# Remove Unit From All Waves And Set Home

Grammar — Remove unit from all waves and set home to home|Point.
FlagsNative | Action

Removes a unit from any waves it is in and sets its home point.

# Arguments

  • unit — Unit
  • point — Home

Returns — void

native void AIRemoveUnitFromAnyWavesAndSetHome(
	unit u,
	point home,
);

Category: AI / MiscCampaign / Actions

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L3940
AIRemoveUnitFromAnyWavesAndSetHome(autoDC7CDD91_var, PointFromId(281))
// L3947
AIRemoveUnitFromAnyWavesAndSetHome(auto23B6BB2B_var, PointFromId(283))
// L3940
AIRemoveUnitFromAnyWavesAndSetHome(autoDC7CDD91_var, PointFromId(281))
// L3947
AIRemoveUnitFromAnyWavesAndSetHome(auto23B6BB2B_var, PointFromId(283))
// L2633
AIRemoveUnitFromAnyWavesAndSetHome(gv_zagara, PointFromId(3))
// L8316
AIRemoveUnitFromAnyWavesAndSetHome(EventUnit(), PointFromId(652))
// L2633
AIRemoveUnitFromAnyWavesAndSetHome(gv_zagara, PointFromId(3))
// L8316
AIRemoveUnitFromAnyWavesAndSetHome(EventUnit(), PointFromId(652))
// L474
AIRemoveUnitFromAnyWavesAndSetHome(auto2439952A_var, PlayerStartLocation(UnitGetOwner(auto2439952A_var)))
// L474
AIRemoveUnitFromAnyWavesAndSetHome(auto2439952A_var, PlayerStartLocation(UnitGetOwner(auto2439952A_var)))