# Activate/Deactivate Bullies In Region
Grammar — activate|Activate/Deactivate bullies in region region for player player
Flags —Native
|Action
If bullies are deactivated for a region, then that player will no longer rebuild bullies that were placed in that region.
# Arguments
int
— Playerregion
— Regionbool
<preset::ActivateDeactivate> — Activate
Returns — void
native void AIToggleBulliesInRegion(
int player,
region reg,
bool activate,
);
# Related
Category: AI / Bullies / Actions
- Remove All Bullies —
void
— AIClearAllBullies - Add New Bully —
void
— AIAddBully - Set Minimum Bully Count —
void
— AISetMinimumBullyCount - Set Rebuild Count (Default) —
void
— AISetGeneralRebuildCount - Set Rebuild Count (Specific) —
void
— AISetSpecificRebuildCount - Set Attack Wave Bully Percent —
void
— AISetBullyAttackWavePercent - Set Bully Rebuild Delay —
void
— AISetBullyRebuildDelay - Limit Bully Rebuild To Nearest Town —
void
— AINearestTownBullyRebuild - Limit Bully Wave Gather To Nearest Town —
void
— AINearestTownLimitWaveGather - Activate/Deactivate Bullies In Region —
void
— AIToggleBulliesInRegion - Reset Bully Rebuild Counts In Region —
void
— AIResetBullyRebuildCountsInRegion
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1059
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionEntireMap(), false);
TriggerEnable(gt_NightDefenderReaction, false);
libCamp_gf_CreateMissionAutosavePoint(TextReplaceWord(StringExternal("Param/Value/70B324C3"), StringExternal("Param/Value/7B02C8CB"), IntToText(gv_day), c_stringReplaceAll, c_stringCase));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2404
gv_areasCleared += 1;
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(9)), 5.0, Color(0.00, 100.00, 0.00));
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(9), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(9), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2413
gv_areasCleared += 1;
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(10)), 5.0, Color(0.00, 100.00, 0.00));
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(10), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(10), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2422
gv_areasCleared += 1;
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(28)), 5.0, Color(0.00, 100.00, 0.00));
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(28), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(28), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2432
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(11)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(11), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(11), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2441
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(12)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(12), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(12), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2450
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(39)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(39), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(39), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2459
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(1)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(1), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(1), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2468
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(22)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(22), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(22), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2477
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(13)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(13), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(13), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1065
PingDestroy(gv_nexusPing1);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/12560FC5"), null, EventUnit());
AIToggleBulliesInRegion(gv_pLAYER02_PROTOSS, RegionFromId(20), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1071
PingDestroy(gv_nexusPing2);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/861B84EA"), null, EventUnit());
AIToggleBulliesInRegion(gv_pLAYER02_PROTOSS, RegionFromId(19), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1077
PingDestroy(gv_nexusPing3);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/B08E2B6C"), null, EventUnit());
AIToggleBulliesInRegion(gv_pLAYER02_PROTOSS, RegionFromId(7), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4277
Wait(1.0, c_timeAI);
}
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION, RegionFromId(6), true);
AIToggleBulliesInRegion(gv_pLAYER_03_DOMINION, RegionFromId(1), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DOMINION, RegionFromId(1), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4278
}
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION, RegionFromId(6), true);
AIToggleBulliesInRegion(gv_pLAYER_03_DOMINION, RegionFromId(1), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DOMINION, RegionFromId(1), true);
TriggerExecute(gt_DominionBunkerQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4279
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION, RegionFromId(6), true);
AIToggleBulliesInRegion(gv_pLAYER_03_DOMINION, RegionFromId(1), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DOMINION, RegionFromId(1), true);
TriggerExecute(gt_DominionBunkerQ, true, false);
while (!((gv_trainsDestroyed >= 5))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4956
}
AIToggleBulliesInRegion(UnitGetOwner(EventUnit()), RegionCircle(UnitGetPosition(EventUnit()), 8.0), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5078
AITimePause(true);
GameTimeOfDayPause(true);
AIToggleBulliesInRegion(gv_p02_ORLAN_ENEMY, RegionEntireMap(), false);
auto8AB4EA80_g = UnitGroup(null, gv_p02_ORLAN_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto8AB4EA80_u = UnitGroupCount(auto8AB4EA80_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2393
AICampaignStart(gv_p07_HORNERBASE);
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(18), true);
if ((gv_playerHasMercTech == false)) {
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(43), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2395
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(18), true);
if ((gv_playerHasMercTech == false)) {
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(43), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4384
}
AIToggleBulliesInRegion(gv_p02_DOMINION_INFANTRY, RegionFromId(25), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:735
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(15));
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(18));
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:736
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(18));
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:737
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:738
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:739
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:740
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:741
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(67), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:742
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(67), false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:743
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(67), false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1335
}
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), true);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), true);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3035
gf_SpawnDropPod(gv_p8_ALLIED_PINK, PointFromId(341), PointFromId(282), 4, "Marine", 1, "Medic", 1, "SCV", 0.5);
Wait(5.0, c_timeGame);
AIToggleBulliesInRegion(gv_p8_ALLIED_PINK, RegionFromId(5), true);
auto87C9B864_g = UnitGroup(null, gv_p8_ALLIED_PINK, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto87C9B864_u = UnitGroupCount(auto87C9B864_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3148
gf_SpawnDropPod(gv_p9_ALLIED_GREEN, PointFromId(341), PointFromId(442), 4, "Marine", 1, "Medic", 1, "SCV", 0.5);
Wait(5.0, c_timeGame);
AIToggleBulliesInRegion(gv_p9_ALLIED_GREEN, RegionFromId(6), true);
auto93529AFD_g = UnitGroup(null, gv_p9_ALLIED_GREEN, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto93529AFD_u = UnitGroupCount(auto93529AFD_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3228
AIAttackWaveSetTargetPlayer(gv_p11_ALLIED_CELLBLOCK_A, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
AIAttackWaveSetTargetPlayer(gv_p12_ALLIED_CELLBLOCK_B, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIToggleBulliesInRegion(gv_p2_RAYNOR_LIGHTBLUE, RegionFromId(12), true);
AISetAPM(gv_p2_RAYNOR_LIGHTBLUE, 3000);
AISetAPM(gv_p8_ALLIED_PINK, 3000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3659
TriggerEnable(TriggerGetCurrent(), false);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(54), true);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(53), true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3660
TriggerEnable(TriggerGetCurrent(), false);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(54), true);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(53), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3631
}
AIToggleBulliesInRegion(gv_p2_ZERG, RegionCircle(UnitGetPosition(gv_artifact), 16.0), false);
while (!((UnitGroupCount(gv_zergArtifactAttackers, c_unitCountAlive) > 0))) {
Wait(1.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3635
Wait(1.0, c_timeAI);
}
AIToggleBulliesInRegion(gv_p2_ZERG, RegionCircle(UnitGetPosition(gv_artifact), 16.0), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1479
VisRevealerDestroy(gv_site2Revealer);
TimerWindowShow(gv_kerrigansETAWINDOW, PlayerGroupAll(), false);
AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), false);
TriggerExecute(gt_ObjectiveDestroyDataUpdate, true, false);
TriggerExecute(gt_Site2HydraPicketline, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1546
gv_fLAG_SITE_2_ACTIVE = true;
TriggerExecute(gt_Site2CreepPukerSpawns, true, false);
AIToggleBulliesInRegion(gv_p05_ZERG_BASE, RegionFromId(12), true);
if ((gv_pINGSite2 == c_invalidPingId)) {
gf_CreateSitePing("PingObjective", gv_sITE_2_BUILDING);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1312
TriggerEnable(TriggerGetCurrent(), false);
AISetUnitScriptControlled(UnitFromId(83), true);
AIToggleBulliesInRegion(gv_pLAYER03_PROTOSS, RegionFromId(2), false);
autoAA1AFB9B_g = gv_resourceGroup_P03Base;
autoAA1AFB9B_u = UnitGroupCount(autoAA1AFB9B_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1659
AINearestTownBullyRebuild(gv_pLAYER02_PROTOSS, true);
AINearestTownLimitWaveGather(gv_pLAYER02_PROTOSS, true);
AIToggleBulliesInRegion(gv_pLAYER03_PROTOSS, RegionFromId(2), true);
TriggerExecute(gt_ProtossP03AttackWaves, true, false);
TriggerExecute(gt_ProtossP04AttackWaves, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1871
TriggerEnable(TriggerGetCurrent(), false);
AIToggleBulliesInRegion(gv_pLAYER04_PROTOSS, RegionFromId(6), false);
TriggerStop(gt_ProtossP04AttackWaves);
TriggerExecute(gt_ProtossP02AttackWaves, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3570
AIAttackWaveSetGatherPoint(gv_pLAYER_03_HighTOSS, PointFromId(109));
AIAttackWaveSetGatherPoint(gv_pLAYER_04_DarkTOSS, PointFromId(284));
AIToggleBulliesInRegion(gv_pLAYER_03_HighTOSS, RegionFromId(24), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DarkTOSS, RegionFromId(30), true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:3571
AIAttackWaveSetGatherPoint(gv_pLAYER_04_DarkTOSS, PointFromId(284));
AIToggleBulliesInRegion(gv_pLAYER_03_HighTOSS, RegionFromId(24), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DarkTOSS, RegionFromId(30), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5286
TriggerExecute(gt_StartAIWaves, true, false);
TriggerExecute(gt_InitiatePatrols, true, false);
AIToggleBulliesInRegion(gv_pLAYER_02_ScriptedTOSS, RegionFromId(3), false);
Wait(0.1, c_timeGame);
TriggerEnable(gt_DefeatBaseDead, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6003
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(2, "BanelingBurrowed", 0, gv_p05_ZERG_ORANGE_NW, RegionRandomPoint(RegionFromId(39)));
AIToggleBulliesInRegion(gv_p05_ZERG_ORANGE_NW, RegionFromId(18), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6050
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "RoachBurrowed", 0, gv_p02_ZERG_PURPLE_NE, RegionRandomPoint(RegionFromId(42)));
AIToggleBulliesInRegion(gv_p02_ZERG_PURPLE_NE, RegionFromId(18), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6101
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(2, "BanelingBurrowed", 0, gv_p06_ZERG_GREEN_SW, RegionRandomPoint(RegionFromId(40)));
AIToggleBulliesInRegion(gv_p06_ZERG_GREEN_SW, RegionFromId(18), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4044
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(5, "BanelingBurrowed", 0, gv_pLAYER_ZERG_EAST, RegionRandomPoint(RegionFromId(9)));
AIToggleBulliesInRegion(gv_pLAYER_ZERG_EAST, RegionFromId(34), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4095
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(5, "BanelingBurrowed", 0, gv_pLAYER_ZERG_MAIN, RegionRandomPoint(RegionFromId(5)));
AIToggleBulliesInRegion(gv_pLAYER_ZERG_MAIN, RegionFromId(36), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4146
Wait(0.1, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(5, "BanelingBurrowed", 0, gv_pLAYER_ZERG_SOUTH, RegionRandomPoint(RegionFromId(6)));
AIToggleBulliesInRegion(gv_pLAYER_ZERG_SOUTH, RegionFromId(35), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:825
AIAttackWaveSetGatherPoint(gv_p3_ENEMY_PROTOSS, PointFromId(62));
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(1), true);
Wait(4.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(11), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:827
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(1), true);
Wait(4.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(11), true);
Wait(15.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:829
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(11), true);
Wait(15.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), true);
Wait(80.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(12), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:831
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), true);
Wait(80.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(12), true);
Wait(58.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(9), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:833
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(12), true);
Wait(58.0, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(9), true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1389
ActorWorldParticleFXDestroy();
Wait(0.1, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(1), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(4), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1390
Wait(0.1, c_timeGame);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(1), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(4), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(9), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1391
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(1), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(4), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(9), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(10), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1392
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(4), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(9), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(10), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(11), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:1393
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(7), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(9), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(10), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(11), false);
AIToggleBulliesInRegion(gv_p3_ENEMY_PROTOSS, RegionFromId(12), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:1059
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionEntireMap(), false);
TriggerEnable(gt_NightDefenderReaction, false);
libCamp_gf_CreateMissionAutosavePoint(TextReplaceWord(StringExternal("Param/Value/70B324C3"), StringExternal("Param/Value/7B02C8CB"), IntToText(gv_day), c_stringReplaceAll, c_stringCase));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2404
gv_areasCleared += 1;
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(9)), 5.0, Color(0.00, 100.00, 0.00));
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(9), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(9), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2413
gv_areasCleared += 1;
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(10)), 5.0, Color(0.00, 100.00, 0.00));
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(10), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(10), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2422
gv_areasCleared += 1;
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(28)), 5.0, Color(0.00, 100.00, 0.00));
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(28), false);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(28), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2432
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(11)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(11), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(11), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2441
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(12)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(12), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(12), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2450
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(39)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(39), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(39), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2459
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(1)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(1), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(1), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2468
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(22)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(22), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(22), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:2477
MinimapPing(PlayerGroupAll(), RegionGetCenter(RegionFromId(13)), 5.0, Color(0.00, 100.00, 0.00));
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(13), "FogGrey", c_animNameDefault, "Death", c_animFlagPlayForever, c_animTimeDefault);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionFromId(13), false);
TriggerExecute(gt_TransmissionInfestationAreaClearQ, true, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:1065
PingDestroy(gv_nexusPing1);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/12560FC5"), null, EventUnit());
AIToggleBulliesInRegion(gv_pLAYER02_PROTOSS, RegionFromId(20), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:1071
PingDestroy(gv_nexusPing2);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/861B84EA"), null, EventUnit());
AIToggleBulliesInRegion(gv_pLAYER02_PROTOSS, RegionFromId(19), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:1077
PingDestroy(gv_nexusPing3);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/B08E2B6C"), null, EventUnit());
AIToggleBulliesInRegion(gv_pLAYER02_PROTOSS, RegionFromId(7), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4277
Wait(1.0, c_timeAI);
}
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION, RegionFromId(6), true);
AIToggleBulliesInRegion(gv_pLAYER_03_DOMINION, RegionFromId(1), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DOMINION, RegionFromId(1), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4278
}
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION, RegionFromId(6), true);
AIToggleBulliesInRegion(gv_pLAYER_03_DOMINION, RegionFromId(1), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DOMINION, RegionFromId(1), true);
TriggerExecute(gt_DominionBunkerQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4279
AIToggleBulliesInRegion(gv_pLAYER_02_DOMINION, RegionFromId(6), true);
AIToggleBulliesInRegion(gv_pLAYER_03_DOMINION, RegionFromId(1), true);
AIToggleBulliesInRegion(gv_pLAYER_04_DOMINION, RegionFromId(1), true);
TriggerExecute(gt_DominionBunkerQ, true, false);
while (!((gv_trainsDestroyed >= 5))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4956
}
AIToggleBulliesInRegion(UnitGetOwner(EventUnit()), RegionCircle(UnitGetPosition(EventUnit()), 8.0), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:5078
AITimePause(true);
GameTimeOfDayPause(true);
AIToggleBulliesInRegion(gv_p02_ORLAN_ENEMY, RegionEntireMap(), false);
auto8AB4EA80_g = UnitGroup(null, gv_p02_ORLAN_ENEMY, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto8AB4EA80_u = UnitGroupCount(auto8AB4EA80_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2393
AICampaignStart(gv_p07_HORNERBASE);
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(18), true);
if ((gv_playerHasMercTech == false)) {
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(43), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2395
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(18), true);
if ((gv_playerHasMercTech == false)) {
AIToggleBulliesInRegion(gv_p07_HORNERBASE, RegionFromId(43), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:4384
}
AIToggleBulliesInRegion(gv_p02_DOMINION_INFANTRY, RegionFromId(25), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:735
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(15));
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(18));
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:736
VisRevealerCreate(gv_pLAYER01_USER, RegionFromId(18));
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:737
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:738
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:739
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:740
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:741
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(67), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:742
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(66), false);
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(67), false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:743
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(67), false);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(67), false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:1335
}
AIToggleBulliesInRegion(gv_pLAYER02_ZERG, RegionFromId(65), true);
AIToggleBulliesInRegion(gv_pLAYER03_ZERG, RegionFromId(65), true);
AIToggleBulliesInRegion(gv_pLAYER04_ZERG, RegionFromId(65), true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:3035
gf_SpawnDropPod(gv_p8_ALLIED_PINK, PointFromId(341), PointFromId(282), 4, "Marine", 1, "Medic", 1, "SCV", 0.5);
Wait(5.0, c_timeGame);
AIToggleBulliesInRegion(gv_p8_ALLIED_PINK, RegionFromId(5), true);
auto87C9B864_g = UnitGroup(null, gv_p8_ALLIED_PINK, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto87C9B864_u = UnitGroupCount(auto87C9B864_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:3148
gf_SpawnDropPod(gv_p9_ALLIED_GREEN, PointFromId(341), PointFromId(442), 4, "Marine", 1, "Medic", 1, "SCV", 0.5);
Wait(5.0, c_timeGame);
AIToggleBulliesInRegion(gv_p9_ALLIED_GREEN, RegionFromId(6), true);
auto93529AFD_g = UnitGroup(null, gv_p9_ALLIED_GREEN, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto93529AFD_u = UnitGroupCount(auto93529AFD_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:3228
AIAttackWaveSetTargetPlayer(gv_p11_ALLIED_CELLBLOCK_A, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
AIAttackWaveSetTargetPlayer(gv_p12_ALLIED_CELLBLOCK_B, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIToggleBulliesInRegion(gv_p2_RAYNOR_LIGHTBLUE, RegionFromId(12), true);
AISetAPM(gv_p2_RAYNOR_LIGHTBLUE, 3000);
AISetAPM(gv_p8_ALLIED_PINK, 3000);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:3659
TriggerEnable(TriggerGetCurrent(), false);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(54), true);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(53), true);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:3660
TriggerEnable(TriggerGetCurrent(), false);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(54), true);
AIToggleBulliesInRegion(gv_p3_DOMINION_RED, RegionFromId(53), true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:3631
}
AIToggleBulliesInRegion(gv_p2_ZERG, RegionCircle(UnitGetPosition(gv_artifact), 16.0), false);
while (!((UnitGroupCount(gv_zergArtifactAttackers, c_unitCountAlive) > 0))) {
Wait(1.0, c_timeAI);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:3635
Wait(1.0, c_timeAI);
}
AIToggleBulliesInRegion(gv_p2_ZERG, RegionCircle(UnitGetPosition(gv_artifact), 16.0), true);
return true;
}