# Sound Link
Grammar — Sound link from sound ID soundId at index soundIndex
Flags —Native
|Function
Returns a Sound Link for a given sound ID and asset index. Sound Links are used to refer to specific sounds. Sound links are comprised of a sound ID (to identify the sound data entry) and an asset index (to identify the asset within that data entry).
# Arguments
string
<gamelink::Sound> — Sound IDint
— Asset Index
Returns — soundlink
native soundlink SoundLink(string soundId, int soundIndex);
# Related
Category: Sound / Sound Properties
- Sound Asset Index —
int
— SoundLinkAsset - Sound ID —
string
<gamelink::Sound> — SoundLinkId - Sound Link —
soundlink
— SoundLink - Sound Subtitle Text —
text
— SoundSubtitleText - Sound Portrait Model —
string
<gamelink::Model> — SoundPortraitModel - Sound Duration —
fixed
— SoundLengthSync - Mark Sound For Duration Preload — macro
- Query Sound Duration —
void
— SoundLengthQuery - Wait For Sound Durations —
void
— SoundLengthQueryWait
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:656
}
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("LostViking_Thrust", 0), PlayerGroupAll(), 100.0, 0.0);
lv_pos = UnitGetPosition(gv_viking);
auto9DCA9D7B_ae = 50;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1062
bool auto_gf_Level2ScourgeSound_TriggerFunc (bool testConds, bool runActions) {
// Implementation
SoundPlay(SoundLink("Mutalisk_Attack", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1064
SoundPlay(SoundLink("Mutalisk_Attack", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1066
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
Wait(0.5, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 5), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1068
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
Wait(0.5, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 5), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2306
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2333
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3199
// Implementation
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicBossFightIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
libCamp_gf_CreateDialogInGrid(40.0, 10.0, c_anchorCenter, 0.0, -2.5, false);
lv_dlg = DialogLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4708
lv_birth = libNtve_gf_ActorLastCreated();
ActorSend(lv_birth, "SetTeamColor 0,66,255 0,66,255");
SoundPlayAtPoint(SoundLink("LostViking_CarrierBirth", -1), PlayerGroupAll(), lv_spawnLoc, 8.0, 100.0, 0.0);
Wait(6.667, c_timeGame);
libNtve_gf_CreateUnitsAtPoint2(1, "SS_CarrierBoss", 0, gv_p2_ENEMY, lv_spawnLoc);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:5224
}
UnitSetTeamColorIndex(gv_boss, 1);
SoundPlayOnUnit(SoundLink("Ultralisk_Roar", 0), PlayerGroupAll(), gv_boss, 0.0, 100.0, 0.0);
libNtve_gf_MakeUnitInvulnerable(gv_boss, true);
gf_PrepareUnitForShooterGame(gv_boss);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:966
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson01Swann00046", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Swann00046", -1), c_transmissionDurationAdd, 1.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1569
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson01Hanson00001", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00001", -1), c_transmissionDurationAdd, 1.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
gv_missionPhase = ge_PRESET_MissionPhase_Escort;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1793
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/5F1585BF"));
// Transmission - SoundLink("THanson01Raynor00006", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Raynor00006", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2008
if ((TriggerGetExecCount(TriggerGetCurrent()) == 0)) {
// Transmission - SoundLink("THanson01Hanson00071", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00071", -1), c_transmissionDurationAdd, 0.0, true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2014
if (auto81F08AA6_val == 1) {
// Transmission - SoundLink("THanson01Hanson00035", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00035", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (auto81F08AA6_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2018
else if (auto81F08AA6_val == 2) {
// Transmission - SoundLink("THanson01Hanson00029", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00029", -1), c_transmissionDurationAdd, 0.0, true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2063
if (auto39F001BB_val == 1) {
// Transmission - SoundLink("THanson01Hanson00082", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00082", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (auto39F001BB_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2067
else if (auto39F001BB_val == 2) {
// Transmission - SoundLink("THanson01Hanson00004", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00004", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (auto39F001BB_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2071
else if (auto39F001BB_val == 3) {
// Transmission - SoundLink("THanson01Hanson00029", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00029", -1), c_transmissionDurationAdd, 0.0, true);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2115
if (auto7E51F54B_val == 1) {
// Transmission - SoundLink("THanson01Hanson00034", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00034", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (auto7E51F54B_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:335
gv_nightDefenderPingUnit = lp_attackedStructure;
TriggerExecute(gt_NightDefenderPing, true, false);
SoundPlayAtPoint(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), UnitGetPosition(lp_attackedStructure), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 5, 6), "InfestedCivilian", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:338
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 5, 6), "InfestedCivilian", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
SoundPlayAtPoint(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), UnitGetPosition(lp_attackedStructure), 0.0, 100.0, 0.0);
if ((gv_infestedBuildingsKilled < 50)) {
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(2, 2, 3, 4), "InfestedTerranCampaign", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2092
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson02Tychus00003", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Tychus00003", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2106
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson02Tychus00004", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Tychus00004", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2638
lv_factory = UnitLastCreated();
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2646
lv_factory = UnitLastCreated();
UnitSetPropertyFixed(lv_factory, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_factory, 3.25, 2.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3268
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson02Raynor00010", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Raynor00010", -1), c_transmissionDurationAdd, 0.0, true);
// Transmission - SoundLink("THanson02Tychus00020", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Tychus00020", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3270
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Raynor00010", -1), c_transmissionDurationAdd, 0.0, true);
// Transmission - SoundLink("THanson02Tychus00020", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Tychus00020", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3308
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson02Raynor00033", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Raynor00033", -1), c_transmissionDurationAdd, 1.0, true);
// Transmission - SoundLink("THanson02Tychus00018", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Tychus00018", -1), c_transmissionDurationAdd, 1.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:3310
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Raynor00033", -1), c_transmissionDurationAdd, 1.0, true);
// Transmission - SoundLink("THanson02Tychus00018", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson02Tychus00018", -1), c_transmissionDurationAdd, 1.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1164
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(gv_purifier), 6.0), 10.0, false);
libNtve_gf_AttachModelToUnit(gv_purifier, "MothershipTeleportIn", "Ref_Center");
SoundPlayAtPoint(SoundLink("Mothership_Birth", -1), PlayerGroupAll(), UnitGetPosition(gv_purifier), 0.0, 100.0, 0.0);
Wait(1.5, c_timeGame);
libNtve_gf_ShowHideUnit(gv_purifier, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1299
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/BFCA447F"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03AHorner00003", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1299
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/BFCA447F"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03AHorner00003", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1399
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/BF5546F5"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03AHanson00009", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1399
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/BF5546F5"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03AHanson00009", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1509
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/D1A1218F"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03AHorner00008", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1509
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/D1A1218F"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03AHorner00008", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1623
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/F6DE8350"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03ARaynor00005", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1623
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/F6DE8350"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03ARaynor00005", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1730
UnitForceStatusBar(gv_purifier, true);
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/CCF54A48"), null, gv_purifier);
lv_aLERT_WAIT_TIME = (SoundLengthSync(SoundLink("THanson03ARaynor00006", -1)) + SoundLengthSync(SoundLink("UI_TerranKlaxonAlert", -1)));
Wait((gv_pOWER_UP_TIME - lv_aLERT_WAIT_TIME), c_timeGame);
if ((UnitIsAlive(gv_purifier) == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:607
gv_infestationDefenderUnit[lp_colonyIndex][lp_defenderIndex] = UnitLastCreated();
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), gv_infestationDefenderLocation[lp_colonyIndex][lp_defenderIndex]), c_orderQueueReplace);
SoundPlayOnUnit(SoundLink("Overlord_Unload", -1), PlayerGroupAll(), lp_overlord, 0.0, 100.0, 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:705
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:714
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:723
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1592
}
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("Event_Hanson02ZombieHowl", -1), PlayerGroupAll(), 100.0, 0.0);
autoFC259E5F_val = lv_colonyIndex;
if (autoFC259E5F_val == ge_ColonyIndex_Base1Green) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1747
gv_twoBaseWarningPlayed = true;
// Transmission - SoundLink("THanson03BHorner00027", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00027", -1), c_transmissionDurationAdd, 0.0, true);
break;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1755
if (autoB8001AB1_val == ge_ColonyIndex_Base1Green) {
// Transmission - SoundLink("THanson03BHorner00034", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00034", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (autoB8001AB1_val == ge_ColonyIndex_Base2Pink) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1759
else if (autoB8001AB1_val == ge_ColonyIndex_Base2Pink) {
// Transmission - SoundLink("THanson03BHorner00026", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00026", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (autoB8001AB1_val == ge_ColonyIndex_Base3Purple) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1763
else if (autoB8001AB1_val == ge_ColonyIndex_Base3Purple) {
// Transmission - SoundLink("THanson03BHorner00033", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00033", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (autoB8001AB1_val == ge_ColonyIndex_Base4Red) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1767
else if (autoB8001AB1_val == ge_ColonyIndex_Base4Red) {
// Transmission - SoundLink("THanson03BHorner00026", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson03BHorner00026", -1), c_transmissionDurationAdd, 0.0, true);
}
else if (autoB8001AB1_val == ge_ColonyIndex_Base5White) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2616
}
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_trainCarToAnimate_LOCAL), c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("SiegeTank_Explode", -1), PlayerGroupAll(), lv_trainCarToAnimate_LOCAL, 0.0, 100.0, 0.0);
Wait(1.0, c_timeGame);
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3548
}
SoundPlay(SoundLink("UI_TerranPing", 0), PlayerGroupAll(), 100.0, 0.0);
autoB0156E47_ae = gv_numberOfTrains;
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3589
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00041", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00041", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3599
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00038", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00038", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3609
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00039", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00039", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3619
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00040", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00040", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3629
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00017", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00017", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerExecute(gt_FireontheMoveTipQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3640
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00009", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00009", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3650
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
// Transmission - SoundLink("THorner01Adjutant00018", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Adjutant00018", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3722
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner01Horner00011", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00011", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1376
BoardItemSetIcon(gv_merc_Contract_Price_Board, 1, 4, "Assets\\Textures\\icon-mineral-zerg.dds", false);
BoardMinimizeShow(gv_merc_Contract_Price_Board, PlayerGroupAll(), false);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerEnable(gt_OrlanMineralCount, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1464
UnitClearInfoText(UnitFromId(767));
BoardDestroy(gv_merc_Contract_Price_Board);
SoundPlay(SoundLink("UI_TechConsole_Purchase", -1), PlayerGroupAll(), 100.0, 0.0);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSubtract, gv_mERC_CONTRACT_PRICE);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_MIRA_HAN, libNtve_ge_AllianceSetting_AllyWithSharedVision);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3718
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner02Raynor00001", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Raynor00001", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3764
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner02Horner00016", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Horner00016", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3841
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner02Horner00010", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Horner00010", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3929
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("IncomingTransmission", -1)), c_timeReal);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3930
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
SoundPlay(SoundLink("IncomingTransmission", -1), PlayerGroupAll(), 100.0, 0.0);
Wait(SoundLengthSync(SoundLink("IncomingTransmission", -1)), c_timeReal);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/4950C282"), null, PointFromId(1243));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3934
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/4950C282"), null, PointFromId(1243));
// Transmission - SoundLink("THorner02Han00017", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Han00017", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupVehiclesVulture, gv_p01_USER);
// Transmission - SoundLink("THorner02Tychus00023", -1)
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3937
libCamp_gf_EnableCampaignTechUnit(true, libCamp_ge_StoryTechGroup_StoryTechGroupVehiclesVulture, gv_p01_USER);
// Transmission - SoundLink("THorner02Tychus00023", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Tychus00023", -1), c_transmissionDurationAdd, 0.0, true);
// Transmission - SoundLink("THorner02Raynor00024", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Raynor00024", -1), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3939
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Tychus00023", -1), c_transmissionDurationAdd, 0.0, true);
// Transmission - SoundLink("THorner02Raynor00024", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner02Raynor00024", -1), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerExecute(gt_NewUnitVultureTipQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:790
if ((gv_initialOrderGiven == false)) {
UnitIssueOrder(UnitFromId(4), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(155)), c_orderQueueReplace);
SoundPlayOnUnit(SoundLink("THorner03BriefingTychus00019", -1), PlayerGroupAll(), UnitFromId(4), 0.0, 100.0, 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1001
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner03Tychus00030", -1)
libCamp_gf_SendTransmissionCampaign(UnitFromId(4), SoundLink("THorner03Tychus00030", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1387
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
Wait(6.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1565
lv_starport = UnitLastCreated();
UnitSetPropertyFixed(lv_starport, c_unitPropHeight, 10.0);
SoundPlay(SoundLink("Ghost_DropPodImpact", -1), PlayerGroupAll(), 100.0, 0.0);
UnitSetHeight(lv_starport, 3.25, 2.0);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1626
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner03Tychus00037", 0)
libCamp_gf_SendTransmissionCampaign(UnitFromId(2), SoundLink("THorner03Tychus00037", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1632
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner03Tychus00009", 0)
libCamp_gf_SendTransmissionCampaign(UnitFromId(2), SoundLink("THorner03Tychus00009", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
Wait(2.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1639
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner03Tychus00010", 0)
libCamp_gf_SendTransmissionCampaign(UnitFromId(2), SoundLink("THorner03Tychus00010", 0), c_transmissionDurationAdd, 0.0, true);
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2030
TriggerEnable(TriggerGetCurrent(), false);
UnitGroupIssueOrder(UnitGroup(null, gv_p04_DOMINION_INFANTRY_A, RegionFromId(22), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), OrderTargetingPoint(AbilityCommand("attack", 0), UnitGetPosition(UnitFromId(2))), c_orderQueueReplace);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoDB1C39FB_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(13), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDB1C39FB_u = UnitGroupCount(autoDB1C39FB_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2269
TriggerEnable(TriggerGetCurrent(), false);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
auto846B43D4_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(14), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto846B43D4_u = UnitGroupCount(auto846B43D4_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:2529
TriggerEnable(TriggerGetCurrent(), false);
UnitAbilityEnable(UnitFromId(2), "OdinBarrage", true);
SoundPlay(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), 100.0, 0.0);
autoE78DF35B_g = UnitGroup("DestructibleBullhornLights", c_playerAny, RegionFromId(15), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoE78DF35B_u = UnitGroupCount(autoE78DF35B_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:476
lv_text2 = FixedToText(lv_realCurrent, 0);
lv_text3 = StringExternal("Param/Value/E4408F4A");
SoundPlay(SoundLink("TUI_StarmapMenuPopup", -1), PlayerGroupAll(), 100.0, 0.0);
autoE4CDAE9A_n = (100 - gv_transmissionProgress[lp_index]);
for (autoE4CDAE9A_i = 1; autoE4CDAE9A_i <= autoE4CDAE9A_n; autoE4CDAE9A_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:487
auto0BECB369_val = RandomInt(1, 3);
if (auto0BECB369_val == 1) {
SoundPlay(SoundLink("TUI_ArmoryConsoleExit", -1), PlayerGroupAll(), 100.0, 0.0);
}
else if (auto0BECB369_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:490
}
else if (auto0BECB369_val == 2) {
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
}
else if (auto0BECB369_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:493
}
else if (auto0BECB369_val == 3) {
SoundPlay(SoundLink("TUI_ArmoryConsoleSelect", -1), PlayerGroupAll(), 100.0, 0.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:515
BoardItemSetText(gv_uploadBoard, 2, lp_index, StringExternal("Param/Value/8F385175"));
TextTagCreate(StringExternal("Param/Value/4111D2AB"), 30, UnitGetPosition(lp_unit), 2.0, true, false, PlayerGroupAll());
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
TextTagSetVelocity(TextTagLastCreated(), 0.75, 90.0);
TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:679
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00025", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00025", 0), 0.0, c_transmissionDurationAdd, false);
gv_statueTransmission01 = TransmissionLastSent();
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:690
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00001", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00001", 0), 0.0, c_transmissionDurationAdd, false);
gv_statueTransmission02 = TransmissionLastSent();
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:701
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00032", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00032", 0), 0.0, c_transmissionDurationAdd, false);
gv_statueTransmission03 = TransmissionLastSent();
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:712
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00033", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00033", 0), 0.0, c_transmissionDurationAdd, false);
gv_statueTransmission04 = TransmissionLastSent();
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:723
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00026", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00026", 0), 0.0, c_transmissionDurationAdd, false);
gv_statueTransmission05 = TransmissionLastSent();
TransmissionWait(TransmissionLastSent(), 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:299
gv_eggsGroup = UnitGroupEmpty();
gv_hybridGroup = UnitGroupEmpty();
gv_soundWarbotInitiateButton = SoundLink("UI_NavButtonSelect", -1);
gv_soundTerminalButtonPush = SoundLink("UI_Horner05sTerminalButton", -1);
gv_soundBeacon = SoundLink("Event_Horner05sTerminalActivation", -1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:300
gv_hybridGroup = UnitGroupEmpty();
gv_soundWarbotInitiateButton = SoundLink("UI_NavButtonSelect", -1);
gv_soundTerminalButtonPush = SoundLink("UI_Horner05sTerminalButton", -1);
gv_soundBeacon = SoundLink("Event_Horner05sTerminalActivation", -1);
gv_buttonComputer01SecurityCam = c_invalidDialogId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:301
gv_soundWarbotInitiateButton = SoundLink("UI_NavButtonSelect", -1);
gv_soundTerminalButtonPush = SoundLink("UI_Horner05sTerminalButton", -1);
gv_soundBeacon = SoundLink("Event_Horner05sTerminalActivation", -1);
gv_buttonComputer01SecurityCam = c_invalidDialogId;
gv_buttonComputer01DeactivateRightFloorGuns = c_invalidDialogId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1454
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorTossGrenade", -3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1530
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorPlasmaGun", -3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1606
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorTimeBomb", -1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1650
TextTagSetVelocity(TextTagLastCreated(), 2.0, 90.0);
UnitRemove(EventUnit());
SoundPlay(SoundLink("UI_ResourcePickup", 0), PlayerGroupAll(), 100.0, 0.0);
auto22FC4D74_g = UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto22FC4D74_u = UnitGroupCount(auto22FC4D74_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1912
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
SoundPlayAtPoint(SoundLink("UI_TerranKlaxonAlert", 0), PlayerGroupAll(), PointFromId(176), 0.0, 100.0, 0.0);
Wait(2.0, c_timeGame);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3199
gv_computer01AllDone = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("SupplyDepot_What", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3264
gv_computer01AllDone = true;
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
SoundPlay(SoundLink("SupplyDepot_What", 0), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_HideScreenButton(false, gv_hacking01OneDot);
libNtve_gf_HideScreenButton(false, gv_hacking02OneDot);