# Convert Player To Player Group
Grammar — Player group(p)
Flags —Native
|Function
Returns a player group containing the specified player. This allows you to call a specific player as a player group parameter in triggers.
# Arguments
int
— Player
Returns — playergroup
native playergroup PlayerGroupSingle(int inPlayer);
# Related
Category: Player Group / Useful Player Groups
- All Players —
playergroup
— PlayerGroupAll - Empty Player Group —
playergroup
— PlayerGroupEmpty - Active Players —
playergroup
— PlayerGroupActive - Allies/Enemies Of Player —
playergroup
— PlayerGroupAlliance - Allies/Enemies Of Player (Count Inactive And Self) —
playergroup
— libNtve_gf_AlliesEnemiesOfPlayerCountInactiveAndSelf - Convert Player To Player Group —
playergroup
— PlayerGroupSingle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:355
// Automatic Variable Declarations
// Implementation
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(lp_unit), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 5.0);
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/EB027D65"), null, UnitGetPosition(lp_unit));
libNtve_gf_RescueUnit(lp_unit, gv_p1_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:2443
}
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(gv_pingConvoy), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 3.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/214DE41B"));
Wait(5.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:4304
}
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(EventUnit()), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 4.0);
PingSetScale(PingLastCreated(), 0.5);
if ((gv_colonistsKilled >= 5) && (gv_colonistsKilled < 20) && (TriggerIsEnabled(gt_Colonistskeepdyingline1Q) == true) && (gv_hansonQQInhibitor == false)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6333
CameraApplyInfo(1, CameraInfoFromId(207), 10.0, -1, 10, true);
TriggerExecute(gt_VictoryAction, true, false);
TriggerSkippableBegin(PlayerGroupSingle(gv_p1_USER), 0, null, true, true);
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1837
if (autoE55A534E_var == null) { break; }
UnitSetCustomValue(autoE55A534E_var, 2, IntToFixed(lv_i));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER_01_USER), "PingWarning", UnitGetPosition(autoE55A534E_var), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
gv_infestableStructuresPings[lv_i] = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2899
AISetDifficulty(gv_pLAYER_03_INFESTED_REFUGEES, c_diffPressForward, true);
AISetDifficulty(gv_pLAYER_04_INFESTEDREFUGEES, c_diffPressForward, true);
AIAttackWaveSetTargetPlayer(gv_pLAYER_03_INFESTED_REFUGEES, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetTargetPlayer(gv_pLAYER_04_INFESTEDREFUGEES, PlayerGroupSingle(gv_pLAYER_01_USER));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:2900
AISetDifficulty(gv_pLAYER_04_INFESTEDREFUGEES, c_diffPressForward, true);
AIAttackWaveSetTargetPlayer(gv_pLAYER_03_INFESTED_REFUGEES, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetTargetPlayer(gv_pLAYER_04_INFESTEDREFUGEES, PlayerGroupSingle(gv_pLAYER_01_USER));
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1013
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(2466)), 5.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2466)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_nexusPing1 = PingLastCreated();
PingSetScale(gv_nexusPing1, 0.8);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1019
Wait(0.5, c_timeGame);
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(2915)), 5.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2915)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_nexusPing2 = PingLastCreated();
PingSetScale(gv_nexusPing2, 0.8);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1025
Wait(0.5, c_timeGame);
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(UnitFromId(2819)), 5.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(UnitFromId(2819)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_nexusPing3 = PingLastCreated();
PingSetScale(gv_nexusPing3, 0.8);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1171
libNtve_gf_AttachModelToUnit(gv_purifier, "MothershipTeleportOut", "Ref_Center");
Wait(2.666, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingBoss", UnitGetPosition(gv_purifier), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
PingSetUnit(PingLastCreated(), gv_purifier);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/337BB934"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2043
TriggerEnable(gt_TerrorFleetBetaBaseBehavior, true);
TriggerExecute(gt_TransmissionFirstTerrorFleetWarningQ, true, false);
PingCreate(PlayerGroupSingle(gv_pLAYER01_USER), "PingWarning", libNtve_gf_CenterOfUnitGroup(gv_terrorFleetGroup), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
auto567D6800_g = gv_terrorFleetGroup;
auto567D6800_u = UnitGroupCount(auto567D6800_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2140
TriggerEnable(gt_TerrorFleetGammaBaseBehavior, true);
TriggerExecute(gt_TransmissionSecondTerrorFleetWarningQ, true, false);
PingCreate(PlayerGroupSingle(gv_pLAYER01_USER), "PingWarning", libNtve_gf_CenterOfUnitGroup(gv_terrorFleetGroup), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
autoDB0C784B_g = gv_terrorFleetGroup;
autoDB0C784B_u = UnitGroupCount(autoDB0C784B_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2235
TriggerEnable(gt_TerrorFleetOmegaBaseBehavior, true);
TriggerExecute(gt_TransmissionThirdTerrorFleetWarningQ, true, false);
PingCreate(PlayerGroupSingle(gv_pLAYER01_USER), "PingWarning", libNtve_gf_CenterOfUnitGroup(gv_terrorFleetGroup), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
auto2B21D5ED_g = gv_terrorFleetGroup;
auto2B21D5ED_u = UnitGroupCount(auto2B21D5ED_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3933
AICampaignStart(gv_pLAYER04_PURIFIER);
AICampaignStart(gv_pLAYER06_TERRORFLEET);
AIAttackWaveSetTargetPlayer(gv_pLAYER02_PROTOSS, PlayerGroupSingle(gv_pLAYER01_USER));
AIAttackWaveSetTargetPlayer(gv_pLAYER06_TERRORFLEET, PlayerGroupSingle(gv_pLAYER01_USER));
TriggerExecute(gt_ProtossP02AttackWaves, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3934
AICampaignStart(gv_pLAYER06_TERRORFLEET);
AIAttackWaveSetTargetPlayer(gv_pLAYER02_PROTOSS, PlayerGroupSingle(gv_pLAYER01_USER));
AIAttackWaveSetTargetPlayer(gv_pLAYER06_TERRORFLEET, PlayerGroupSingle(gv_pLAYER01_USER));
TriggerExecute(gt_ProtossP02AttackWaves, true, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:955
libNtve_gf_SetAlliance(gv_p01_USER, gv_p08_ZERG_SOUTH, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p06_COLONIST, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
lv_allZerg = PlayerGroupSingle(gv_p02_ZERG_EAST);
PlayerGroupAdd(lv_allZerg, gv_p03_VIROPHAGE);
PlayerGroupAdd(lv_allZerg, gv_p04_ZERG_NORTH);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:2920
AICampaignStart(gv_p07_ZERG_INFESTED);
AICampaignStart(gv_p08_ZERG_SOUTH);
AIAttackWaveSetTargetPlayer(gv_p07_ZERG_INFESTED, PlayerGroupSingle(gv_p01_USER));
TriggerExecute(gt_ZergAttackWavesP02P04P08, true, false);
TriggerExecute(gt_StartUpgradesH, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3182
}
AIAttackWaveSetTargetPlayer(gv_p02_ZERG_EAST, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p04_ZERG_NORTH, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p08_ZERG_SOUTH, PlayerGroupSingle(gv_p01_USER));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3183
AIAttackWaveSetTargetPlayer(gv_p02_ZERG_EAST, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p04_ZERG_NORTH, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p08_ZERG_SOUTH, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p02_ZERG_EAST, PointFromId(294));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3184
AIAttackWaveSetTargetPlayer(gv_p02_ZERG_EAST, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p04_ZERG_NORTH, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p08_ZERG_SOUTH, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p02_ZERG_EAST, PointFromId(294));
AIAttackWaveSetGatherPoint(gv_p04_ZERG_NORTH, PointFromId(204));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4313
Wait((gv_trainWaveWait - libNtve_gf_DifficultyValueFixed(40.0, 40.0, 40.0, 40.0)), c_timeAI);
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1463), false);
AIAttackWaveAddUnits4(3, 3, 0, 0, "Marine");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4329
gf_ResearchForAllDominion(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "TerranShipWeaponsLevel2");
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1451), false);
AIAttackWaveAddUnits4(2, 3, 3, 4, "Firebat");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4343
gf_ResearchForAllDominion(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "TerranVehicleArmorsLevel2");
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1463), false);
AIAttackWaveAddUnits4(2, 2, 3, 3, "Goliath");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4356
gf_ResearchForAllDominion(libNtve_gf_DifficultyValueInt(0, 0, 0, 1), "TerranInfantryWeaponsLevel3");
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1463), false);
AIAttackWaveAddUnits4(4, 4, 0, 0, "Marine");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4369
while (true) {
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1451), false);
AIAttackWaveAddUnits4(2, 2, 2, 3, "Goliath");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4376
AIAttackWaveSend(gv_pLAYER_02_DOMINION, (FixedToInt(gv_trainWaveWait) * 2), true);
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1463), false);
AIAttackWaveAddUnits4(3, 3, 3, 4, "Firebat");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4383
AIAttackWaveSend(gv_pLAYER_02_DOMINION, (FixedToInt(gv_trainWaveWait) * 2), true);
AIAttackWaveSetGatherPoint(gv_pLAYER_02_DOMINION, PlayerStartLocation(gv_pLAYER_02_DOMINION));
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveAddWaypoint(gv_pLAYER_02_DOMINION, PointFromId(1463), false);
AIAttackWaveAddUnits4(2, 2, 3, 4, "Firebat");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4426
while (true) {
if ((gv_trainsDestroyed >= 6) && (gv_trainsDestroyed < 7)) {
AIAttackWaveSetTargetPlayer(gv_pLAYER_03_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_03_DOMINION, PlayerStartLocation(gv_pLAYER_03_DOMINION));
AIAttackWaveAddWaypoint(gv_pLAYER_03_DOMINION, PointFromId(1459), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4436
if ((gv_trainsDestroyed >= 7)) {
AIAttackWaveSetTargetPlayer(gv_pLAYER_03_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_03_DOMINION, PlayerStartLocation(gv_pLAYER_03_DOMINION));
AIAttackWaveAddWaypoint(gv_pLAYER_03_DOMINION, PointFromId(1459), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4482
while (true) {
if ((gv_trainsDestroyed >= 6) && (gv_trainsDestroyed < 7)) {
AIAttackWaveSetTargetPlayer(gv_pLAYER_04_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER_04_DOMINION, PlayerStartLocation(gv_pLAYER_04_DOMINION));
AIAttackWaveAddWaypoint(gv_pLAYER_04_DOMINION, PointFromId(1456), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:999
TriggerExecute(gt_ObjectiveDestroyOrlanCreateQ, true, false);
VisRevealArea(gv_p01_USER, RegionCircle(PointFromId(51), 6.0), 10.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingObjective", PointFromId(51), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_orlansFortressPing = PingLastCreated();
PingSetTooltip(gv_orlansFortressPing, StringExternal("Param/Value/E1F86B1E"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3422
AIAttackWaveSetGatherPoint(gv_p02_ORLAN_ENEMY, PointFromId(269));
AIAttackWaveSetTargetPlayer(gv_p02_ORLAN_ENEMY, PlayerGroupSingle(gv_p01_USER));
Wait(60.0, c_timeAI);
AIAttackWaveAddUnits4(3, 3, 5, 8, "Marine");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1225
gv_odinAIPlayerTarget = gv_p04_DOMINION_INFANTRY_A;
TriggerExecute(gt_CreateOdinBossBar, true, false);
PingCreate(PlayerGroupSingle(gv_p01_USER), "PingSimple", UnitGetPosition(UnitFromId(2)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/95837E29"));
PingSetUnit(PingLastCreated(), UnitFromId(2));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1412
AISetUnitScriptControlled(UnitFromId(2), false);
AIAttackWaveSetGatherPoint(gv_p02_TYCHUS, UnitGetPosition(UnitFromId(2)));
AIAttackWaveSetTargetPlayer(gv_p02_TYCHUS, PlayerGroupSingle(gv_odinAIPlayerTarget));
AIAttackWaveUseUnit(gv_p02_TYCHUS, UnitFromId(2));
AIAttackWaveSend(gv_p02_TYCHUS, 1, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1443
TriggerExecute(gt_WraithIntro, true, false);
TriggerExecute(gt_TransmissionBattlecruiserSpawnAttackOdinQ, true, false);
PingCreate(PlayerGroupSingle(gv_p01_USER), "PingWarning", UnitGetPosition(gv_battlecruiser1), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
gv_battlecruiserPing1 = PingLastCreated();
PingSetTooltip(gv_battlecruiserPing1, StringExternal("Param/Value/4CC8F111"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1448
PingSetScale(gv_battlecruiserPing1, 0.75);
PingSetUnit(gv_battlecruiserPing1, gv_battlecruiser1);
PingCreate(PlayerGroupSingle(gv_p01_USER), "PingWarning", UnitGetPosition(gv_battlecruiser2), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
gv_battlecruiserPing2 = PingLastCreated();
PingSetTooltip(gv_battlecruiserPing2, StringExternal("Param/Value/80DE907E"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1678
AISetUnitScriptControlled(UnitFromId(2), false);
AIAttackWaveSetGatherPoint(gv_p02_TYCHUS, UnitGetPosition(UnitFromId(2)));
AIAttackWaveSetTargetPlayer(gv_p02_TYCHUS, PlayerGroupSingle(gv_odinAIPlayerTarget));
AIAttackWaveUseUnit(gv_p02_TYCHUS, UnitFromId(2));
AIAttackWaveAddWaypoint(gv_p02_TYCHUS, PointFromId(651), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1896
CampaignInitAI();
AIAttackWaveSetTargetPlayer(gv_p04_DOMINION_INFANTRY_A, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p08_DOMINION_INFANTRY_B, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_FACTORY, PlayerGroupSingle(gv_p02_TYCHUS));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1897
CampaignInitAI();
AIAttackWaveSetTargetPlayer(gv_p04_DOMINION_INFANTRY_A, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p08_DOMINION_INFANTRY_B, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_FACTORY, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p06_DOMINION_STARPORT_A, PlayerGroupSingle(gv_p02_TYCHUS));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1898
AIAttackWaveSetTargetPlayer(gv_p04_DOMINION_INFANTRY_A, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p08_DOMINION_INFANTRY_B, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_FACTORY, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p06_DOMINION_STARPORT_A, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p07_DOMINION_STARPORT_B, PlayerGroupSingle(gv_p02_TYCHUS));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1899
AIAttackWaveSetTargetPlayer(gv_p08_DOMINION_INFANTRY_B, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_FACTORY, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p06_DOMINION_STARPORT_A, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p07_DOMINION_STARPORT_B, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetGatherPoint(gv_p04_DOMINION_INFANTRY_A, PointFromId(134));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1900
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_FACTORY, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p06_DOMINION_STARPORT_A, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetTargetPlayer(gv_p07_DOMINION_STARPORT_B, PlayerGroupSingle(gv_p02_TYCHUS));
AIAttackWaveSetGatherPoint(gv_p04_DOMINION_INFANTRY_A, PointFromId(134));
AIAttackWaveSetGatherPoint(gv_p08_DOMINION_INFANTRY_B, PointFromId(135));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2706
VisRevealerCreate(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(807)), 3.0));
gv_sector3BeaconRevealer = VisRevealerLastCreated();
PingCreate(PlayerGroupSingle(1), "PingNumeric1", UnitGetPosition(UnitFromId(808)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector1Tower = PingLastCreated();
PingSetTooltip(gv_pingSector1Tower, StringExternal("Param/Value/7F6061D4"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2709
gv_pingSector1Tower = PingLastCreated();
PingSetTooltip(gv_pingSector1Tower, StringExternal("Param/Value/7F6061D4"));
PingCreate(PlayerGroupSingle(1), "PingNumeric2", UnitGetPosition(UnitFromId(806)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector2Tower = PingLastCreated();
PingSetTooltip(gv_pingSector2Tower, StringExternal("Param/Value/1D6989D7"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2712
gv_pingSector2Tower = PingLastCreated();
PingSetTooltip(gv_pingSector2Tower, StringExternal("Param/Value/1D6989D7"));
PingCreate(PlayerGroupSingle(1), "PingNumeric3", UnitGetPosition(UnitFromId(807)), ColorWithAlpha(100.00, 50.20, 0.00, 0.00), 0.0);
gv_pingSector3Tower = PingLastCreated();
PingSetTooltip(gv_pingSector3Tower, StringExternal("Param/Value/70C4D678"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4076
AICampaignStart(gv_p05_DOMINION_RAIDER);
AICampaignStart(gv_p08_DOMINION);
AIAttackWaveSetTargetPlayer(gv_p03_DOMINION_SIEGE, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p04_DOMINION_AIR, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_RAIDER, PlayerGroupSingle(gv_p01_USER));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4077
AICampaignStart(gv_p08_DOMINION);
AIAttackWaveSetTargetPlayer(gv_p03_DOMINION_SIEGE, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p04_DOMINION_AIR, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_RAIDER, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p03_DOMINION_SIEGE, PointFromId(1070));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4078
AIAttackWaveSetTargetPlayer(gv_p03_DOMINION_SIEGE, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p04_DOMINION_AIR, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetTargetPlayer(gv_p05_DOMINION_RAIDER, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p03_DOMINION_SIEGE, PointFromId(1070));
AIAttackWaveSetGatherPoint(gv_p04_DOMINION_AIR, PointFromId(1071));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6360
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1393), 4.0, -1, 10, true);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", 2), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1652), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
gv_pingSector2Base = PingLastCreated();
PingSetTooltip(gv_pingSector2Base, StringExternal("Param/Value/523513A8"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6369
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1394), 4.0, -1, 10, true);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", 2), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1654), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
gv_pingSector1Base = PingLastCreated();
PingSetTooltip(gv_pingSector1Base, StringExternal("Param/Value/8F359BA8"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6378
CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1395), 4.0, -1, 10, true);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", 2), PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1653), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
gv_pingSector3Base = PingLastCreated();
PingSetTooltip(gv_pingSector3Base, StringExternal("Param/Value/E2C19B85"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6465
UnitPauseAll(false);
if ((gv_pingSector1Base == c_invalidPingId)) {
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_p01_USER), "PingWarning", PointFromId(1654), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
gv_pingSector1Base = PingLastCreated();
PingSetTooltip(gv_pingSector1Base, StringExternal("Param/Value/574A6351"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:5897
libNtve_gf_AddUnitGroupToUnitGroup(UnitGroup(null, gv_p01_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_playerUnitGroup);
Wait(0.2, c_timeGame);
AIAttackWaveSetTargetPlayer(gv_p11_BRUTALISK, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveUseUnit(gv_p11_BRUTALISK, gv_brutalisk);
AIAttackWaveSetGatherPoint(gv_p11_BRUTALISK, PointFromId(481));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:331
}
else {
AIAttackWaveSetTargetPlayer(gv_pLAYER_02_DOMINION, PlayerGroupSingle(gv_pLAYER_01_USER));
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1970
TriggerExecute(gt_TransmissionRebelMarines01MaydayQ, true, true);
if ((gv_rebelMarinesFound01 == false) && (libNtve_gf_UnitGroupIsDead(gv_rebelMarines01) == false)) {
MinimapPing(PlayerGroupSingle(gv_pLAYER01_USER), RegionGetCenter(RegionFromId(72)), 6.0, Color(100.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/DC769176"), null, RegionGetCenter(RegionFromId(72)));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(72)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1972
MinimapPing(PlayerGroupSingle(gv_pLAYER01_USER), RegionGetCenter(RegionFromId(72)), 6.0, Color(100.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/DC769176"), null, RegionGetCenter(RegionFromId(72)));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(72)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_rebelMarinesPing1 = PingLastCreated();
PingSetScale(gv_rebelMarinesPing1, 0.85);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2048
TriggerExecute(gt_TransmissionRebelMarines02MaydayQ, true, true);
if ((gv_rebelMarinesFound02 == false) && (libNtve_gf_UnitGroupIsDead(gv_rebelMarines02) == false)) {
MinimapPing(PlayerGroupSingle(gv_pLAYER01_USER), RegionGetCenter(RegionFromId(3)), 6.0, Color(100.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/14F8338E"), null, RegionGetCenter(RegionFromId(3)));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(3)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2050
MinimapPing(PlayerGroupSingle(gv_pLAYER01_USER), RegionGetCenter(RegionFromId(3)), 6.0, Color(100.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/14F8338E"), null, RegionGetCenter(RegionFromId(3)));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(3)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_rebelMarinesPing2 = PingLastCreated();
PingSetScale(gv_rebelMarinesPing2, 0.85);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2137
TriggerExecute(gt_TransmissionRebelMarines03MaydayQ, true, true);
if ((gv_rebelMarinesFound03 == false) && (libNtve_gf_UnitGroupIsDead(gv_rebelMarines03) == false)) {
MinimapPing(PlayerGroupSingle(gv_pLAYER01_USER), RegionGetCenter(RegionFromId(71)), 6.0, Color(100.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/CAB93CB5"), null, RegionGetCenter(RegionFromId(71)));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(71)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2139
MinimapPing(PlayerGroupSingle(gv_pLAYER01_USER), RegionGetCenter(RegionFromId(71)), 6.0, Color(100.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/CAB93CB5"), null, RegionGetCenter(RegionFromId(71)));
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", RegionGetCenter(RegionFromId(71)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_rebelMarinesPing3 = PingLastCreated();
PingSetScale(gv_rebelMarinesPing3, 0.85);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2569
}
AIAttackWaveSetTargetPlayer(gv_pLAYER02_ZERG, PlayerGroupSingle(gv_pLAYER01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER02_ZERG, PointFromId(264));
Wait(libNtve_gf_DifficultyValueFixed(260.0, 180.0, 180.0, 180.0), c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2629
}
AIAttackWaveSetTargetPlayer(gv_pLAYER03_ZERG, PlayerGroupSingle(gv_pLAYER01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER03_ZERG, PointFromId(261));
TriggerExecute(gt_TransmissionTychusIncomingAirUnitsQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2712
}
AIAttackWaveSetTargetPlayer(gv_pLAYER04_ZERG, PlayerGroupSingle(gv_pLAYER01_USER));
AIAttackWaveSetGatherPoint(gv_pLAYER04_ZERG, PointFromId(257));
Wait(libNtve_gf_DifficultyValueFixed(400.0, 320.0, 320.0, 320.0), c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:18212
for ( ; autoB89CC9F3_p <= PlayerGroupCount(autoB89CC9F3_g) ; autoB89CC9F3_p += BoolToInt(lv_p == PlayerGroupPlayer(autoB89CC9F3_g, autoB89CC9F3_p)) ) {
lv_p = PlayerGroupPlayer(autoB89CC9F3_g, autoB89CC9F3_p);
libNtve_gf_StoryMode(PlayerGroupSingle(lv_p), false);
CameraLockInput(lv_p, false);
CameraApplyInfo(lv_p, CameraInfoFromId(65), 0.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:808
}
AIAttackWaveSetTargetPlayer(gv_p02_ZERG, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p02_ZERG, PointFromId(106));
Wait(170.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:870
}
AIAttackWaveSetTargetPlayer(gv_p04_ZERG, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p04_ZERG, PointFromId(8));
Wait(libNtve_gf_DifficultyValueFixed(670.0, 670.0, 610.0, 550.0), c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5133
libNtve_gf_ChangeUnitDamage(UnitLastCreated(), libNtve_ge_UnitDamageTakenDealt_Damage_Take, libNtve_ge_UnitDamageChangeOption_Minimal);
}
TriggerSkippableBegin(PlayerGroupSingle(gv_p01_USER), 0, null, true, true);
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:2118
UnitSetCustomValue(EventUnit(), 1, UnitGetCustomValue(EventUnit(), 0));
gv_sCVGoingHome = EventUnit();
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingSimple", UnitGetPosition(EventUnit()), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0);
PingSetUnit(PingLastCreated(), EventUnit());
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/222F31F7"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:2550
return true;
}
PingCreate(PlayerGroupSingle(gv_p1_USER), "PingWarning", UnitGetPosition(EventUnit()), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0);
PingSetUnit(PingLastCreated(), EventUnit());
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/833EFEF2"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3063
}
AIAttackWaveSetTargetPlayer(gv_p2_PROTOSS_EAST_ATTACKERS, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveAddUnits4(1, 1, 2, 2, "Zealot");
AIAttackWaveAddUnits4(0, 0, 0, 1, "Stalker");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4293
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(2021), ((SoundLengthSync(SoundLink("TTosh02Raynor00066", -1)) + 2.0) + 0.0), -1, 10, true);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTosh02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupSingle(gv_p1_USER), 0, null, true, true);
gv_victoryCinematicCompleted = false;
CinematicFade(true, 1.0, c_fadeStyleNormal, Color(0.00, 0.00, 0.00), 0.0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3224
AIAttackWaveSetGatherPoint(gv_p12_ALLIED_CELLBLOCK_B, PointFromId(763));
AIAttackWaveSetGatherPoint(gv_p3_DOMINION_RED, PointFromId(598));
AIAttackWaveSetTargetPlayer(gv_p8_ALLIED_PINK, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p9_ALLIED_GREEN, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p11_ALLIED_CELLBLOCK_A, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3225
AIAttackWaveSetGatherPoint(gv_p3_DOMINION_RED, PointFromId(598));
AIAttackWaveSetTargetPlayer(gv_p8_ALLIED_PINK, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p9_ALLIED_GREEN, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p11_ALLIED_CELLBLOCK_A, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
AIAttackWaveSetTargetPlayer(gv_p12_ALLIED_CELLBLOCK_B, PlayerGroupSingle(gv_p3_DOMINION_RED));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3226
AIAttackWaveSetTargetPlayer(gv_p8_ALLIED_PINK, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p9_ALLIED_GREEN, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p11_ALLIED_CELLBLOCK_A, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
AIAttackWaveSetTargetPlayer(gv_p12_ALLIED_CELLBLOCK_B, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIToggleBulliesInRegion(gv_p2_RAYNOR_LIGHTBLUE, RegionFromId(12), true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3227
AIAttackWaveSetTargetPlayer(gv_p9_ALLIED_GREEN, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIAttackWaveSetTargetPlayer(gv_p11_ALLIED_CELLBLOCK_A, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
AIAttackWaveSetTargetPlayer(gv_p12_ALLIED_CELLBLOCK_B, PlayerGroupSingle(gv_p3_DOMINION_RED));
AIToggleBulliesInRegion(gv_p2_RAYNOR_LIGHTBLUE, RegionFromId(12), true);
AISetAPM(gv_p2_RAYNOR_LIGHTBLUE, 3000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3323
auto95CD12D3_val = gv_stage;
if (auto95CD12D3_val == 0) {
AIAttackWaveSetTargetPlayer(gv_p2_RAYNOR_LIGHTBLUE, PlayerGroupSingle(gv_p5_DOMINION_GREY));
gf_SetWaypoints(gv_p2_RAYNOR_LIGHTBLUE, 1, gv_waypointCount);
AIAttackWaveAddUnits4(4, 4, 4, 4, "Marine");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3333
}
else if (auto95CD12D3_val == 1) {
AIAttackWaveSetTargetPlayer(gv_p2_RAYNOR_LIGHTBLUE, PlayerGroupSingle(gv_p4_DOMINION_PURPLE));
gf_SetWaypoints(gv_p2_RAYNOR_LIGHTBLUE, 1, gv_waypointCount);
AIAttackWaveAddUnits4(6, 6, 6, 6, "Marine");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3340
}
else if (auto95CD12D3_val == 2) {
AIAttackWaveSetTargetPlayer(gv_p2_RAYNOR_LIGHTBLUE, PlayerGroupSingle(gv_p3_DOMINION_RED));
gf_SetWaypoints(gv_p2_RAYNOR_LIGHTBLUE, 1, gv_waypointCount);
AIAttackWaveAddUnits4(8, 8, 8, 8, "Marine");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3550
}
AIAttackWaveSetTargetPlayer(gv_p3_DOMINION_RED, PlayerGroupSingle(gv_p2_RAYNOR_LIGHTBLUE));
gf_SetWaypoints(gv_p3_DOMINION_RED, gv_waypointCount, 1);
auto7A07393A_val = gv_stage;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3615
TriggerEnable(TriggerGetCurrent(), false);
AIAttackWaveSetTargetPlayer(gv_p3_DOMINION_RED, PlayerGroupSingle(gv_p2_RAYNOR_LIGHTBLUE));
gf_SetWaypoints(gv_p3_DOMINION_RED, gv_waypointCount, 1);
AIAttackWaveAddUnits4(0, 0, 2, 3, "Marauder");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3697
TriggerEnable(TriggerGetCurrent(), false);
AIAttackWaveSetTargetPlayer(gv_p3_DOMINION_RED, PlayerGroupSingle(gv_p2_RAYNOR_LIGHTBLUE));
gf_SetWaypoints(gv_p3_DOMINION_RED, gv_waypointCount, 1);
AIAttackWaveAddUnits4(0, 0, 2, 3, "Marauder");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:954
TextExpressionSetToken("Param/Expression/86CD197B", "Style", StringToText((lv_fontStyle)));
TextExpressionSetToken("Param/Expression/86CD197B", "A", lp_text);
TextTagCreate(TextExpressionAssemble("Param/Expression/86CD197B"), 24, lp_location, 0.0, true, true, PlayerGroupSingle(1));
TextTagSetFogVisibility(TextTagLastCreated(), c_visTypeFog);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:958
UnitSetOwner(UnitFromId(109), gv_p6_FIRST_PROTOSS, true);
AISetUnitScriptControlled(UnitFromId(109), false);
AIAttackWaveSetTargetPlayer(gv_p6_FIRST_PROTOSS, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveUseUnit(gv_p6_FIRST_PROTOSS, UnitFromId(109));
AIAttackWaveSend(gv_p6_FIRST_PROTOSS, 0, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1608
TriggerQueueExit();
if ((UnitGroupCount(gv_initialStalkers, c_unitCountAlive) > 0) && (gv_gameOver == false)) {
AIAttackWaveSetTargetPlayer(gv_p6_FIRST_PROTOSS, PlayerGroupSingle(gv_p1_USER));
AISetGroupScriptControlled(gv_initialStalkers, false);
AIAttackWaveUseGroup(gv_p6_FIRST_PROTOSS, gv_initialStalkers);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3320
Wait(2.0, c_timeAI);
AISetGroupScriptControlled(lv_unitgroup, false);
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, RegionGetCenter(RegionFromId(22)));
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(1840), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3325
AIAttackWaveUseGroup(gv_p2_ZERG, lv_unitgroup);
AIAttackWaveSend(gv_p2_ZERG, 0, false);
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddUnits4(4, 4, 9, 13, "Zergling");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3330
AIAttackWaveAddUnits4(0, 0, 1, 1, "Hydralisk");
AIAttackWaveSend(gv_p2_ZERG, libNtve_gf_DifficultyValueInt(240, 210, 160, 160), true);
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddUnits4(3, 3, 8, 6, "Zergling");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3337
AIAttackWaveAddUnits4(0, 0, 2, 3, "Mutalisk");
AIAttackWaveSend(gv_p2_ZERG, libNtve_gf_DifficultyValueInt(300, 270, 200, 200), true);
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddUnits4(8, 3, 9, 0, "Zergling");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3345
AIAttackWaveSend(gv_p2_ZERG, libNtve_gf_DifficultyValueInt(300, 240, 180, 180), false);
Wait(libNtve_gf_DifficultyValueFixed(300.0, 240.0, 180.0, 180.0), c_timeAI);
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddUnits4(1, 1, 1, 2, "Hydralisk");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3352
AIAttackWaveSend(gv_p2_ZERG, libNtve_gf_DifficultyValueInt(240, 180, 160, 160), false);
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(2106), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3360
Wait(libNtve_gf_DifficultyValueFixed(240.0, 180.0, 160.0, 160.0), c_timeAI);
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddUnits4(11, 5, 8, 5, "Zergling");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3367
AIAttackWaveSend(gv_p2_ZERG, libNtve_gf_DifficultyValueInt(300, 270, 200, 200), false);
if ((libNtve_gf_DifficultyValueInt(0, 0, 1, 1) == 1)) {
AIAttackWaveSetTargetPlayer(gv_p2_ZERG, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_ZERG, PointFromId(5));
AIAttackWaveAddWaypoint(gv_p2_ZERG, PointFromId(2106), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3227
AICampaignStart(gv_p4_SE_PROTOSSRight);
AICampaignStart(gv_p5_NW_PROTOSSLeft);
AIAttackWaveSetTargetPlayer(gv_p2_NE_PROTOSSMiddle, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetTargetPlayer(gv_p4_SE_PROTOSSRight, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetTargetPlayer(gv_p5_NW_PROTOSSLeft, PlayerGroupSingle(gv_p1_USER));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3228
AICampaignStart(gv_p5_NW_PROTOSSLeft);
AIAttackWaveSetTargetPlayer(gv_p2_NE_PROTOSSMiddle, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetTargetPlayer(gv_p4_SE_PROTOSSRight, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetTargetPlayer(gv_p5_NW_PROTOSSLeft, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_NE_PROTOSSMiddle, PointFromId(229));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3229
AIAttackWaveSetTargetPlayer(gv_p2_NE_PROTOSSMiddle, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetTargetPlayer(gv_p4_SE_PROTOSSRight, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetTargetPlayer(gv_p5_NW_PROTOSSLeft, PlayerGroupSingle(gv_p1_USER));
AIAttackWaveSetGatherPoint(gv_p2_NE_PROTOSSMiddle, PointFromId(229));
AIAttackWaveSetGatherPoint(gv_p4_SE_PROTOSSRight, PointFromId(232));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5798
lv_victoryTANK2 = UnitLastCreated();
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "TTychus02MusicOutro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerSkippableBegin(PlayerGroupSingle(gv_p1_USER), 0, null, true, true);
gv_victoryCinematicCompleted = false;
CameraApplyInfo(gv_p1_USER, CameraInfoFromId(347), 8.0, -1, 10, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4763
}
AIAttackWaveSetTargetPlayer(gv_p05_ZERG_BASE, PlayerGroupSingle(gv_p01_USER));
AIAttackWaveSetGatherPoint(gv_p05_ZERG_BASE, PointFromId(326));
Wait(90.0, c_timeAI);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:914
}
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingObjective", UnitGetPosition(gv_artifactVault), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
gv_artifactVault_Ping = PingLastCreated();
PingSetTooltip(gv_artifactVault_Ping, StringExternal("Param/Value/73AC37FE"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1040
gv_ping_Increment = 0;
for (auto86F27ACD_i = 1; auto86F27ACD_i <= auto86F27ACD_n; auto86F27ACD_i += 1) {
libNtve_gf_CreatePingFacingAngle(PlayerGroupSingle(gv_pLAYER01_USER), "PingArrow", PointWithOffset(UnitGetPosition(gv_wALLOFFIRE), 0.0, gv_ping_VertSpace_Increment), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 0.0);
gv_wall_of_Fire_Ping[gv_ping_Increment] = PingLastCreated();
gv_ping_VertSpace_Increment -= 10.0;