# Effect History Entry Ability
Grammar — Ability for effect history history entry index
Flags —Native
|Function
Returns the ability that originated the effect that was logged in the Effect History at the specified Index. If the effect came from a weapon rather than an ability, this will return No Game Link.
# Arguments
effecthistory
— Historyint
— Index
Returns — string
[ gamelink::Abil ]
native string EffectHistoryGetAbil(
effecthistory inHistory,
int inIndex,
);
# Related
Category: Effect History / Entries
- [F] —
string
[ gamelink::Abil ] — Effect History Entry Ability — ( EffectHistoryGetAbil ) - [F] —
fixed
— Effect History Entry Amount — ( EffectHistoryGetAmountFixed ) - [F] —
int
— Effect History Entry Amount As Integer — ( EffectHistoryGetAmountInt ) - [F] —
string
[ gamelink::Effect ] — Effect History Entry Effect — ( EffectHistoryGetEffect ) - [F] —
fixed
— Effect History Entry Time — ( EffectHistoryGetTime ) - [F] —
int
[ preset::EffectHistory ] — Effect History Entry Type — ( EffectHistoryGetType ) - [F] —
unit
— Effect History Entry Unit — ( EffectHistoryGetUnitByLocation ) - [F] —
string
[ gamelink::Weapon ] — Effect History Entry Weapon — ( EffectHistoryGetWeapon )
# Examples
# mods/heroesdata.stormmod
// L1914
EffectHistoryGetAbil(lv_effectHistory, lv_itEffectHistoryEntry)
// L1959
EffectHistoryGetAbil(lv_effectHistory, lv_itEffectHistoryEntry)
// L1984
EffectHistoryGetAbil(lv_effectHistory, lv_itEffectHistoryEntry)
// L1992
EffectHistoryGetAbil(lv_effectHistory, lv_itEffectHistoryEntry)
// L1993
EffectHistoryGetAbil(lv_effectHistory, lv_itEffectHistoryEntry)
# mods/heroesdata.stormmod
// L9353
EffectHistoryGetAbil(lv_history, lv_itEntry)