6994
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:7025
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue02.sc2map/MapScript.galaxy:7087
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:605
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:645
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:680
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:713
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:759
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:798
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:1115
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:1155
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:1203
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pcampaigntest.sc2map — MapScript.galaxy:1269
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal01.sc2map — MapScript.galaxy:3289
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:4581
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5062
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5123
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5154
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5215
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5246
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5278
TriggerEnable(TriggerGetCurrent(), false);
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:5331
}
while (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
Wait(1.0, c_timeGame);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier01.sc2map — MapScript.galaxy:1253
// Conditions
if (testConds) {
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/ppurifier01.sc2map — MapScript.galaxy:1295
}
if (!((libNtve_gf_PlayerInCinematicMode(gv_pLAYER_01_USER) == false))) {
return false;
}