# Enable/Disable Tactical For Unit Group

Grammar — ForceTactical For Each Unit In Group To Be Disabled (or ReEnabled) (group, controlled)
FlagsNative | Action

Forces tactical to be disabled for each unit in the group (regardless of other unit properties such as ForceTactical / Computer Controlled). Or re-enables tactical that was previous disabled by this function.

# Arguments

Returns — void

native void AISetGroupTacticalDisabled(
	unitgroup ug,
	bool tacticalDisabled,

Category: AI Advanced / Tactical / Actions

# Examples

— None found —