# Start Campaign AI For All Players

Grammar — Start the campaign AI for all computer players
FlagsNative | Action

The campaign AI must be started for each player that uses AI triggers.

Returns — void

native void CampaignInitAI();

Category: AI / MiscCampaign / Actions

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L1814
CampaignInitAI()
// L1895
CampaignInitAI()
// L3564
CampaignInitAI()
// L1658
CampaignInitAI()
// L1814
CampaignInitAI()
// L1895
CampaignInitAI()
// L3564
CampaignInitAI()
// L1658
CampaignInitAI()
// L1404
CampaignInitAI()
// L4125
CampaignInitAI()
// L7031
CampaignInitAI()
// L4011
CampaignInitAI()
// L8528
CampaignInitAI()
// L9908
CampaignInitAI()
// L5002
CampaignInitAI()
// L7834
CampaignInitAI()
// L3844
CampaignInitAI()
// L10408
CampaignInitAI()
// L4125
CampaignInitAI()
// L7031
CampaignInitAI()
// L4011
CampaignInitAI()
// L8528
CampaignInitAI()
// L9908
CampaignInitAI()
// L5002
CampaignInitAI()
// L7834
CampaignInitAI()
// L3844
CampaignInitAI()
// L10408
CampaignInitAI()
// L1404
CampaignInitAI()
// L2006
CampaignInitAI()
// L8767
CampaignInitAI()
// L3481
CampaignInitAI()
// L4364
CampaignInitAI()
// L3685
CampaignInitAI()
// L2141
CampaignInitAI()
// L7456
CampaignInitAI()
// L2006
CampaignInitAI()
// L8767
CampaignInitAI()
// L3481
CampaignInitAI()
// L4364
CampaignInitAI()
// L3685
CampaignInitAI()
// L2141
CampaignInitAI()
// L7456
CampaignInitAI()

# campaigns/voidstory.sc2campaign

VoidCampaignMissionLib.galaxy

// L2076
CampaignInitAI()
// L2082
CampaignInitAI()

# mods/missionpacks/novacampaign.sc2mod

LibNCMI.galaxy

// L2752
CampaignInitAI()
// L2757
CampaignInitAI()

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L8796
CampaignInitAI()
// L3138
CampaignInitAI()
// L8399
CampaignInitAI()
// L3307
CampaignInitAI()
// L8796
CampaignInitAI()
// L3138
CampaignInitAI()
// L8399
CampaignInitAI()
// L3307
CampaignInitAI()