# Set Restart Loading Screen Tip

Grammar — Set the restart loading screen tip to help
FlagsNative | Action

Sets the loading screen tip to use when restarting the current map.

# Arguments

  • text — Help

Returns — void

native void UISetRestartLoadingScreen(text help);

Category: UI / Transitions

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L4576
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"))
// L4661
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"))
// L4731
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"))
// L1451
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner02", "Loading Screen Restart 2"))
// L8168
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner05S", "Loading Screen Restart 2"))
// L1846
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TTychus01", "Loading Screen Restart 2"))
// L7871
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian01", "Loading Screen Restart 2"))
// L7592
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian02A", "Loading Screen Restart 2"))
// L796
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TZeratul03", "Loading Screen Restart 2"))
// L4576
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"))
// L4661
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"))
// L4731
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner01", "Loading Screen Restart 2"))
// L1451
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner02", "Loading Screen Restart 2"))
// L8168
UISetRestartLoadingScreen(ConversationDataStateText("Maps|THorner05S", "Loading Screen Restart 2"))
// L1846
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TTychus01", "Loading Screen Restart 2"))
// L7871
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian01", "Loading Screen Restart 2"))
// L7592
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TValerian02A", "Loading Screen Restart 2"))
// L796
UISetRestartLoadingScreen(ConversationDataStateText("Maps|TZeratul03", "Loading Screen Restart 2"))

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L8400
UISetRestartLoadingScreen(StringExternal("Param/Value/lib_Camp_486A5433"))
// L8409
UISetRestartLoadingScreen(lv_help)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L13213
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)))

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L6865
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)))

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L3019
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)))

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L6335
UISetRestartLoadingScreen(StringExternal(CatalogFieldValueGet(c_gameCatalogMap, lp_nextMap, "LoadingHelpRestart", c_playerAny)))