# Effect History Entry Time
Grammar — Time of effect history history entry index
Flags —Native
|Function
Returns the game time (in seconds) when the effect that was logged in the Effect History at the specified Index occurred.
# Arguments
effecthistory
— Historyint
— Index
Returns — fixed
native fixed EffectHistoryGetTime(
effecthistory inHistory,
int inIndex,
);
# Related
Category: Effect History / Entries
- [F] —
string
[ gamelink::Abil ] — Effect History Entry Ability — ( EffectHistoryGetAbil ) - [F] —
fixed
— Effect History Entry Amount — ( EffectHistoryGetAmountFixed ) - [F] —
int
— Effect History Entry Amount As Integer — ( EffectHistoryGetAmountInt ) - [F] —
string
[ gamelink::Effect ] — Effect History Entry Effect — ( EffectHistoryGetEffect ) - [F] —
fixed
— Effect History Entry Time — ( EffectHistoryGetTime ) - [F] —
int
[ preset::EffectHistory ] — Effect History Entry Type — ( EffectHistoryGetType ) - [F] —
unit
— Effect History Entry Unit — ( EffectHistoryGetUnitByLocation ) - [F] —
string
[ gamelink::Weapon ] — Effect History Entry Weapon — ( EffectHistoryGetWeapon )
# Examples
# mods/heroesdata.stormmod
// L1894
EffectHistoryGetTime(lv_effectHistory, lv_itEffectHistoryEntry)
# mods/heroesdata.stormmod
// L9361
EffectHistoryGetTime(lv_history, lv_itEntry)