# Remove All Units From Unit Group
Grammar — Remove all units from g
Flags —Native
|Action
Removes all the units in the specified unit group.
# Arguments
unitgroup
— Unit Group
Returns — void
native void UnitGroupClear(unitgroup inGroup);
# Related
Category: Unit Group / Groups
- Add Unit To Unit Group —
void
— UnitGroupAdd - Add Unit Group To Unit Group Old —
void
— libNtve_gf_AddUnitGroupToUnitGroup - Add Unit Group To Unit Group —
void
— UnitGroupAddUnitGroup - Unit Object Group Call For Help —
void
— UnitObjectGroupCallForHelp - Remove Unit From Unit Group —
void
— UnitGroupRemove - Remove Unit Group From Unit Group Old —
void
— libNtve_gf_RemoveUnitGroupFromUnitGroup - Remove Unit Group From Unit Group —
void
— UnitGroupRemoveUnitGroup - Remove All Units From Unit Group —
void
— UnitGroupClear - Pause All Units In Unit Group —
void
— UnitGroupPauseAll - Create Unit Object Group From Unit Group —
int
— UnitObjectGroupFromUnitGroup - Number Of Units In Unit Group —
int
— UnitGroupCount - Unit In Unit Group —
bool
— UnitGroupHasUnit - Unit From Unit Group —
unit
— UnitGroupUnit - Random Unit From Unit Group —
unit
— UnitGroupRandomUnit - Copy Of Unit Group —
unitgroup
— UnitGroupCopy - Closest Unit To Point Old —
unit
— libNtve_gf_ClosestUnitToPoint - Closest Unit To Point —
unit
— UnitGroupClosestToPoint - Center Of Unit Group Old —
point
— libNtve_gf_CenterOfUnitGroup - Center Of Unit Group —
point
— UnitGroupCenterOfGroup
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:427
}
AIAttackWaveSend(gv_currentWaveAttacker, lp_duration, false);
UnitGroupClear(gv_currentWaveUnits);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:440
libNtve_gf_AddUnitGroupToUnitGroup(gv_killTeamAttackers, lv_attackers);
libNtve_gf_AddUnitGroupToUnitGroup(gv_killTeamMedivacs, lv_medivacs);
UnitGroupClear(gv_killTeamAttackers);
UnitGroupClear(gv_killTeamMedivacs);
while (!((gf_TransportsAreDeadOrEmpty(lv_medivacs) == true))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:441
libNtve_gf_AddUnitGroupToUnitGroup(gv_killTeamMedivacs, lv_medivacs);
UnitGroupClear(gv_killTeamAttackers);
UnitGroupClear(gv_killTeamMedivacs);
while (!((gf_TransportsAreDeadOrEmpty(lv_medivacs) == true))) {
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1699
}
UnitGroupClear(lv_dominionAttackSquad);
if ((libNtve_gf_UnitGroupIsDead(gv_initialAttackSquad) == true)) {
auto55B38AC9_n = gv_dominionAttackSquadSize;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:2765
gv_mineGuardsState = ge_PRESET_MineGuardsState_Spawning;
TriggerExecute(gt_MineGuardsLoop, true, false);
UnitGroupClear(gv_mineGuardGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(40), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_mineGuardGroup);
gv_guardsKilled = 0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:430
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(162)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(209)), c_orderQueueAddToEnd);
UnitGroupClear(lv_lastGroup);
Wait(lp_waitTime, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:448
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(242)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(240)), c_orderQueueAddToEnd);
UnitGroupClear(lv_lastGroup);
Wait(lp_waitTime, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3675
Wait(1.0, c_timeReal);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/252F3104"), null, gv_rebelMarinesBeacon01);
UnitGroupClear(gv_rebelMarines01);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3726
Wait(1.0, c_timeReal);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/28F3F94C"), null, gv_rebelMarinesBeacon02);
UnitGroupClear(gv_rebelMarines02);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3777
Wait(1.0, c_timeReal);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/6FEBAEC8"), null, gv_rebelMarinesBeacon03);
UnitGroupClear(gv_rebelMarines03);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4163
}
else {
UnitGroupClear(lv_playerBunkers);
lv_damagedBunker = null;
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:356
UnitGroupRemove(lv_prisonerGroup, lv_prisoner);
}
UnitGroupClear(lv_vehicleGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(lp_vehicleType1, gv_p0_NEUTRAL, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), lv_vehicleGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(lp_vehicleType1, gv_p0_NEUTRAL, RegionFromId(51), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), lv_vehicleGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4069
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(8)), lv_dropGroup, true);
libNtve_gf_AddUnitGroupToUnitGroup(lv_dropGroup, gv_gROUP_ZERG_SITE1_SHARKS);
UnitGroupClear(lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p02_ZERG, RegionGetCenter(RegionFromId(25)));
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p02_ZERG, RegionGetCenter(RegionFromId(50)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4081
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(25)), lv_dropGroup, true);
libNtve_gf_AddUnitGroupToUnitGroup(lv_dropGroup, gv_gROUP_ZERG_SITE1_SHARKS);
UnitGroupClear(lv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(50)), lv_dropGroup, true);
UnitGroupClear(lv_dropGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4083
UnitGroupClear(lv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(50)), lv_dropGroup, true);
UnitGroupClear(lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "Roach", 0, 2, PointFromId(134));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4088
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(51)), lv_dropGroup, true);
libNtve_gf_AddUnitGroupToUnitGroup(lv_dropGroup, gv_gROUP_ZERG_SITE1_SHARKS);
UnitGroupClear(lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p02_ZERG, RegionGetCenter(RegionFromId(51)));
Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:492
lv_region = gv_rescuablesRegions[lv_int1][lv_int2];
libNtve_gf_AddUnitGroupToUnitGroup(gv_nextRescuableGroup, lv_unitgroup);
UnitGroupClear(gv_nextRescuableGroup);
if ((UnitGroupCount(gv_rescuableUnitGroup[lv_int1][lv_int2], c_unitCountAlive) == 0)) {
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, RegionGetCenter(lv_region), lv_unitgroup, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:2880
if ((UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionCircle(UnitGetPosition(auto8C24BA30_var), 2.5), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= 1) && (UnitIsAlive(auto8C24BA30_var) == true)) {
libNtve_gf_AddUnitGroupToUnitGroup(gv_rescuableUnitGroup[lv_a][lv_b], lv_unitGroup);
UnitGroupClear(gv_rescuableUnitGroup[lv_a][lv_b]);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4999
AIAttackWaveUseGroup(gv_p10_ZERG_WHITEHIVE, lv_waveUnits);
AIAttackWaveSend(gv_p10_ZERG_WHITEHIVE, 0, false);
UnitGroupClear(lv_waveUnits);
Wait(lv_cooldown, c_timeGame);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3646
gf_Swap(gv_tHEONESWANN, UnitFromId(353));
gf_Swap(gv_tHEONETYCHUS, UnitFromId(355));
UnitGroupClear(gv_incappedHeroes);
libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
auto66ECCECE_g = gv_nonHeroicDudes;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5578
gf_Swap(gv_tHEONESWANN, UnitFromId(357));
gf_Swap(gv_tHEONETYCHUS, UnitFromId(359));
UnitGroupClear(gv_incappedHeroes);
libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
auto55057224_g = gv_nonHeroicDudes;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7514
gf_Swap(gv_tHEONESWANN, UnitFromId(41));
gf_Swap(gv_tHEONETYCHUS, UnitFromId(46));
UnitGroupClear(gv_incappedHeroes);
libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
auto4CE13BAA_g = gv_nonHeroicDudes;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9691
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
RegionPlayableMapSet(RegionFromId(127));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10075
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
TriggerExecute(gt__2InitBroodchamber, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10414
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
RegionPlayableMapSet(RegionFromId(126));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10862
}
gv_inCinematic = false;
UnitGroupClear(gv_cinematicHiddenUnitGroup);
TriggerExecute(gt__3InitBroodchamber, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11431
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02AMusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
lv_fadeDuration = 0.5;
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11930
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
libNtve_gf_CreateModelAtPoint("QueenDeath", PointFromId(2242));
libNtve_gf_PlayAnimation(libNtve_gf_ActorLastCreated(), c_animNameDefault, "Dead", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3001
if ((TimerGetRemaining(lv_pingTimeout) == 0.0)) {
UnitGroupClear(gv_airPingGroup);
UnitGroupClear(gv_airPingGroupBehind);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:3002
if ((TimerGetRemaining(lv_pingTimeout) == 0.0)) {
UnitGroupClear(gv_airPingGroup);
UnitGroupClear(gv_airPingGroupBehind);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9344
CreepModify(PointFromId(1643), 15.0, false, false);
CreepModify(PointFromId(1644), 15.0, false, false);
UnitGroupClear(lv_cleanupunitgroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p4_RUNOUT_ZERG, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterHidden - 32))), 0), lv_cleanupunitgroup);
autoCA234265_g = lv_cleanupunitgroup;
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1173
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_rockBreakers, OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_playerUnits), c_orderQueueReplace);
UnitGroupClear(gv_rockBreakers);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:427
}
AIAttackWaveSend(gv_currentWaveAttacker, lp_duration, false);
UnitGroupClear(gv_currentWaveUnits);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:440
libNtve_gf_AddUnitGroupToUnitGroup(gv_killTeamAttackers, lv_attackers);
libNtve_gf_AddUnitGroupToUnitGroup(gv_killTeamMedivacs, lv_medivacs);
UnitGroupClear(gv_killTeamAttackers);
UnitGroupClear(gv_killTeamMedivacs);
while (!((gf_TransportsAreDeadOrEmpty(lv_medivacs) == true))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:441
libNtve_gf_AddUnitGroupToUnitGroup(gv_killTeamMedivacs, lv_medivacs);
UnitGroupClear(gv_killTeamAttackers);
UnitGroupClear(gv_killTeamMedivacs);
while (!((gf_TransportsAreDeadOrEmpty(lv_medivacs) == true))) {
Wait(0.2, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1699
}
UnitGroupClear(lv_dominionAttackSquad);
if ((libNtve_gf_UnitGroupIsDead(gv_initialAttackSquad) == true)) {
auto55B38AC9_n = gv_dominionAttackSquadSize;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:2765
gv_mineGuardsState = ge_PRESET_MineGuardsState_Spawning;
TriggerExecute(gt_MineGuardsLoop, true, false);
UnitGroupClear(gv_mineGuardGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(40), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_mineGuardGroup);
gv_guardsKilled = 0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:430
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(162)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(209)), c_orderQueueAddToEnd);
UnitGroupClear(lv_lastGroup);
Wait(lp_waitTime, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:448
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(242)), c_orderQueueAddToEnd);
UnitGroupIssueOrder(lv_lastGroup, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(240)), c_orderQueueAddToEnd);
UnitGroupClear(lv_lastGroup);
Wait(lp_waitTime, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:3675
Wait(1.0, c_timeReal);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/252F3104"), null, gv_rebelMarinesBeacon01);
UnitGroupClear(gv_rebelMarines01);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:3726
Wait(1.0, c_timeReal);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/28F3F94C"), null, gv_rebelMarinesBeacon02);
UnitGroupClear(gv_rebelMarines02);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:3777
Wait(1.0, c_timeReal);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/6FEBAEC8"), null, gv_rebelMarinesBeacon03);
UnitGroupClear(gv_rebelMarines03);
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:4163
}
else {
UnitGroupClear(lv_playerBunkers);
lv_damagedBunker = null;
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:356
UnitGroupRemove(lv_prisonerGroup, lv_prisoner);
}
UnitGroupClear(lv_vehicleGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(lp_vehicleType1, gv_p0_NEUTRAL, RegionFromId(26), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), lv_vehicleGroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(lp_vehicleType1, gv_p0_NEUTRAL, RegionFromId(51), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), lv_vehicleGroup);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:4069
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(8)), lv_dropGroup, true);
libNtve_gf_AddUnitGroupToUnitGroup(lv_dropGroup, gv_gROUP_ZERG_SITE1_SHARKS);
UnitGroupClear(lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p02_ZERG, RegionGetCenter(RegionFromId(25)));
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p02_ZERG, RegionGetCenter(RegionFromId(50)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:4081
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(25)), lv_dropGroup, true);
libNtve_gf_AddUnitGroupToUnitGroup(lv_dropGroup, gv_gROUP_ZERG_SITE1_SHARKS);
UnitGroupClear(lv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(50)), lv_dropGroup, true);
UnitGroupClear(lv_dropGroup);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:4083
UnitGroupClear(lv_dropGroup);
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(50)), lv_dropGroup, true);
UnitGroupClear(lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "Roach", 0, 2, PointFromId(134));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropGroup);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:4088
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Zerg, RegionGetCenter(RegionFromId(51)), lv_dropGroup, true);
libNtve_gf_AddUnitGroupToUnitGroup(lv_dropGroup, gv_gROUP_ZERG_SITE1_SHARKS);
UnitGroupClear(lv_dropGroup);
libNtve_gf_CreateUnitsAtPoint2(1, "CreepTumorBurrowed", 0, gv_p02_ZERG, RegionGetCenter(RegionFromId(51)));
Wait(30.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:492
lv_region = gv_rescuablesRegions[lv_int1][lv_int2];
libNtve_gf_AddUnitGroupToUnitGroup(gv_nextRescuableGroup, lv_unitgroup);
UnitGroupClear(gv_nextRescuableGroup);
if ((UnitGroupCount(gv_rescuableUnitGroup[lv_int1][lv_int2], c_unitCountAlive) == 0)) {
libCamp_gf_CreateDropPod(libCamp_ge_DropPodRace_Terran, RegionGetCenter(lv_region), lv_unitgroup, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:2880
if ((UnitGroupCount(UnitGroup(null, gv_p01_USER, RegionCircle(UnitGetPosition(auto8C24BA30_var), 2.5), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), c_unitCountAlive) >= 1) && (UnitIsAlive(auto8C24BA30_var) == true)) {
libNtve_gf_AddUnitGroupToUnitGroup(gv_rescuableUnitGroup[lv_a][lv_b], lv_unitGroup);
UnitGroupClear(gv_rescuableUnitGroup[lv_a][lv_b]);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:4999
AIAttackWaveUseGroup(gv_p10_ZERG_WHITEHIVE, lv_waveUnits);
AIAttackWaveSend(gv_p10_ZERG_WHITEHIVE, 0, false);
UnitGroupClear(lv_waveUnits);
Wait(lv_cooldown, c_timeGame);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:3646
gf_Swap(gv_tHEONESWANN, UnitFromId(353));
gf_Swap(gv_tHEONETYCHUS, UnitFromId(355));
UnitGroupClear(gv_incappedHeroes);
libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
auto66ECCECE_g = gv_nonHeroicDudes;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:5578
gf_Swap(gv_tHEONESWANN, UnitFromId(357));
gf_Swap(gv_tHEONETYCHUS, UnitFromId(359));
UnitGroupClear(gv_incappedHeroes);
libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
auto55057224_g = gv_nonHeroicDudes;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7514
gf_Swap(gv_tHEONESWANN, UnitFromId(41));
gf_Swap(gv_tHEONETYCHUS, UnitFromId(46));
UnitGroupClear(gv_incappedHeroes);
libNtve_gf_SendActorMessageToUnit(gv_tHEONERAYNOR, "RefSet ::global.RaynorCommando ::Self");
auto4CE13BAA_g = gv_nonHeroicDudes;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:9691
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
RegionPlayableMapSet(RegionFromId(127));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10075
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
TriggerExecute(gt__2InitBroodchamber, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10414
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
RegionPlayableMapSet(RegionFromId(126));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10862
}
gv_inCinematic = false;
UnitGroupClear(gv_cinematicHiddenUnitGroup);
TriggerExecute(gt__3InitBroodchamber, true, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11431
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TValerian02AMusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
lv_fadeDuration = 0.5;
UnitGroupClear(gv_cinematicHiddenUnitGroup);
gv_inCinematic = false;
libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11930
lv_fadeDuration = 1.0;
}
UnitGroupClear(gv_cinematicHiddenUnitGroup);
libNtve_gf_CreateModelAtPoint("QueenDeath", PointFromId(2242));
libNtve_gf_PlayAnimation(libNtve_gf_ActorLastCreated(), c_animNameDefault, "Dead", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3001
if ((TimerGetRemaining(lv_pingTimeout) == 0.0)) {
UnitGroupClear(gv_airPingGroup);
UnitGroupClear(gv_airPingGroupBehind);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:3002
if ((TimerGetRemaining(lv_pingTimeout) == 0.0)) {
UnitGroupClear(gv_airPingGroup);
UnitGroupClear(gv_airPingGroupBehind);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9344
CreepModify(PointFromId(1643), 15.0, false, false);
CreepModify(PointFromId(1644), 15.0, false, false);
UnitGroupClear(lv_cleanupunitgroup);
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p4_RUNOUT_ZERG, RegionEntireMap(), UnitFilter(0, 0, 0, (1 << (c_targetFilterHidden - 32))), 0), lv_cleanupunitgroup);
autoCA234265_g = lv_cleanupunitgroup;
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1173
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(gv_rockBreakers, OrderTargetingUnitGroup(AbilityCommand("attack", 0), gv_playerUnits), c_orderQueueReplace);
UnitGroupClear(gv_rockBreakers);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1017
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupClear(gv_noxious);
UnitClearSelection(gv_pLAYER_01_USER);
UnitSetOwner(gv_startingUltralisk, gv_pLAYER_04_CAGED_ZERG, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2271
TriggerEnable(TriggerGetCurrent(), false);
gv_backupPoint = PointFromId(746);
UnitGroupClear(gv_streetUnits);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(34), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2322
gv_backupPoint = PointFromId(747);
TriggerExecute(gt_TransmissionThirdNukeQ, true, false);
UnitGroupClear(gv_streetUnits);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(46), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2421
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(914), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HotSTorrasque", 0, gv_pLAYER_01_USER, PointFromId(592));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2426
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(915), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HotSTorrasque", 0, gv_pLAYER_01_USER, PointFromId(592));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2431
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(231), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HotSTorrasque", 0, gv_pLAYER_01_USER, PointFromId(592));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2436
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(570), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:3262
VisRevealArea(gv_pLAYER_01_USER, RegionCircle(lv_pOINT, 2.0), 5.0, false);
UnitGroupAddUnitGroup(gv_finalDropGroup, lv_dROP_GROUP);
UnitGroupClear(lv_dROP_GROUP);
Wait(2.5, c_timeReal);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:9345
AIAttackWaveSend(gv_pLAYER_02_DOMINION, 0, false);
Wait(10.0, c_timeGame);
UnitGroupClear(lv_dropPodUnits);
libNtve_gf_UnitCreateFacingPoint(2, "Marine", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION, PointFromId(167), PointFromId(608));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropPodUnits);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:9458
AIAttackWaveSend(gv_pLAYER_02_DOMINION, 0, false);
Wait(10.0, c_timeGame);
UnitGroupClear(lv_dropPodUnits);
TechTreeUpgradeAddLevel(gv_pLAYER_02_DOMINION, "SiegeTech", 1);
libNtve_gf_UnitCreateFacingPoint(1, "SiegeTank", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION, PointFromId(167), PointFromId(608));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10389
UnitRemove(auto3D641543_var);
}
UnitGroupClear(gv_cinematicTempUnits);
UnitPauseAll(false);
UnitSetPosition(gv_slivan, PointFromId(3679), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10820
UnitRemove(auto04BFF4BB_var);
}
UnitGroupClear(gv_cinematicTempUnits);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
libSwaC_gf_ResetHeroAbilityCooldowns(libSwaC_ge_HeroUnit_Kerrigan);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:10895
UnitRemove(auto6A2FDF28_var);
}
UnitGroupClear(gv_cinematicTempUnits);
UnitSetPosition(gv_kerrigan, PointFromId(2766), false);
libNtve_gf_MakeUnitFacePoint(gv_kerrigan, UnitGetPosition(gv_yagdra), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11251
}
UnitGroupClear(gv_cinematicTempUnits);
UnitBehaviorRemove(gv_kerrigan, "KerriganWalk", 1);
UnitIssueOrder(gv_kraith, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11340
SoundStop(gv_introSound1, true);
UnitGroupClear(gv_cinematicTempUnits);
UnitSetPosition(gv_kerrigan, PointFromId(1368), false);
libNtve_gf_MakeUnitFacePoint(gv_kerrigan, UnitGetPosition(gv_kraith), 0.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11750
}
UnitGroupClear(gv_cinematicTempUnits);
UnitBehaviorRemove(gv_kerrigan, "KerriganWalk", 1);
UnitIssueOrder(gv_slivan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(3702)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:11841
TriggerStop(gt_SlivanIntroAnimations);
libNtve_gf_ClearAnimation(libNtve_gf_MainActorofUnit(gv_slivan), c_animNameDefault);
UnitGroupClear(gv_cinematicTempUnits);
UnitIssueOrder(gv_slivan, OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(3702)), c_orderQueueReplace);
UnitSetPosition(gv_kerrigan, PointFromId(455), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:12279
}
UnitGroupClear(gv_cinematicTempUnits);
libSwaC_gf_ResetHeroAbilityCooldowns(libSwaC_ge_HeroUnit_Kerrigan);
autoA022F4BE_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:12361
SoundStop(gv_zurvanStingerFade, true);
SoundStop(gv_zurvanRockSound, true);
UnitGroupClear(gv_cinematicTempUnits);
if ((gv_zurvanRangedMoved == false)) {
auto9960417C_g = UnitGroup(null, gv_pLAYER_01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3658
gv_currentWave = WaveLastCreated();
Wait(60.0, c_timeAI);
UnitGroupClear(gv_currentWaveUnitGroup);
UnitGroupAddUnitGroup(gv_currentWaveUnitGroup, AIWaveGetUnits(gv_currentWave));
AISetGroupNotUsableInWaves(gv_currentWaveUnitGroup, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3748
gv_currentWave = WaveLastCreated();
Wait(gv_waveBuildTime, c_timeAI);
UnitGroupClear(gv_currentWaveUnitGroup);
UnitGroupAddUnitGroup(gv_currentWaveUnitGroup, AIWaveGetUnits(gv_currentWave));
AISetGroupNotUsableInWaves(gv_currentWaveUnitGroup, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:3998
gv_currentWave = WaveLastCreated();
Wait(gv_waveBuildTime, c_timeGame);
UnitGroupClear(gv_currentWaveUnitGroup);
UnitGroupAddUnitGroup(gv_currentWaveUnitGroup, AIWaveGetUnits(gv_currentWave));
AISetGroupNotUsableInWaves(gv_currentWaveUnitGroup, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:4268
gv_currentWave = WaveLastCreated();
Wait(gv_waveBuildTime, c_timeGame);
UnitGroupClear(gv_currentWaveUnitGroup);
UnitGroupAddUnitGroup(gv_currentWaveUnitGroup, AIWaveGetUnits(gv_currentWave));
AISetGroupNotUsableInWaves(gv_currentWaveUnitGroup, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:4363
gv_currentWave = WaveLastCreated();
Wait(gv_waveBuildTime, c_timeGame);
UnitGroupClear(gv_currentWaveUnitGroup);
UnitGroupAddUnitGroup(gv_currentWaveUnitGroup, AIWaveGetUnits(gv_currentWave));
AISetGroupNotUsableInWaves(gv_currentWaveUnitGroup, true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1017
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupClear(gv_noxious);
UnitClearSelection(gv_pLAYER_01_USER);
UnitSetOwner(gv_startingUltralisk, gv_pLAYER_04_CAGED_ZERG, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2271
TriggerEnable(TriggerGetCurrent(), false);
gv_backupPoint = PointFromId(746);
UnitGroupClear(gv_streetUnits);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(34), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2322
gv_backupPoint = PointFromId(747);
TriggerExecute(gt_TransmissionThirdNukeQ, true, false);
UnitGroupClear(gv_streetUnits);
UnitGroupLoopBegin(UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(46), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
while (!UnitGroupLoopDone()) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2421
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(914), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HotSTorrasque", 0, gv_pLAYER_01_USER, PointFromId(592));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2426
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(915), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HotSTorrasque", 0, gv_pLAYER_01_USER, PointFromId(592));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2431
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(231), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
Wait(0.5, c_timeGame);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "HotSTorrasque", 0, gv_pLAYER_01_USER, PointFromId(592));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2436
UnitGroupAddUnitGroup(lv_dropUnits, UnitLastCreatedGroup());
libSwaC_gf_CreateDropPod(1, PointFromId(570), lv_dropUnits, false, gv_pLAYER_01_USER);
UnitGroupClear(lv_dropUnits);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2map — MapScript.galaxy:3262
VisRevealArea(gv_pLAYER_01_USER, RegionCircle(lv_pOINT, 2.0), 5.0, false);
UnitGroupAddUnitGroup(gv_finalDropGroup, lv_dROP_GROUP);
UnitGroupClear(lv_dROP_GROUP);
Wait(2.5, c_timeReal);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:9345
AIAttackWaveSend(gv_pLAYER_02_DOMINION, 0, false);
Wait(10.0, c_timeGame);
UnitGroupClear(lv_dropPodUnits);
libNtve_gf_UnitCreateFacingPoint(2, "Marine", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION, PointFromId(167), PointFromId(608));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), lv_dropPodUnits);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:9458
AIAttackWaveSend(gv_pLAYER_02_DOMINION, 0, false);
Wait(10.0, c_timeGame);
UnitGroupClear(lv_dropPodUnits);
TechTreeUpgradeAddLevel(gv_pLAYER_02_DOMINION, "SiegeTech", 1);
libNtve_gf_UnitCreateFacingPoint(1, "SiegeTank", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION, PointFromId(167), PointFromId(608));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10389
UnitRemove(auto3D641543_var);
}
UnitGroupClear(gv_cinematicTempUnits);
UnitPauseAll(false);
UnitSetPosition(gv_slivan, PointFromId(3679), false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:10820
UnitRemove(auto04BFF4BB_var);
}
UnitGroupClear(gv_cinematicTempUnits);
UnitIssueOrder(gv_kerrigan, Order(AbilityCommand("move", 2)), c_orderQueueReplace);
libSwaC_gf_ResetHeroAbilityCooldowns(libSwaC_ge_HeroUnit_Kerrigan);