# _Cine Mode Change Mask Setting For Player

FlagsAction | Internal

# Arguments

  • int — Player
  • bool — Mask

Returns — void

void libNtve_gf__CineModeChangeMaskSettingForPlayer(
	int lp_player,
	bool lp_mask,
);

Category: Cinematics / Cinematic Mode / Internal

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:1929

        lv_pickedPlayer = PlayerGroupNextPlayer(autoBFF267B3_g, lv_pickedPlayer);
        if (lv_pickedPlayer < 0) { break; }
        libNtve_gf__CineModeChangeMaskSettingForPlayer(lv_pickedPlayer, lp_mask);
    }
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:1619

        	lv_pickedPlayer = PlayerGroupNextPlayer(autoBFF267B3_g, lv_pickedPlayer);
        	if (lv_pickedPlayer<0) { break; }
        	libNtve_gf__CineModeChangeMaskSettingForPlayer(lv_pickedPlayer, lp_mask);
    }
}