# Remove All Bullies
Grammar — Removes all bullies for player player.
Flags —Native
|Action
Removes the bully flag from all units owned by a player.
# Arguments
int
— Player
Returns — void
native void AIClearAllBullies(int player);
# Related
Category: AI / Bullies / Actions
- [F] —
void
— Remove All Bullies — ( AIClearAllBullies ) - [F] —
void
— Add New Bully — ( AIAddBully ) - [F] —
void
— Set Minimum Bully Count — ( AISetMinimumBullyCount ) - [F] —
void
— Set Rebuild Count (Default) — ( AISetGeneralRebuildCount ) - [F] —
void
— Set Rebuild Count (Specific) — ( AISetSpecificRebuildCount ) - [F] —
void
— Set Attack Wave Bully Percent — ( AISetBullyAttackWavePercent ) - [F] —
void
— Set Bully Rebuild Delay — ( AISetBullyRebuildDelay ) - [F] —
void
— Limit Bully Rebuild To Nearest Town — ( AINearestTownBullyRebuild ) - [F] —
void
— Limit Bully Wave Gather To Nearest Town — ( AINearestTownLimitWaveGather ) - [F] —
void
— Activate/Deactivate Bullies In Region — ( AIToggleBulliesInRegion ) - [F] —
void
— Reset Bully Rebuild Counts In Region — ( AIResetBullyRebuildCountsInRegion )
# Examples
# campaigns/liberty.sc2campaign
// L4214
AIClearAllBullies(gv_pLAYER_P06_ZERG_TR)
// L4214
AIClearAllBullies(gv_pLAYER_P06_ZERG_TR)