# Unit XP Set XP For Level
Grammar — Sets the total xp required for level level in veterancyBehavior for unit to xP
Flags —Native
|Action
Sets the required xp for a specific level
# Arguments
unit
— Unitstring
<gamelink::Behavior> — Veterancy Behaviorint
— Levelint
— XP
Returns — void
native void UnitXPSetXPForLevel(
unit inUnit,
string inVeterancyBehavior,
int inLevel,
int inXp,
);
# Related
Category: Unit / Attributes And Experience
- Unit Gains Experience —
void
— TriggerAddEventUnitGainExperience - Unit Gains Experience Level —
void
— TriggerAddEventUnitGainLevel - Unit XP Get Current XP —
fixed
— UnitXPGetCurrentXP - Unit XP Add XP —
void
— UnitXPAddXP - Unit XP Set Current XP —
void
— UnitXPSetCurrentXP - Unit XP Get XP For Level —
int
— UnitXPGetXPForLevel - Unit XP Set XP For Level —
void
— UnitXPSetXPForLevel - Unit XP Get Current Level —
int
— UnitXPGetCurrentLevel - Unit XP Set Current Level —
void
— UnitXPSetCurrentLevel - Unit XP Get Num Levels —
int
— UnitXPGetNumLevels - Triggering Experience Gained —
fixed
— EventUnitXPDelta - Unit Attribute Change —
void
— TriggerAddEventUnitAttributeChange - Triggering Attribute Points —
int
— EventUnitAttributePoints - Total Experience Of Unit —
fixed
— UnitXPTotal - Experience Level Of Unit —
int
— UnitLevel - Enable/Disable Experience Gain For Unit —
void
— UnitXPGainEnable
# Examples
— None found —