# Pause AI Time

Grammarpause|Pause/Unpause AI time
FlagsNative | Action

Pauses or unpauses the AI time. While paused, the controlling AI will idle. AI owned units will carry out their current actions, and then idle.

# Arguments

Returns — void

native void AITimePause(bool inPause);

Category: AI / MiscCampaign / Actions

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:5681

    TechTreeUpgradeAddLevel(gv_p2_ZERG_ORANGE_NW, "zerglingmovementspeed", 1);
    GameTimeOfDayPause(true);
    AITimePause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:4725

    }
    UnitPauseAll(true);
    AITimePause(true);
    TimerPause(gv_mainTimer, true);
    TimerPause(gv_transitionToNight, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:5946

    }
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER01_USER);
    AITimePause(true);
    GameTimeOfDayPause(true);
    libNtve_gf_SetAlliance(gv_pLAYER04_PURIFIER, gv_pLAYER03_COLONIST, libNtve_ge_AllianceSetting_Neutral);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3901

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5595

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5828

    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    AITimePause(true);
    autoAC1D20D3_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    autoAC1D20D3_u = UnitGroupCount(autoAC1D20D3_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5076

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    AIToggleBulliesInRegion(gv_p02_ORLAN_ENEMY, RegionEntireMap(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5069

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    libNtve_gf_ShowHideUnit(UnitFromId(2), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:5912

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    UnitRemove(UnitFromId(1));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6582

    }
    UnitPauseAll(true);
    AITimePause(true);
    autoBC4FE2A3_g = UnitGroup("SCV", gv_p07_HORNERBASE, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    autoBC4FE2A3_u = UnitGroupCount(autoBC4FE2A3_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6821

    }
    UnitPauseAll(false);
    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7031

    GameTimeOfDayPause(true);
    UnitPauseAll(true);
    AITimePause(true);
    TriggerEnable(gt_OdinStompsStuff, false);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11097

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4600

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    autoCA11FDE1_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4646

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4845

    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    AITimePause(true);
    auto5F902E30_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto5F902E30_u = UnitGroupCount(auto5F902E30_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4598

    UnitRemove(UnitFromId(788));
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:4741

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    auto9E678113_g = UnitGroup(null, gv_p01_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5045

    UnitClearSelection(gv_p01_USER);
    UnitPauseAll(true);
    AITimePause(true);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p02_ZERG, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_victoryHiddenUnitGroup);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3935

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5000

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:5235

    GameTimeOfDaySetLength(0.0);
    UnitPauseAll(true);
    AITimePause(true);
    auto78B76CF7_g = UnitGroup("Bunker", gv_p3_DOMINION_RED, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto78B76CF7_u = UnitGroupCount(auto78B76CF7_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5548

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3983

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    AITimePause(true);
    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4010

    }

    AITimePause(true);
    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:4508

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:5048

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand A", c_animFlagPlayForever, c_animTimeDefault);
    UnitPauseAll(true);
    AITimePause(true);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5002

    }
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5670


    UnitPauseAll(true);
    AITimePause(true);
    UnitRemove(gv_tHEONEDRILL);
    auto0C470240_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6427

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3299

        UnitRemove(auto161216AC_var);
    }
    AITimePause(true);
    GameTimeOfDayPause(true);
    RegionPlayableMapSet(RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4517

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6530

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7672

    gv_inCinematic = true;
    TimerPause(gv_dropPodTimer, true);
    AITimePause(true);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7874

    TriggerStop(gt_Fire01);
    TimerPause(gv_dropPodTimer, false);
    AITimePause(false);
    TriggerEnable(gt_NydusAttack01, false);
    autoECBBE355_g = gv_midHiddenUnitGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:8464

    TriggerStop(gt_DropPodallPodSpawnsQ);
    TimerPause(gv_dropPodTimer, true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:12323

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    autoE4E62A5F_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5347

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5605

    GameTimeOfDayPause(true);
    UnitPauseAll(true);
    AITimePause(true);
    auto5989EE34_val = gv_cinematicNumber;
    if (auto5989EE34_val == 1) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:5875

    }
    UnitPauseAll(false);
    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_P01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6543

    TriggerEnable(gt_RemoveUnits, true);
    UnitPauseAll(true);
    AITimePause(true);
    auto5175C8CC_g = UnitGroup(null, c_playerAny, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto5175C8CC_u = UnitGroupCount(auto5175C8CC_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6684

    }
    UnitPauseAll(false);
    AITimePause(false);
    auto7540E737_g = UnitGroup(null, gv_pLAYER_P10_LEVIATHAN, RegionFromId(13), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto7540E737_u = UnitGroupCount(auto7540E737_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:6808

    GameTimeOfDayPause(true);
    UnitPauseAll(true);
    AITimePause(true);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_pLAYER_P01_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
    auto922F1967_g = gv_victoryHiddenUnitGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4557


    UnitPauseAll(true);
    AITimePause(true);
    TriggerStop(gt_ZergAttackWavesMain);
    TriggerStop(gt_ZergAttackWavesPersistent);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4750

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    DialogControlSetEnabled(libNtve_gf_ScreenButton(1), PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5560

    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "CharSkyBox", 100.0);
    AITimePause(true);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6042

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6312

    }
    UnitPauseAll(false);
    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6701

    gv_inCinematic = true;
    libNtve_gf_PlayAnimation(ActorFromDoodad(DoodadFromId(584)), c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
    AITimePause(true);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6899


    UnitPauseAll(false);
    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:7053

    PlayerSetState(gv_p7_NEUTRAL, c_playerStateFidgetingEnabled, false);
    UnitPauseAll(true);
    AITimePause(true);
    gv_victoryHiddenUnitGroup = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
    autoE04B1ABE_g = gv_victoryHiddenUnitGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4345

    gf_AddUpgradeForEnemies(1, "Burrow");
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4735

    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    AITimePause(true);
    auto0E2B94DC_g = gv_stage1InactivesGroup;
    auto0E2B94DC_u = UnitGroupCount(auto0E2B94DC_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:4969

    UnitPauseAll(false);
    libNtve_gf_ShowHideUnit(gv_zeratul, true);
    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:5139

    CreepSetSpeed(c_creepSpeedDecay, 0.0);
    UnitPauseAll(true);
    AITimePause(true);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);
    autoFF34189B_g = gv_victoryHiddenUnitGroup;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5459

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    auto58461EEE_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto58461EEE_u = UnitGroupCount(auto58461EEE_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5467

        UnitIssueOrder(auto58461EEE_var, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
    }
    AITimePause(true);
    TechTreeUpgradeAddLevel(gv_p06_ZERG_SE, "zerglingmovementspeed", 1);
    TechTreeUpgradeAddLevel(gv_p01_PLAYER, "Charge", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6139

    GameTimeOfDayPause(true);
    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, true);
    AITimePause(false);
    autoDCDF987B_g = UnitGroup("Assimilator", c_playerAny, RegionFromId(34), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    autoDCDF987B_u = UnitGroupCount(autoDCDF987B_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6254

    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    AITimePause(true);
    UnitPauseAll(true);
    gv_midHiddenUnitGroup = UnitGroup(null, gv_p05_ZERG_NE, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6424

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, true);
    AITimePause(false);
    libNtve_gf_RestoreUnitSelection(gv_p01_PLAYER);
    CameraRestore(gv_p01_PLAYER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:6599

    PlayerSetState(gv_p01_PLAYER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    AITimePause(true);
    UnitPauseAll(true);
    auto29778CC2_g = UnitGroup(null, c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterRawResource) | (1 << c_targetFilterHarvestableResource) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2mapMapScript.galaxy:5681

    TechTreeUpgradeAddLevel(gv_p2_ZERG_ORANGE_NW, "zerglingmovementspeed", 1);
    GameTimeOfDayPause(true);
    AITimePause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2mapMapScript.galaxy:4725

    }
    UnitPauseAll(true);
    AITimePause(true);
    TimerPause(gv_mainTimer, true);
    TimerPause(gv_transitionToNight, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2mapMapScript.galaxy:5946

    }
    libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionEntireMap(), gv_pLAYER01_USER);
    AITimePause(true);
    GameTimeOfDayPause(true);
    libNtve_gf_SetAlliance(gv_pLAYER04_PURIFIER, gv_pLAYER03_COLONIST, libNtve_ge_AllianceSetting_Neutral);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2mapMapScript.galaxy:3901

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5595

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2mapMapScript.galaxy:5828

    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);
    AITimePause(true);
    autoAC1D20D3_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    autoAC1D20D3_u = UnitGroupCount(autoAC1D20D3_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2mapMapScript.galaxy:5076

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    AIToggleBulliesInRegion(gv_p02_ORLAN_ENEMY, RegionEntireMap(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2mapMapScript.galaxy:5069

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    libNtve_gf_ShowHideUnit(UnitFromId(2), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:5912

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    UnitRemove(UnitFromId(1));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6582

    }
    UnitPauseAll(true);
    AITimePause(true);
    autoBC4FE2A3_g = UnitGroup("SCV", gv_p07_HORNERBASE, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    autoBC4FE2A3_u = UnitGroupCount(autoBC4FE2A3_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:6821

    }
    UnitPauseAll(false);
    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2mapMapScript.galaxy:7031

    GameTimeOfDayPause(true);
    UnitPauseAll(true);
    AITimePause(true);
    TriggerEnable(gt_OdinStompsStuff, false);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, 0, 0), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2mapMapScript.galaxy:11097

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2mapMapScript.galaxy:4600

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    autoCA11FDE1_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:4646

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2mapMapScript.galaxy:4845

    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);
    AITimePause(true);
    auto5F902E30_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto5F902E30_u = UnitGroupCount(auto5F902E30_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2mapMapScript.galaxy:4598

    UnitRemove(UnitFromId(788));
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:4741

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    auto9E678113_g = UnitGroup(null, gv_p01_USER, null, UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2mapMapScript.galaxy:5045

    UnitClearSelection(gv_p01_USER);
    UnitPauseAll(true);
    AITimePause(true);
    gv_victoryHiddenUnitGroup = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p02_ZERG, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_victoryHiddenUnitGroup);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2mapMapScript.galaxy:3935

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:5000

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2mapMapScript.galaxy:5235

    GameTimeOfDaySetLength(0.0);
    UnitPauseAll(true);
    AITimePause(true);
    auto78B76CF7_g = UnitGroup("Bunker", gv_p3_DOMINION_RED, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    auto78B76CF7_u = UnitGroupCount(auto78B76CF7_g, c_unitCountAll);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2mapMapScript.galaxy:5548

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:3983

    TriggerEnable(TriggerGetCurrent(), false);
    gv_gameOver = true;
    AITimePause(true);
    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:4010

    }

    AITimePause(true);
    TriggerStop(gt_CreepExpansion);
    TriggerQueuePause(true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:4508

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "ShakurasSkyBox", 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2mapMapScript.galaxy:5048

    libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(66), "ArtifactShrine", c_animNameDefault, "Stand A", c_animFlagPlayForever, c_animTimeDefault);
    UnitPauseAll(true);
    AITimePause(true);
    return true;
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5002

    }
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2mapMapScript.galaxy:5670


    UnitPauseAll(true);
    AITimePause(true);
    UnitRemove(gv_tHEONEDRILL);
    auto0C470240_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2mapMapScript.galaxy:6427

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2mapMapScript.galaxy:3299

        UnitRemove(auto161216AC_var);
    }
    AITimePause(true);
    GameTimeOfDayPause(true);
    RegionPlayableMapSet(RegionEntireMap());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2mapMapScript.galaxy:4517

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:6530

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7672

    gv_inCinematic = true;
    TimerPause(gv_dropPodTimer, true);
    AITimePause(true);
    CinematicFade(false, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetMode(PlayerGroupAll(), c_uiModeFullscreen, 1.0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:7874

    TriggerStop(gt_Fire01);
    TimerPause(gv_dropPodTimer, false);
    AITimePause(false);
    TriggerEnable(gt_NydusAttack01, false);
    autoECBBE355_g = gv_midHiddenUnitGroup;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2mapMapScript.galaxy:8464

    TriggerStop(gt_DropPodallPodSpawnsQ);
    TimerPause(gv_dropPodTimer, true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    return true;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2mapMapScript.galaxy:12323

    gv_gameOver = true;
    UnitPauseAll(true);
    AITimePause(true);
    GameTimeOfDayPause(true);
    autoE4E62A5F_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:5347

    gv_inCinematic = true;
    gv_gameOver = true;
    AITimePause(true);
    GameTimeOfDayPause(true);
    CinematicFade(false, 0.1, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2mapMapScript.galaxy:5605

    GameTimeOfDayPause(true);
    UnitPauseAll(true);
    AITimePause(true);
    auto5989EE34_val = gv_cinematicNumber;
    if (auto5989EE34_val == 1) {