# Unit XP Set XP For Level
Grammar — Sets the total xp required for level level in veterancyBehavior for unit to xP
Flags —Native|Action
Sets the required xp for a specific level
# Arguments
unit— Unitstring<gamelink::Behavior> — Veterancy Behaviorint— Levelint— XP
Returns — void
native void UnitXPSetXPForLevel(
unit inUnit,
string inVeterancyBehavior,
int inLevel,
int inXp,
);
# Related
Category: Unit / Attributes And Experience
- Unit Gains Experience —
void— TriggerAddEventUnitGainExperience - Unit Gains Experience Level —
void— TriggerAddEventUnitGainLevel - Unit XP Get Current XP —
fixed— UnitXPGetCurrentXP - Unit XP Add XP —
void— UnitXPAddXP - Unit XP Set Current XP —
void— UnitXPSetCurrentXP - Unit XP Get XP For Level —
int— UnitXPGetXPForLevel - Unit XP Set XP For Level —
void— UnitXPSetXPForLevel - Unit XP Get Current Level —
int— UnitXPGetCurrentLevel - Unit XP Set Current Level —
void— UnitXPSetCurrentLevel - Unit XP Get Num Levels —
int— UnitXPGetNumLevels - Triggering Experience Gained —
fixed— EventUnitXPDelta - Unit Attribute Change —
void— TriggerAddEventUnitAttributeChange - Triggering Attribute Points —
int— EventUnitAttributePoints - Total Experience Of Unit —
fixed— UnitXPTotal - Experience Level Of Unit —
int— UnitLevel - Enable/Disable Experience Gain For Unit —
void— UnitXPGainEnable
# Examples
— None found —