# Move Point
Grammar — Move p To pos|Point
Flags —Native
|Action
Moves a point to the specified position.
# Arguments
point
— Pointpoint
— Position
Returns — void
native void PointSet(point p1, point p2);
# Related
Category: Point / Creation And Modification
- [F] —
point
— Point From XYZ — ( libNtve_gf_PointFromXYZ ) - [F] —
point
— Point From XY — ( Point ) - [F] —
point
— Point From Name — ( PointFromName ) - [F] —
void
— Move Point — ( PointSet ) - [F] —
void
— Make Point Face Angle — ( PointSetFacing ) - [F] —
void
— Set Point Height — ( PointSetHeight )
# Examples
# campaigns/liberty.sc2campaign
// L6581
PointSet(PointFromId(267), PointFromId(159))
// L6581
PointSet(PointFromId(267), PointFromId(159))
// L948
PointSet(PointFromId(1914), PointFromId(13))
// L1504
PointSet(PointFromId(1914), gv_platformLocations[lv_nextLocation].lv_centerPoint)
// L948
PointSet(PointFromId(1914), PointFromId(13))
// L1504
PointSet(PointFromId(1914), gv_platformLocations[lv_nextLocation].lv_centerPoint)
# mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod
// L3766
PointSet(PointFromName("Start Location 0012"), PointFromName("Start Location 12 - 2"))
// L4069
PointSet(PointFromName("Start Location 0012"), PointFromName("Start Location 12 - 3"))
// L8379
PointSet(PointFromName("Start Location 0012"), PointFromName("Start Location 12 - 2"))
// L9020
PointSet(PointFromName("Start Location 0012"), PointFromName("Start Location 12 - 3"))
# mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod
// L1740
PointSet(libNPLD_gv_neutralPayload.lv_pathWaypoints_StartLocation, libMHmu_gv_elevator_Point)