# Unit XP Get XP For Level
Grammar — The total xp required for level level in veterancyBehavior for unit
Flags —Native
|Function
Returns the total xp required for a specific level
# Arguments
unit
— Unitstring
[ gamelink::Behavior ] — Veterancy Behaviorint
— Level
Returns — int
native int UnitXPGetXPForLevel(
unit inUnit,
string inVeterancyBehavior,
int inLevel,
);
# Related
Category: Unit / Attributes And Experience
- [F] —
void
— Unit Gains Experience — ( TriggerAddEventUnitGainExperience ) - [F] —
void
— Unit Gains Experience Level — ( TriggerAddEventUnitGainLevel ) - [F] —
fixed
— Unit XP Get Current XP — ( UnitXPGetCurrentXP ) - [F] —
void
— Unit XP Add XP — ( UnitXPAddXP ) - [F] —
void
— Unit XP Set Current XP — ( UnitXPSetCurrentXP ) - [F] —
int
— Unit XP Get XP For Level — ( UnitXPGetXPForLevel ) - [F] —
void
— Unit XP Set XP For Level — ( UnitXPSetXPForLevel ) - [F] —
int
— Unit XP Get Current Level — ( UnitXPGetCurrentLevel ) - [F] —
void
— Unit XP Set Current Level — ( UnitXPSetCurrentLevel ) - [F] —
int
— Unit XP Get Num Levels — ( UnitXPGetNumLevels ) - [F] —
fixed
— Triggering Experience Gained — ( EventUnitXPDelta ) - [F] —
void
— Unit Attribute Change — ( TriggerAddEventUnitAttributeChange ) - [F] —
int
— Triggering Attribute Points — ( EventUnitAttributePoints ) - [F] —
fixed
— Total Experience Of Unit — ( UnitXPTotal ) - [F] —
int
— Experience Level Of Unit — ( UnitLevel ) - [F] —
void
— Enable/Disable Experience Gain For Unit — ( UnitXPGainEnable )
# Examples
— None found —