# Set Ignored By Wave
Grammar — Set the specified unit unit to be ignored/unignored by its wave, enable|Enable/Disable
Flags —Native
|Action
Sets the specified unit to be ignored or unignored by its wave. An ignored unit does not receive any of the orders issued to a wave it belongs to.
# Arguments
unit
— Unitbool
[ preset::Enable_Disable_Option ] — Enable
Returns — void
native void AISetIgnoredByWave(unit u, bool enable);
# Related
Category: AI Advanced / Tactical / Actions
- [F] —
void
— Set Ignored By Wave — ( AISetIgnoredByWave ) - [F] —
void
— Clear Cloaked Attacker — ( AIClearCloakedAttacker ) - [F] —
int
— Tactical AI - Cast — ( AICast ) - [F] —
int
— Tactical AI - Flee — ( AICastFlee ) - [F] —
void
— Call Original Tactical AI Think — ( AIBaseThink ) - [F] —
void
— Call Unit Ability Tactical Script — ( AIExecuteAbilTactical ) - [F] —
void
— Set Tactical AI Range — ( libNtve_gf_SetTacticalAIRange ) - [F] —
void
— Set Tactical AI Think — ( libNtve_gf_SetTacticalAIThink ) - [F] —
void
— Enable/Disable Tactical For Unit — ( AISetUnitTacticalDisabled ) - [F] —
void
— Enable/Disable Tactical For Unit Group — ( AISetGroupTacticalDisabled )
# Examples
— None found —