# Point From XY
Grammar — Point(x, y)
Flags —Native
|Function
Returns a 2D location as a point. This allows you to specify any location on the map grid as a viable value for a point parameter.
# Arguments
fixed
— Xfixed
— Y
Returns — point
native point Point(fixed x, fixed y);
# Related
Category: Point / Creation And Modification
- Point From XYZ —
point
— libNtve_gf_PointFromXYZ - Point From XY —
point
— Point - Point From Name —
point
— PointFromName - Move Point —
void
— PointSet - Make Point Face Angle —
void
— PointSetFacing - Set Point Height —
void
— PointSetHeight
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:195
gv_terraTronArmAttackInterval = (0.375 - (gv_terraTronArmAttackIntervalSmall * 2.0));
gv_missileSpinnerFireTimer = TimerCreate();
gv_screenUpperBound = Point(140.0, 134.0);
gv_screenLowerBound = Point(116.0, 120.0);
gv_bGPaused = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:196
gv_missileSpinnerFireTimer = TimerCreate();
gv_screenUpperBound = Point(140.0, 134.0);
gv_screenLowerBound = Point(116.0, 120.0);
gv_bGPaused = true;
gv_activeBackgroundUnits = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:694
void gf_SpawnTrainingPowerups () {
// Implementation
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(1.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:696
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(1.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:698
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:700
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:702
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:704
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:706
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(18.5, -10.0)));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:708
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(18.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2442
SoundStop(gv_soundEmitterCheers, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdPanic", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
TriggerEnable(TriggerGetCurrent(), false);
gv_sneakAttackBegun = true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6330
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
gv_soundEmitterCheers = SoundLastPlayed();
autoB4C5CF69_g = UnitGroup(null, gv_p06_CIVILIANS, RegionFromId(17), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5576
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_midCinematicCompleted = false;
SoundPlayAtPoint(SoundLink("Emitter_CrowdSmallDiscussion", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
gv_crowdSoundEmitter = SoundLastPlayed();
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5598
Wait(2.5, c_timeReal);
SoundStop(gv_crowdSoundEmitter, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdGasp", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1615)), c_animNameDefault, "Attack", c_animFlagNonLooping, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("Marine_AttackLaunch", 6), PlayerGroupAll(), UnitFromId(1615), 10.0, 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4928
auto5CDEE1E7_var = UnitGroupUnitFromEnd(auto5CDEE1E7_g, auto5CDEE1E7_u);
if (auto5CDEE1E7_var == null) { break; }
UnitIssueOrder(auto5CDEE1E7_var, OrderTargetingPoint(AbilityCommand("move", 0), libNtve_gf_PointOffsetTowardsPoint(UnitGetPosition(auto5CDEE1E7_var), 1.0, Point(47.0, 77.0))), c_orderQueueReplace);
}
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(579), (SoundLengthSync(SoundLink("TRaynor02Adjutant00066", 0)) - 1.0), -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3711
lv_x2 = PointGetX(lp_source);
lv_y2 = PointGetY(lp_source);
lv_sourceAfterScaled = Point((lv_x1 + ((lv_x2 - lv_x1) * lp_xRatio)), (lv_y1 + ((lv_y2 - lv_y1) * lp_yRatio)));
lv_dis = DistanceBetweenPoints(lp_sourceCenter, lv_sourceAfterScaled);
lv_angel = AngleBetweenPoints(lp_sourceCenter, lv_sourceAfterScaled);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12557
// Implementation
gf_SceneRemoveCantinaTrophies();
lv_loc = Point(lp_x, lp_y);
lv_group = gf_SceneCantinaTrophiesUnitTypeGroup(lp_scene);
auto71FC91DE_g = lv_group;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:12781
// Implementation
gf_SceneRemoveLabTrophies();
lv_loc = Point(lp_x, lp_y);
lv_group = gf_SceneLabTrophiesUnitTypeGroup();
auto3846077A_g = lv_group;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:1293
lv_u = UnitGroupUnitFromEnd(autoE96914E3_g, autoE96914E3_u);
if (lv_u == null) { break; }
UnitIssueOrder(lv_u, OrderTargetingPoint(AbilityCommand("move", 0), Point(UnitGetCustomValue(lv_u, 1), UnitGetCustomValue(lv_u, 2))), c_orderQueueReplace);
if ((UnitGetCustomValue(lv_u, 0) == 1.0)) {
UnitIssueOrder(lv_u, Order(AbilityCommand("RedstoneLavaCritterBurrow", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2416
auto67BD9FEE_var = UnitGroupUnitFromEnd(auto67BD9FEE_g, auto67BD9FEE_u);
if (auto67BD9FEE_var == null) { break; }
if ((libNtve_gf_UnitInRegion(auto67BD9FEE_var, RegionCircle(Point(UnitGetCustomValue(auto67BD9FEE_var, 0), UnitGetCustomValue(auto67BD9FEE_var, 1)), 2.0)) == true)) {
if ((RandomInt(1, 40) == 1)) {
lv_randomPoint = RegionRandomPoint(RegionFromId(45));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2425
}
else {
UnitIssueOrder(auto67BD9FEE_var, OrderTargetingPoint(AbilityCommand("move", 0), Point(UnitGetCustomValue(auto67BD9FEE_var, 0), UnitGetCustomValue(auto67BD9FEE_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2663
auto0F10452F_var = UnitGroupUnitFromEnd(auto0F10452F_g, auto0F10452F_u);
if (auto0F10452F_var == null) { break; }
if ((libNtve_gf_UnitInRegion(auto0F10452F_var, RegionCircle(Point(UnitGetCustomValue(auto0F10452F_var, 0), UnitGetCustomValue(auto0F10452F_var, 1)), 2.0)) == true)) {
if ((RandomInt(1, 32) == 1)) {
lv_randomPoint = RegionRandomPoint(RegionFromId(47));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:2672
}
else {
UnitIssueOrder(auto0F10452F_var, OrderTargetingPoint(AbilityCommand("move", 0), Point(UnitGetCustomValue(auto0F10452F_var, 0), UnitGetCustomValue(auto0F10452F_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2223
libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
Wait(2.0, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(38.0, 86.0), 10.0), "Signal Nuked");
TriggerExecute(gt_ObjectiveDestroyUpdateMineralDepotQ, true, false);
TriggerExecute(gt_P1DoneQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3671
TriggerEnable(gt_P2BackupReapersQ, false);
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(157.0, 109.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(163.0, 103.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3673
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(157.0, 109.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(163.0, 103.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(148.0, 106.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3675
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(163.0, 103.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(148.0, 106.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(160.0, 96.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3677
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(148.0, 106.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(160.0, 96.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(142.0, 101.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3679
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(160.0, 96.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(142.0, 101.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(154.0, 89.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:3681
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(142.0, 101.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(154.0, 89.0), 2.0), "Signal Nuked");
TriggerExecute(gt_ObjectiveDestroyUpdateTerrazineRefineryQ, true, false);
TriggerExecute(gt_P2DoneQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2760
UnitSetCustomValue(EventUnit(), 0, PointGetX(lv_randomPoint));
UnitSetCustomValue(EventUnit(), 1, PointGetY(lv_randomPoint));
UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(EventUnit(), 0), UnitGetCustomValue(EventUnit(), 1))), c_orderQueueReplace);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2796
autoB111683E_var = UnitGroupUnitFromEnd(autoB111683E_g, autoB111683E_u);
if (autoB111683E_var == null) { break; }
if ((RegionContainsPoint(RegionCircle(Point(UnitGetCustomValue(autoB111683E_var, 0), UnitGetCustomValue(autoB111683E_var, 1)), 2.0), UnitGetPosition(autoB111683E_var)) == true)) {
lv_randomPoint = RegionRandomPoint(RegionFromId(62));
UnitSetCustomValue(autoB111683E_var, 0, PointGetX(lv_randomPoint));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:2803
else {
if ((RandomInt(1, 3) == 1)) {
UnitIssueOrder(autoB111683E_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(autoB111683E_var, 0), UnitGetCustomValue(autoB111683E_var, 1))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2362
lv_x = (PointGetX(lv_a) + (Cos(lv_facing) * 5.0));
lv_y = (PointGetY(lv_a) + (Sin(lv_facing) * 5.0));
gv_soundRegion = RegionCircle(Point(lv_x, lv_y), 1.0);
auto04D15821_ae = lv_di;
lv_i = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2368
lv_x = (PointGetX(lv_a) + (Cos(lv_facing) * (IntToFixed(lv_i) * 5.0)));
lv_y = (PointGetY(lv_a) + (Sin(lv_facing) * (IntToFixed(lv_i) * 5.0)));
RegionAddCircle(gv_soundRegion, true, Point(lv_x, lv_y), 3.0);
}
ActorRegionCreate(null, "LaserRegion", gv_soundRegion);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:837
lv_u = UnitGroupUnitFromEnd(auto705DA511_g, auto705DA511_u);
if (lv_u == null) { break; }
lv_homeLoc = Point(UnitGetCustomValue(lv_u, 0), UnitGetCustomValue(lv_u, 1));
if ((DistanceBetweenPoints(UnitGetPosition(lv_u), lv_homeLoc) > 10.0)) {
UnitIssueOrder(lv_u, OrderTargetingPoint(AbilityCommand("attack", 0), lv_homeLoc), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1132
lv_i = 0;
for ( ; ( (auto4CA18CCC_ai >= 0 && lv_i <= auto4CA18CCC_ae) || (auto4CA18CCC_ai < 0 && lv_i >= auto4CA18CCC_ae) ) ; lv_i += auto4CA18CCC_ai ) {
PlayerCreateEffectPoint(1, "WallOfFireDummy", Point(PointGetX(UnitGetPosition(gv_wALLOFFIRE)), ((IntToFixed(lv_i) * 3.5) + PointGetY(PointFromId(122)))));
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6809
auto4771A35A_var = UnitGroupUnitFromEnd(auto4771A35A_g, auto4771A35A_u);
if (auto4771A35A_var == null) { break; }
if ((libNtve_gf_UnitInRegion(auto4771A35A_var, RegionCircle(Point(UnitGetCustomValue(auto4771A35A_var, 0), UnitGetCustomValue(auto4771A35A_var, 1)), 1.0)) == true) && (RandomInt(1, 6) == 1)) {
lv_randomSpot = RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_zergRegion);
UnitSetCustomValue(auto4771A35A_var, 0, PointGetX(lv_randomSpot));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:6815
}
else {
UnitIssueOrder(auto4771A35A_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto4771A35A_var, 0), UnitGetCustomValue(auto4771A35A_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:6411
SoundPlay(SoundLink("Ultralisk_Ready", 0), PlayerGroupAll(), 300.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.125, 2.5, 100.0, 3.0);
RegionAttachToUnit(RegionFromId(106), gv_tHEONEOMEGALISK, Point(0.0, 0.0));
Wait(2.6, c_timeGame);
UnitIssueOrder(gv_tHEONEOMEGALISK, OrderTargetingUnit(AbilityCommand("attack", 0), UnitFromId(1889)), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:464
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
RegionAttachToUnit(RegionFromId(28), gv_leviathan, Point(0.0, 0.0));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4329
UnitSetCustomValue(UnitLastCreated(), 0, PointGetX(lv_randomPoint));
UnitSetCustomValue(UnitLastCreated(), 1, PointGetY(lv_randomPoint));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), Point(UnitGetCustomValue(UnitLastCreated(), 0), UnitGetCustomValue(UnitLastCreated(), 1))), c_orderQueueReplace);
UnitGroupAdd(lv_overlordAttackGroup, UnitLastCreated());
Wait(0.1, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4344
autoD6231E2F_var = UnitGroupUnitFromEnd(autoD6231E2F_g, autoD6231E2F_u);
if (autoD6231E2F_var == null) { break; }
if ((libNtve_gf_UnitInRegion(autoD6231E2F_var, RegionCircle(Point(UnitGetCustomValue(autoD6231E2F_var, 0), UnitGetCustomValue(autoD6231E2F_var, 1)), 1.0)) == true) && (UnitGroupCount(UnitCargoGroup(autoD6231E2F_var), c_unitCountAlive) == 0)) {
UnitIssueOrder(autoD6231E2F_var, Order(AbilityCommand("GenerateCreep", 0)), c_orderQueueReplace);
UnitGroupRemove(lv_overlordAttackGroup, autoD6231E2F_var);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:4349
}
else {
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), Point(UnitGetCustomValue(UnitLastCreated(), 0), UnitGetCustomValue(UnitLastCreated(), 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2440
}
else {
UnitIssueOrder(auto4B7AEACA_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto4B7AEACA_var, 0), UnitGetCustomValue(auto4B7AEACA_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:2869
}
else {
UnitIssueOrder(auto227EBC88_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto227EBC88_var, 0), UnitGetCustomValue(auto227EBC88_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3267
}
else {
UnitIssueOrder(auto76F80C67_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto76F80C67_var, 0), UnitGetCustomValue(auto76F80C67_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:3770
}
else {
UnitIssueOrder(auto28730EB2_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto28730EB2_var, 0), UnitGetCustomValue(auto28730EB2_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:6071
}
else {
UnitIssueOrder(auto394906C2_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto394906C2_var, 0), UnitGetCustomValue(auto394906C2_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7479
else {
UnitSetCustomValue(auto0685ADAD_var, 0, 0.0);
if ((DistanceBetweenPoints(UnitGetPosition(auto0685ADAD_var), Point(UnitGetCustomValue(auto0685ADAD_var, 1), UnitGetCustomValue(auto0685ADAD_var, 2))) <= DistanceBetweenPoints(UnitGetPosition(auto0685ADAD_var), Point(UnitGetCustomValue(auto0685ADAD_var, 3), UnitGetCustomValue(auto0685ADAD_var, 4))))) {
UnitIssueOrder(auto0685ADAD_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto0685ADAD_var, 3), UnitGetCustomValue(auto0685ADAD_var, 4))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7479
else {
UnitSetCustomValue(auto0685ADAD_var, 0, 0.0);
if ((DistanceBetweenPoints(UnitGetPosition(auto0685ADAD_var), Point(UnitGetCustomValue(auto0685ADAD_var, 1), UnitGetCustomValue(auto0685ADAD_var, 2))) <= DistanceBetweenPoints(UnitGetPosition(auto0685ADAD_var), Point(UnitGetCustomValue(auto0685ADAD_var, 3), UnitGetCustomValue(auto0685ADAD_var, 4))))) {
UnitIssueOrder(auto0685ADAD_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto0685ADAD_var, 3), UnitGetCustomValue(auto0685ADAD_var, 4))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7480
UnitSetCustomValue(auto0685ADAD_var, 0, 0.0);
if ((DistanceBetweenPoints(UnitGetPosition(auto0685ADAD_var), Point(UnitGetCustomValue(auto0685ADAD_var, 1), UnitGetCustomValue(auto0685ADAD_var, 2))) <= DistanceBetweenPoints(UnitGetPosition(auto0685ADAD_var), Point(UnitGetCustomValue(auto0685ADAD_var, 3), UnitGetCustomValue(auto0685ADAD_var, 4))))) {
UnitIssueOrder(auto0685ADAD_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto0685ADAD_var, 3), UnitGetCustomValue(auto0685ADAD_var, 4))), c_orderQueueReplace);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7483
}
else {
UnitIssueOrder(auto0685ADAD_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto0685ADAD_var, 1), UnitGetCustomValue(auto0685ADAD_var, 2))), c_orderQueueReplace);
}
if ((UnitGetType(auto0685ADAD_var) == "Overseer")) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:195
gv_terraTronArmAttackInterval = (0.375 - (gv_terraTronArmAttackIntervalSmall * 2.0));
gv_missileSpinnerFireTimer = TimerCreate();
gv_screenUpperBound = Point(140.0, 134.0);
gv_screenLowerBound = Point(116.0, 120.0);
gv_bGPaused = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:196
gv_missileSpinnerFireTimer = TimerCreate();
gv_screenUpperBound = Point(140.0, 134.0);
gv_screenLowerBound = Point(116.0, 120.0);
gv_bGPaused = true;
gv_activeBackgroundUnits = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:694
void gf_SpawnTrainingPowerups () {
// Implementation
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(1.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:696
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(1.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:698
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupSideMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(3.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToHealth", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:700
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(6.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:702
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupHealth", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(8.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToStrongerMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:704
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(11.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:706
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupStrongerMissiles", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(13.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToBomb", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(18.5, -10.0)));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:708
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(16.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
libNtve_gf_CreateUnitsWithDefaultFacing(1, "SS_PowerupBomb", 0, 0, gf_ConvertShooterCoordToMapCoord(Point(18.5, -10.0)));
UnitBehaviorRemove(UnitLastCreated(), "SS_PowerupMorphToSideMissiles", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:2442
SoundStop(gv_soundEmitterCheers, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdPanic", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
TriggerEnable(TriggerGetCurrent(), false);
gv_sneakAttackBegun = true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:6330
GameSetBackground(c_backgroundFixed, "BraxisAlphaSkyBox", 100.0);
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1411), 0.0, -1, 10, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdCheering", -1), PlayerGroupAll(), Point(80.0, 80.0), 0.0, 100.0, 0.0);
gv_soundEmitterCheers = SoundLastPlayed();
autoB4C5CF69_g = UnitGroup(null, gv_p06_CIVILIANS, RegionFromId(17), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5576
TriggerSkippableBegin(PlayerGroupAll(), 0, null, true, false);
gv_midCinematicCompleted = false;
SoundPlayAtPoint(SoundLink("Emitter_CrowdSmallDiscussion", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
gv_crowdSoundEmitter = SoundLastPlayed();
CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5598
Wait(2.5, c_timeReal);
SoundStop(gv_crowdSoundEmitter, true);
SoundPlayAtPoint(SoundLink("Emitter_CrowdGasp", -1), PlayerGroupAll(), Point(41.0, 83.0), 0.0, 100.0, 0.0);
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(UnitFromId(1615)), c_animNameDefault, "Attack", c_animFlagNonLooping, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("Marine_AttackLaunch", 6), PlayerGroupAll(), UnitFromId(1615), 10.0, 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:4928
auto5CDEE1E7_var = UnitGroupUnitFromEnd(auto5CDEE1E7_g, auto5CDEE1E7_u);
if (auto5CDEE1E7_var == null) { break; }
UnitIssueOrder(auto5CDEE1E7_var, OrderTargetingPoint(AbilityCommand("move", 0), libNtve_gf_PointOffsetTowardsPoint(UnitGetPosition(auto5CDEE1E7_var), 1.0, Point(47.0, 77.0))), c_orderQueueReplace);
}
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(579), (SoundLengthSync(SoundLink("TRaynor02Adjutant00066", 0)) - 1.0), -1, 10, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3711
lv_x2 = PointGetX(lp_source);
lv_y2 = PointGetY(lp_source);
lv_sourceAfterScaled = Point((lv_x1 + ((lv_x2 - lv_x1) * lp_xRatio)), (lv_y1 + ((lv_y2 - lv_y1) * lp_yRatio)));
lv_dis = DistanceBetweenPoints(lp_sourceCenter, lv_sourceAfterScaled);
lv_angel = AngleBetweenPoints(lp_sourceCenter, lv_sourceAfterScaled);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12557
// Implementation
gf_SceneRemoveCantinaTrophies();
lv_loc = Point(lp_x, lp_y);
lv_group = gf_SceneCantinaTrophiesUnitTypeGroup(lp_scene);
auto71FC91DE_g = lv_group;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:12781
// Implementation
gf_SceneRemoveLabTrophies();
lv_loc = Point(lp_x, lp_y);
lv_group = gf_SceneLabTrophiesUnitTypeGroup();
auto3846077A_g = lv_group;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:1293
lv_u = UnitGroupUnitFromEnd(autoE96914E3_g, autoE96914E3_u);
if (lv_u == null) { break; }
UnitIssueOrder(lv_u, OrderTargetingPoint(AbilityCommand("move", 0), Point(UnitGetCustomValue(lv_u, 1), UnitGetCustomValue(lv_u, 2))), c_orderQueueReplace);
if ((UnitGetCustomValue(lv_u, 0) == 1.0)) {
UnitIssueOrder(lv_u, Order(AbilityCommand("RedstoneLavaCritterBurrow", 0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:2416
auto67BD9FEE_var = UnitGroupUnitFromEnd(auto67BD9FEE_g, auto67BD9FEE_u);
if (auto67BD9FEE_var == null) { break; }
if ((libNtve_gf_UnitInRegion(auto67BD9FEE_var, RegionCircle(Point(UnitGetCustomValue(auto67BD9FEE_var, 0), UnitGetCustomValue(auto67BD9FEE_var, 1)), 2.0)) == true)) {
if ((RandomInt(1, 40) == 1)) {
lv_randomPoint = RegionRandomPoint(RegionFromId(45));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:2425
}
else {
UnitIssueOrder(auto67BD9FEE_var, OrderTargetingPoint(AbilityCommand("move", 0), Point(UnitGetCustomValue(auto67BD9FEE_var, 0), UnitGetCustomValue(auto67BD9FEE_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:2663
auto0F10452F_var = UnitGroupUnitFromEnd(auto0F10452F_g, auto0F10452F_u);
if (auto0F10452F_var == null) { break; }
if ((libNtve_gf_UnitInRegion(auto0F10452F_var, RegionCircle(Point(UnitGetCustomValue(auto0F10452F_var, 0), UnitGetCustomValue(auto0F10452F_var, 1)), 2.0)) == true)) {
if ((RandomInt(1, 32) == 1)) {
lv_randomPoint = RegionRandomPoint(RegionFromId(47));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:2672
}
else {
UnitIssueOrder(auto0F10452F_var, OrderTargetingPoint(AbilityCommand("move", 0), Point(UnitGetCustomValue(auto0F10452F_var, 0), UnitGetCustomValue(auto0F10452F_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:2223
libNtve_gf_MakeUnitInvulnerable(gv_nova, true);
Wait(2.0, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(38.0, 86.0), 10.0), "Signal Nuked");
TriggerExecute(gt_ObjectiveDestroyUpdateMineralDepotQ, true, false);
TriggerExecute(gt_P1DoneQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3671
TriggerEnable(gt_P2BackupReapersQ, false);
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(157.0, 109.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(163.0, 103.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3673
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(157.0, 109.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(163.0, 103.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(148.0, 106.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3675
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(163.0, 103.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(148.0, 106.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(160.0, 96.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3677
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(148.0, 106.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(160.0, 96.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(142.0, 101.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3679
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(160.0, 96.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(142.0, 101.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(154.0, 89.0), 2.0), "Signal Nuked");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:3681
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(142.0, 101.0), 2.0), "Signal Nuked");
Wait(0.3, c_timeGame);
libNtve_gf_SendActorMessageToGameRegion(RegionCircle(Point(154.0, 89.0), 2.0), "Signal Nuked");
TriggerExecute(gt_ObjectiveDestroyUpdateTerrazineRefineryQ, true, false);
TriggerExecute(gt_P2DoneQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2760
UnitSetCustomValue(EventUnit(), 0, PointGetX(lv_randomPoint));
UnitSetCustomValue(EventUnit(), 1, PointGetY(lv_randomPoint));
UnitIssueOrder(EventUnit(), OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(EventUnit(), 0), UnitGetCustomValue(EventUnit(), 1))), c_orderQueueReplace);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2796
autoB111683E_var = UnitGroupUnitFromEnd(autoB111683E_g, autoB111683E_u);
if (autoB111683E_var == null) { break; }
if ((RegionContainsPoint(RegionCircle(Point(UnitGetCustomValue(autoB111683E_var, 0), UnitGetCustomValue(autoB111683E_var, 1)), 2.0), UnitGetPosition(autoB111683E_var)) == true)) {
lv_randomPoint = RegionRandomPoint(RegionFromId(62));
UnitSetCustomValue(autoB111683E_var, 0, PointGetX(lv_randomPoint));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:2803
else {
if ((RandomInt(1, 3) == 1)) {
UnitIssueOrder(autoB111683E_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(autoB111683E_var, 0), UnitGetCustomValue(autoB111683E_var, 1))), c_orderQueueReplace);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:2362
lv_x = (PointGetX(lv_a) + (Cos(lv_facing) * 5.0));
lv_y = (PointGetY(lv_a) + (Sin(lv_facing) * 5.0));
gv_soundRegion = RegionCircle(Point(lv_x, lv_y), 1.0);
auto04D15821_ae = lv_di;
lv_i = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:2368
lv_x = (PointGetX(lv_a) + (Cos(lv_facing) * (IntToFixed(lv_i) * 5.0)));
lv_y = (PointGetY(lv_a) + (Sin(lv_facing) * (IntToFixed(lv_i) * 5.0)));
RegionAddCircle(gv_soundRegion, true, Point(lv_x, lv_y), 3.0);
}
ActorRegionCreate(null, "LaserRegion", gv_soundRegion);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:837
lv_u = UnitGroupUnitFromEnd(auto705DA511_g, auto705DA511_u);
if (lv_u == null) { break; }
lv_homeLoc = Point(UnitGetCustomValue(lv_u, 0), UnitGetCustomValue(lv_u, 1));
if ((DistanceBetweenPoints(UnitGetPosition(lv_u), lv_homeLoc) > 10.0)) {
UnitIssueOrder(lv_u, OrderTargetingPoint(AbilityCommand("attack", 0), lv_homeLoc), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:1132
lv_i = 0;
for ( ; ( (auto4CA18CCC_ai >= 0 && lv_i <= auto4CA18CCC_ae) || (auto4CA18CCC_ai < 0 && lv_i >= auto4CA18CCC_ae) ) ; lv_i += auto4CA18CCC_ai ) {
PlayerCreateEffectPoint(1, "WallOfFireDummy", Point(PointGetX(UnitGetPosition(gv_wALLOFFIRE)), ((IntToFixed(lv_i) * 3.5) + PointGetY(PointFromId(122)))));
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:6809
auto4771A35A_var = UnitGroupUnitFromEnd(auto4771A35A_g, auto4771A35A_u);
if (auto4771A35A_var == null) { break; }
if ((libNtve_gf_UnitInRegion(auto4771A35A_var, RegionCircle(Point(UnitGetCustomValue(auto4771A35A_var, 0), UnitGetCustomValue(auto4771A35A_var, 1)), 1.0)) == true) && (RandomInt(1, 6) == 1)) {
lv_randomSpot = RegionRandomPoint(gv_briefingSlaughterAreas[lv_i].lv_zergRegion);
UnitSetCustomValue(auto4771A35A_var, 0, PointGetX(lv_randomSpot));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:6815
}
else {
UnitIssueOrder(auto4771A35A_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto4771A35A_var, 0), UnitGetCustomValue(auto4771A35A_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:6411
SoundPlay(SoundLink("Ultralisk_Ready", 0), PlayerGroupAll(), 300.0, 0.0);
CameraShakeStart(gv_p1_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.125, 2.5, 100.0, 3.0);
RegionAttachToUnit(RegionFromId(106), gv_tHEONEOMEGALISK, Point(0.0, 0.0));
Wait(2.6, c_timeGame);
UnitIssueOrder(gv_tHEONEOMEGALISK, OrderTargetingUnit(AbilityCommand("attack", 0), UnitFromId(1889)), c_orderQueueReplace);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:464
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropLifePercent, 100.0);
UnitSetPropertyFixed(UnitLastCreated(), c_unitPropEnergyPercent, 100.0);
RegionAttachToUnit(RegionFromId(28), gv_leviathan, Point(0.0, 0.0));
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4329
UnitSetCustomValue(UnitLastCreated(), 0, PointGetX(lv_randomPoint));
UnitSetCustomValue(UnitLastCreated(), 1, PointGetY(lv_randomPoint));
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), Point(UnitGetCustomValue(UnitLastCreated(), 0), UnitGetCustomValue(UnitLastCreated(), 1))), c_orderQueueReplace);
UnitGroupAdd(lv_overlordAttackGroup, UnitLastCreated());
Wait(0.1, c_timeAI);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4344
autoD6231E2F_var = UnitGroupUnitFromEnd(autoD6231E2F_g, autoD6231E2F_u);
if (autoD6231E2F_var == null) { break; }
if ((libNtve_gf_UnitInRegion(autoD6231E2F_var, RegionCircle(Point(UnitGetCustomValue(autoD6231E2F_var, 0), UnitGetCustomValue(autoD6231E2F_var, 1)), 1.0)) == true) && (UnitGroupCount(UnitCargoGroup(autoD6231E2F_var), c_unitCountAlive) == 0)) {
UnitIssueOrder(autoD6231E2F_var, Order(AbilityCommand("GenerateCreep", 0)), c_orderQueueReplace);
UnitGroupRemove(lv_overlordAttackGroup, autoD6231E2F_var);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:4349
}
else {
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("OverlordTransport", 2), Point(UnitGetCustomValue(UnitLastCreated(), 0), UnitGetCustomValue(UnitLastCreated(), 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:2440
}
else {
UnitIssueOrder(auto4B7AEACA_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto4B7AEACA_var, 0), UnitGetCustomValue(auto4B7AEACA_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:2869
}
else {
UnitIssueOrder(auto227EBC88_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto227EBC88_var, 0), UnitGetCustomValue(auto227EBC88_var, 1))), c_orderQueueReplace);
}
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:3267
}
else {
UnitIssueOrder(auto76F80C67_var, OrderTargetingPoint(AbilityCommand("attack", 0), Point(UnitGetCustomValue(auto76F80C67_var, 0), UnitGetCustomValue(auto76F80C67_var, 1))), c_orderQueueReplace);
}
}