# Triggering Inventory Item Target Unit
Grammar — Triggering inventory item target unit
Flags —Native
|Function
Returns the unit targeted by the action that caused the “Unit Manipulates Inventory” event to fire.
Returns — unit
native unit EventUnitInventoryItemTargetUnit();
# Supported triggers
- Unit Manipulates Inventory — TriggerAddEventUnitInventoryChange
# Related
Category: Unit / Items
- Create Inventory Item —
void
— UnitInventoryCreate - Add Item To Inventory —
void
— UnitInventoryAdd - Last Created Inventory Item —
unit
— UnitInventoryLastCreated - Inventory Item Carried —
unit
— UnitInventoryItem - Inventory Item Carrier —
unit
— UnitInventoryUnit - Inventory Item Container —
int
— UnitInventoryContainer - Inventory Item Slot —
int
— UnitInventorySlot - Inventory Item Index —
int
— UnitInventoryIndex - Inventory Item Count —
int
— UnitInventoryCount - Inventory Items Carried —
unitgroup
— UnitInventoryGroup - Open Inventory Container —
void
— UnitInventoryContainerOpen - Move Inventory Item —
void
— UnitInventoryMove - Remove Inventory Item —
void
— UnitInventoryRemove - Unit Acquires Powerup —
void
— TriggerAddEventUnitPowerup - Triggering Powerup —
unit
— EventUnitPowerupUnit - Unit Manipulates Inventory —
void
— TriggerAddEventUnitInventoryChange - Triggering Inventory Manipulation —
int
<preset::InventoryManipulation> — EventUnitInventoryChange - Triggering Inventory Item —
unit
— EventUnitInventoryItem - Triggering Inventory Item Container —
int
— EventUnitInventoryItemContainer - Triggering Inventory Item Slot —
int
— EventUnitInventoryItemSlot - Triggering Inventory Item Target Point —
point
— EventUnitInventoryItemTargetPoint - Triggering Inventory Item Target Unit —
unit
— EventUnitInventoryItemTargetUnit
# Examples
— None found —