# Set Restart Loading Screen Tip
Grammar — Set the restart loading screen tip to help
Flags —Native
|Action
Sets the loading screen tip to use when restarting the current map.
# Arguments
text
— Help
Returns — void
native void UISetRestartLoadingScreen(text help);
# Related
Category: UI / Transitions
- Set Next Movie —
void
— MoviePlayAfterGame - Set Next Loading Screen —
void
— UISetNextLoadingScreen - Set Next Loading Screen Image Scale —
void
— UISetNextLoadingScreenImageScale - Set Next Loading Screen Text Position —
void
— UISetNextLoadingScreenTextPosition - Set Restart Loading Screen Tip —
void
— UISetRestartLoadingScreen - Game Credits Finished —
void
— TriggerAddEventGameCreditsFinished
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4576
Wait(2.0, c_timeGame);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"));
gv_patrolWaveSpawnedTop = true;
while (!((libNtve_gf_UnitGroupIsDead(gv_patrolTop) == true))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4661
Wait(2.0, c_timeGame);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"));
gv_patrolWaveSpawnedBottom = true;
while (!((libNtve_gf_UnitGroupIsDead(gv_patrolBottom) == true))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4731
Wait(2.0, c_timeGame);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"));
gv_patrolWaveSpawnedSingle = true;
while (!((libNtve_gf_UnitGroupIsDead(gv_patrolSingle) == true))) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1451
TriggerEnable(TriggerGetCurrent(), false);
gv_miraHanContractBought = true;
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner02", "Loading Screen Restart 2"));
TriggerEnable(gt_OrlanMineralCount, false);
TriggerEnable(gt_MiraHanDestroyed, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8168
}
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner05S", "Loading Screen Restart 2"));
TriggerExecute(gt_InitEscape, true, false);
gv_hercules = UnitFromId(492);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1846
UnitKill(UnitFromId(572));
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TTychus01", "Loading Screen Restart 2"));
TriggerExecute(gt_ObjectiveGettotheArtifactComplete, true, false);
TriggerExecute(gt_ArtifactShieldActivation, true, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:7871
libNtve_gf_KillModel(gv_actorNydusTarget02);
libNtve_gf_KillModel(gv_actorNydusTarget03);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian01", "Loading Screen Restart 2"));
TriggerStop(gt_Fire01);
TimerPause(gv_dropPodTimer, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7592
}
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian02A", "Loading Screen Restart 2"));
TriggerEnable(gt_StetmannOOMQ, true);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:796
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_zerglingRush);
TriggerExecute(gt_ZergFrenzyTimerInitialization, true, false);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TZeratul03", "Loading Screen Restart 2"));
TriggerEnable(gt_AfterZerglingAttack, true);
TriggerExecute(gt_AfterZerglingAttackFailsafe, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4576
Wait(2.0, c_timeGame);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"));
gv_patrolWaveSpawnedTop = true;
while (!((libNtve_gf_UnitGroupIsDead(gv_patrolTop) == true))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4661
Wait(2.0, c_timeGame);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"));
gv_patrolWaveSpawnedBottom = true;
while (!((libNtve_gf_UnitGroupIsDead(gv_patrolBottom) == true))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4731
Wait(2.0, c_timeGame);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"));
gv_patrolWaveSpawnedSingle = true;
while (!((libNtve_gf_UnitGroupIsDead(gv_patrolSingle) == true))) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:1451
TriggerEnable(TriggerGetCurrent(), false);
gv_miraHanContractBought = true;
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner02", "Loading Screen Restart 2"));
TriggerEnable(gt_OrlanMineralCount, false);
TriggerEnable(gt_MiraHanDestroyed, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8168
}
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner05S", "Loading Screen Restart 2"));
TriggerExecute(gt_InitEscape, true, false);
gv_hercules = UnitFromId(492);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:1846
UnitKill(UnitFromId(572));
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus01MusicAlt", c_soundtrackCueAny, c_soundtrackIndexAny, true);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TTychus01", "Loading Screen Restart 2"));
TriggerExecute(gt_ObjectiveGettotheArtifactComplete, true, false);
TriggerExecute(gt_ArtifactShieldActivation, true, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:7871
libNtve_gf_KillModel(gv_actorNydusTarget02);
libNtve_gf_KillModel(gv_actorNydusTarget03);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian01", "Loading Screen Restart 2"));
TriggerStop(gt_Fire01);
TimerPause(gv_dropPodTimer, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:7592
}
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian02A", "Loading Screen Restart 2"));
TriggerEnable(gt_StetmannOOMQ, true);
Wait(1.0, c_timeReal);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:796
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_zerglingRush);
TriggerExecute(gt_ZergFrenzyTimerInitialization, true, false);
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TZeratul03", "Loading Screen Restart 2"));
TriggerEnable(gt_AfterZerglingAttack, true);
TriggerExecute(gt_AfterZerglingAttackFailsafe, true, false);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8400
if ((lp_nextMission == libCamp_ge_MapID_MapTArcade)) {
if ((lp_restart == true)) {
UISetRestartLoadingScreen(StringExternal("Param/Value/lib_Camp_486A5433"));
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:8409
else {
if ((lp_restart == true)) {
UISetRestartLoadingScreen(lv_help);
}
else {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:13213
}
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)));
return ;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignLib.galaxy:6865
// Implementation
if ((lp_restart == true)) {
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)));
return ;
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:3019
// Implementation
if ((lp_restart == true)) {
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)));
return ;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:6335
// Implementation
if ((lp_restart == true)) {
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)));
return ;
}