# All Players
Grammar — All players
Flags —Native
|Function
Returns a player group containing all players.
Returns — playergroup
native playergroup PlayerGroupAll();
# Related
Category: Player Group / Useful Player Groups
- All Players —
playergroup
— PlayerGroupAll - Empty Player Group —
playergroup
— PlayerGroupEmpty - Active Players —
playergroup
— PlayerGroupActive - Allies/Enemies Of Player —
playergroup
— PlayerGroupAlliance - Allies/Enemies Of Player (Count Inactive And Self) —
playergroup
— libNtve_gf_AlliesEnemiesOfPlayerCountInactiveAndSelf - Convert Player To Player Group —
playergroup
— PlayerGroupSingle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:491
else {
}
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, (lp_name + StringExternal("Param/Value/51EFF4C4") + FixedToText(PointGetX(lp_point), 2) + StringExternal("Param/Value/C5533173") + FixedToText(PointGetY(lp_point), 2) + StringExternal("Param/Value/ED0C4AD1")));
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:594
gv_levelCleared = false;
gv_debug_BossCheatEnabled = false;
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "LostViking_MusicGameLoop", c_soundtrackCueAny, c_soundtrackIndexAny, true);
gf_ResetScoreTracking();
gf_StartBGMove();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:656
}
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("LostViking_Thrust", 0), PlayerGroupAll(), 100.0, 0.0);
lv_pos = UnitGetPosition(gv_viking);
auto9DCA9D7B_ae = 50;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1062
bool auto_gf_Level2ScourgeSound_TriggerFunc (bool testConds, bool runActions) {
// Implementation
SoundPlay(SoundLink("Mutalisk_Attack", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1064
SoundPlay(SoundLink("Mutalisk_Attack", 0), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1066
SoundPlay(SoundLink("Mutalisk_Attack", 2), PlayerGroupAll(), 100.0, 0.0);
Wait(0.1, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
Wait(0.5, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 5), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:1068
SoundPlay(SoundLink("Mutalisk_Attack", 8), PlayerGroupAll(), 100.0, 0.0);
Wait(0.5, c_timeGame);
SoundPlay(SoundLink("Mutalisk_Attack", 5), PlayerGroupAll(), 100.0, 0.0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2306
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2333
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("attack", 0), lv_beamTarget), c_orderQueueReplace);
libNtve_gf_SendActorMessageToUnit(gv_boss, "AnimBracketStart BeamAttack Stand,Work,Start,C Stand,Work,C Stand,Work,End,C");
SoundPlayOnUnit(SoundLink("SS_TerraTronBeamChargeUp", 0), PlayerGroupAll(), gv_boss, 8.0, 100.0, 0.0);
Wait(2.0, c_timeGame);
UnitIssueOrder(gv_boss, OrderTargetingUnit(AbilityCommand("SS_TerraTronBeamAttack", 0), lv_beamTarget), c_orderQueueReplace);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2495
// Implementation
lv_bounds = gf_GetCameraBoundary();
CameraSetBounds(PlayerGroupAll(), lv_bounds, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:744
}
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:745
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:889
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
TriggerExecute(gt_StartAI, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:892
libNtve_gf_GlobalCinematicSetting(true);
TriggerExecute(gt_StartAI, true, false);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:895
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_FirebatDropshipAction, true, false);
PlayerPauseAllCooldowns(gv_p1_USER, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:964
UIAlertPoint("Trigger", gv_p1_USER, StringToText(""), null, PointFromId(1646));
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson01Swann00046", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Swann00046", -1), c_transmissionDurationAdd, 1.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:969
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Game);
Wait(2.0, c_timeReal);
libCamp_gf_CreateTipFromConversationState("StoryTips|Hanson01_Firebats", libNtve_ge_TipType_NewUnit, PlayerGroupAll());
Wait(libCamp_gv_campaignHintDelay, c_timeReal);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1563
TriggerQueueEnter();
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingSimple", PointFromId(1649), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 8.0, 270.0);
UIAlertClear(gv_p1_USER);
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/627AAE91"), null, PointFromId(1649));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1567
UIAlertPoint("Trigger", gv_p1_USER, StringExternal("Param/Value/627AAE91"), null, PointFromId(1649));
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THanson01Hanson00001", 0)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THanson01Hanson00001", -1), c_transmissionDurationAdd, 1.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:1789
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(RegionFromId(2)), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/5F1585BF"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:335
gv_nightDefenderPingUnit = lp_attackedStructure;
TriggerExecute(gt_NightDefenderPing, true, false);
SoundPlayAtPoint(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), UnitGetPosition(lp_attackedStructure), 0.0, 100.0, 0.0);
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 5, 6), "InfestedCivilian", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:338
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(3, 4, 5, 6), "InfestedCivilian", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
AISetGroupScriptControlled(UnitLastCreatedGroup(), false);
SoundPlayAtPoint(SoundLink("NydusWorm_Unload", -1), PlayerGroupAll(), UnitGetPosition(lp_attackedStructure), 0.0, 100.0, 0.0);
if ((gv_infestedBuildingsKilled < 50)) {
libNtve_gf_CreateUnitsAtPoint2(libNtve_gf_DifficultyValueInt(2, 2, 3, 4), "InfestedTerranCampaign", 0, gv_pLAYER_04_INFESTEDREFUGEES, UnitGetPosition(lp_attackedStructure));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:659
}
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:660
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, true, true);
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:758
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
TriggerExecute(gt_StartAI, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:763
TriggerExecute(gt_MapInitialInfestation, true, false);
Wait(0.2, c_timeReal);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:806
TimerWindowSetFormat(gv_mainTimerWindow, StringToText("<mintotal/>:<sec2/>"));
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(100.00, 0.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_VictoryInfestationPurged, true);
TriggerEnable(gt_InfestedAreasClear, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1050
TriggerExecute(gt_InfestorCycling, true, false);
TriggerExecute(gt_PlayDayMusic, true, false);
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringExternal("Param/Value/B9F9F63E"));
TriggerExecute(gt_TransmissionDaytimeQ, true, false);
TimerStart(gv_transitionToNight, (gv_dAY_DURATION - 40.0), false, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1057
TimerWindowSetStyle(gv_mainTimerWindow, c_timerWindowStyleHorizontalTitleTime, false);
TimerWindowSetColor(gv_mainTimerWindow, c_timerWindowColorTitle, Color(0.00, 100.00, 0.00), 0.0);
TimerWindowShow(gv_mainTimerWindow, PlayerGroupAll(), true);
TriggerEnable(gt_SolarCombustionCheck, true);
AIToggleBulliesInRegion(gv_pLAYER_03_INFESTED_REFUGEES, RegionEntireMap(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:1069
TriggerExecute(gt_InfestorCycling, true, false);
TriggerExecute(gt_PlayNightMusic, true, false);
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringExternal("Param/Value/103C91C4"));
TriggerExecute(gt_TransmissionNightQ, true, false);
TimerStart(gv_transitionToDay, (gv_nIGHT_DURATION - 40.0), false, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:783
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Mission_MusicTHanson03AMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:938
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
TriggerExecute(gt_StartAI, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:942
TriggerExecute(gt_StartAI, true, false);
Wait(0.1, c_timeReal);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1122
ObjectiveSetName(gv_primaryObjectiveDestroyProtossNexus, (StringExternal("Param/Value/7CA551C6") + IntToText(gv_nexusDestroyed) + StringExternal("Param/Value/079AD687")));
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicEventB", c_soundtrackCueAny, c_soundtrackIndexAny, false);
if ((gv_nexusDestroyed == 3)) {
TriggerExecute(gt_ObjectiveDestroyNexusComplete, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1157
}
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03AMusicEventA", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_TransmissionPurifierArrivedQ, true, false);
TriggerExecute(gt_NewEnemyPurifierTipQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1164
VisRevealArea(gv_pLAYER01_USER, RegionCircle(UnitGetPosition(gv_purifier), 6.0), 10.0, false);
libNtve_gf_AttachModelToUnit(gv_purifier, "MothershipTeleportIn", "Ref_Center");
SoundPlayAtPoint(SoundLink("Mothership_Birth", -1), PlayerGroupAll(), UnitGetPosition(gv_purifier), 0.0, 100.0, 0.0);
Wait(1.5, c_timeGame);
libNtve_gf_ShowHideUnit(gv_purifier, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1206
}
libNtve_gf_DisplayBossBar(1, "Assets\\Textures\\btn-unit-protoss-mothership.dds", StringExternal("Param/Value/8B755AF6"), FixedToInt(UnitGetPropertyFixed(gv_purifier, c_unitPropLifeMax, c_unitPropCurrent)), PlayerGroupAll());
gv_purifierBossBar = 1;
libNtve_gf_SetBossBarRace(gv_purifierBossBar, libNtve_ge_BossBarRace_Protoss, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1314
UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
libNtve_gf_SendActorMessageToGameRegion(RegionFromId(29), "Signal TreeFire");
MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/7DF9501A"), null, gv_purifier);
VisRevealerEnable(gv_colonist_Outpost_Alpha, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1410
UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
libNtve_gf_SendActorMessageToGameRegion(RegionFromId(37), "Signal TreeFire");
MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/566CCFAE"), null, gv_purifier);
VisRevealerEnable(gv_colonist_Outpost_Beta, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:1524
UnitIssueOrder(gv_purifier, Order(AbilityCommand("move", 2)), c_orderQueueAddToEnd);
libNtve_gf_SendActorMessageToGameRegion(RegionFromId(35), "Signal TreeFire");
MinimapPing(PlayerGroupAll(), UnitGetPosition(gv_purifier), 5.0, Color(100.00, 0.00, 0.00));
UIAlertUnit("Trigger", gv_pLAYER01_USER, StringExternal("Param/Value/29BEE0AA"), null, gv_purifier);
VisRevealerEnable(gv_colonist_Outpost_Gamma, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:607
gv_infestationDefenderUnit[lp_colonyIndex][lp_defenderIndex] = UnitLastCreated();
UnitIssueOrder(UnitLastCreated(), OrderTargetingPoint(AbilityCommand("attack", 0), gv_infestationDefenderLocation[lp_colonyIndex][lp_defenderIndex]), c_orderQueueReplace);
SoundPlayOnUnit(SoundLink("Overlord_Unload", -1), PlayerGroupAll(), lp_overlord, 0.0, 100.0, 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:705
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian100023", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:714
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian400041", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:723
libNtve_gf_AttachModelToUnit(lv_sPEAKER, "TalkIcon", "Ref_Origin");
TriggerQueueEnter();
SoundPlay(SoundLink("THanson03BCivilian200015", -1), PlayerGroupAll(), 100.0, 0.0);
SoundWait(SoundLastPlayed(), 0.0, c_soundOffsetEnd);
TriggerQueueExit();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1108
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson03BMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1341
for ( ; ( (auto184A2A65_ai >= 0 && lv_colonyIndex <= auto184A2A65_ae) || (auto184A2A65_ai < 0 && lv_colonyIndex >= auto184A2A65_ae) ) ; lv_colonyIndex += auto184A2A65_ai ) {
if ((gv_infestationPings[lv_colonyIndex] == c_invalidPingId)) {
PingCreate(PlayerGroupAll(), "PingWarning", RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), ColorWithAlpha(100.00, 0.00, 0.00, 74.90), 0.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetVisible(PingLastCreated(), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1518
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/02A5C7BE"), null, RegionGetCenter(gv_infestationRegion[lv_colonyIndex]));
PingDestroy(gv_infestationPings[lv_colonyIndex]);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), ColorWithAlpha(0.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/137974FA"));
gv_infestationPings[lv_colonyIndex] = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1592
}
Wait(2.0, c_timeGame);
SoundPlay(SoundLink("Event_Hanson02ZombieHowl", -1), PlayerGroupAll(), 100.0, 0.0);
autoFC259E5F_val = lv_colonyIndex;
if (autoFC259E5F_val == ge_ColonyIndex_Base1Green) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1685
libNtve_gf_PlayAnimationOnDoodadsInRegion(gv_infestationRegion[lv_colonyIndex], "CreepCloud", c_animNameDefault, "Dead", c_animFlagPlayForever, c_animTimeDefault);
if ((gv_infestationColonyLost[lv_colonyIndex] == false) && (UnitGroupCount(UnitGroupAlliance(gv_p01_USER, c_unitAllianceEnemy, gv_infestationRegion[lv_colonyIndex], UnitFilter((1 << c_targetFilterStructure), 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 1), c_unitCountAlive) == 0)) {
MinimapPing(PlayerGroupAll(), RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), 6.0, Color(0.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/FF1DC2BE"), null, RegionGetCenter(gv_infestationRegion[lv_colonyIndex]));
PingSetVisible(gv_infestationPings[lv_colonyIndex], false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1740
PingSetVisible(gv_infestationPings[lv_colonyIndex], false);
VisRevealerEnable(gv_infestationRevealer[lv_colonyIndex], false);
MinimapPing(PlayerGroupAll(), RegionGetCenter(gv_infestationRegion[lv_colonyIndex]), 6.0, Color(0.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/DB76461B"), null, RegionGetCenter(gv_infestationRegion[lv_colonyIndex]));
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:433
VisRevealerCreate(gv_pLAYER_01_USER, RegionCircle(UnitGetPosition(lp_diamondback), 4.5));
VisRevealerEnable(VisRevealerLastCreated(), true);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(lp_diamondback), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetScale(PingLastCreated(), 0.75);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/EC45B863"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:806
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:807
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:971
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
TriggerExecute(gt_StartAI, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:978
UnitSelect(UnitFromId(311), gv_pLAYER_01_USER, true);
UIAlertUnit("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/8B16EC05"), null, UnitFromId(311));
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2206
}
libNtve_gf_DisplayBossBar(1, "Assets\\Textures\\btn-unit-terran-dominiontrain.dds", StringExternal("Param/Value/4BBDDE07"), 100, PlayerGroupAll());
libNtve_gf_SetBossBarRace(1, libNtve_ge_BossBarRace_Terran, true);
libNtve_gf_ShowHideBossBar(false, 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2616
}
libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(lv_trainCarToAnimate_LOCAL), c_animNameDefault, "Stand Work Start", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
SoundPlayOnUnit(SoundLink("SiegeTank_Explode", -1), PlayerGroupAll(), lv_trainCarToAnimate_LOCAL, 0.0, 100.0, 0.0);
Wait(1.0, c_timeGame);
while (true) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3372
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3386
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3428
lv_currentPingPoint = lv_i;
VisExploreArea(gv_pLAYER_01_USER, RegionCircle(gv_trainPath[lv_currentPingPoint], 12.0), true, false);
PingCreate(PlayerGroupAll(), "PingArrow", gv_trainPath[lv_currentPingPoint], ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 6.0);
PingSetScale(PingLastCreated(), 0.65);
Wait(0.1, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:729
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:896
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
TriggerExecute(gt_StartAI, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:901
Wait(0.1, c_timeReal);
TriggerExecute(gt_IntroLanding, true, false);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:939
PlayerPauseAllCooldowns(gv_p01_USER, false);
PlayerPauseAllCharges(gv_p01_USER, false);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner02MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
TriggerExecute(gt_JunkersStart, true, false);
Wait(2.0, c_timeReal);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:989
TriggerEnable(gt_OrlanRetributiveNuke, true);
libLbty_gf_OrderWorkerstoGatherNearbyResources(RegionFromId(61), gv_p01_USER);
MinimapPing(PlayerGroupAll(), PointFromId(47), 6.0, Color(0.00, 100.00, 0.00));
UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/813453E8"), null, PointFromId(47));
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1243
VisRevealArea(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(767)), 8.0), 6.0, false);
VisRevealArea(gv_p01_USER, RegionCircle(UnitGetPosition(UnitFromId(894)), 8.0), 6.0, false);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(767)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/2A95D303"));
gv_pingCommandCenterSW = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1247
gv_pingCommandCenterSW = PingLastCreated();
Wait(0.5, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(894)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/8A9CA656"));
gv_pingCommandCenterSE = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1251
gv_pingCommandCenterSE = PingLastCreated();
Wait(0.5, c_timeGame);
libNtve_gf_CreatePingFacingAngle(PlayerGroupAll(), "PingObjective", UnitGetPosition(UnitFromId(893)), ColorWithAlpha(100.00, 100.00, 0.00, 0.00), 0.0, 270.0);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/018921A4"));
gv_pingCommandCenterNE = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1357
BoardCreate(1, 4, StringToText(""), Color(0.00, 100.00, 0.00));
gv_merc_Contract_Price_Board = BoardLastCreated();
BoardSetState(gv_merc_Contract_Price_Board, PlayerGroupAll(), c_boardStateShowTitle, false);
BoardItemSetText(gv_merc_Contract_Price_Board, 1, c_boardRowHeader, (StringExternal("Param/Value/B4F093E9") + IntToText(gv_mERC_CONTRACT_PRICE) + StringExternal("Param/Value/7B4624DB")));
BoardItemSetProgressShow(gv_merc_Contract_Price_Board, 1, 2, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:1375
BoardItemSetIcon(gv_merc_Contract_Price_Board, 1, 2, "Assets\\Textures\\icon-mineral-terran.dds", false);
BoardItemSetIcon(gv_merc_Contract_Price_Board, 1, 4, "Assets\\Textures\\icon-mineral-zerg.dds", false);
BoardMinimizeShow(gv_merc_Contract_Price_Board, PlayerGroupAll(), false);
SoundPlay(SoundLink("TUI_StarmapMenuPopup", -1), PlayerGroupAll(), 100.0, 0.0);
TriggerEnable(gt_OrlanMineralCount, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:391
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto317FADF5_var = 3;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:392
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
auto317FADF5_var = 3;
for ( ; auto317FADF5_var <= auto317FADF5_ae; auto317FADF5_var += 1 ) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:532
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:533
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner03MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:749
CinematicFade(false, 0.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
libNtve_gf_GlobalCinematicSetting(true);
autoBA160EAB_g = UnitGroup(null, gv_p03_DOMINION_WAREHOUSE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:759
}
UnitGroupSelect(UnitGroup(null, gv_p01_USER, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), gv_p01_USER, true);
libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
libNtve_gf_GlobalCinematicSetting(false);
libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:790
if ((gv_initialOrderGiven == false)) {
UnitIssueOrder(UnitFromId(4), OrderTargetingPoint(AbilityCommand("move", 0), PointFromId(155)), c_orderQueueReplace);
SoundPlayOnUnit(SoundLink("THorner03BriefingTychus00019", -1), PlayerGroupAll(), UnitFromId(4), 0.0, 100.0, 0.0);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:999
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner03Tychus00030", -1)
libCamp_gf_SendTransmissionCampaign(UnitFromId(4), SoundLink("THorner03Tychus00030", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1104
TriggerQueueClear(c_triggerQueueRemove);
Wait(2.0, c_timeReal);
libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/22D9DD50"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
TriggerExecute(gt_Defeat, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1142
TriggerQueueClear(c_triggerQueueRemove);
Wait(2.0, c_timeReal);
libCamp_gf_DisplayCampaignMessage(PlayerGroupAll(), libCamp_ge_CampaignMessageType_MissionFailed, StringExternal("Param/Value/A96CEBFB"), libCamp_ge_CampaignMessageFormatNotFormat_FormatMessage);
Wait(libCamp_gv_campaignObjectiveDelay, c_timeReal);
TriggerExecute(gt_Defeat, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:476
lv_text2 = FixedToText(lv_realCurrent, 0);
lv_text3 = StringExternal("Param/Value/E4408F4A");
SoundPlay(SoundLink("TUI_StarmapMenuPopup", -1), PlayerGroupAll(), 100.0, 0.0);
autoE4CDAE9A_n = (100 - gv_transmissionProgress[lp_index]);
for (autoE4CDAE9A_i = 1; autoE4CDAE9A_i <= autoE4CDAE9A_n; autoE4CDAE9A_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:487
auto0BECB369_val = RandomInt(1, 3);
if (auto0BECB369_val == 1) {
SoundPlay(SoundLink("TUI_ArmoryConsoleExit", -1), PlayerGroupAll(), 100.0, 0.0);
}
else if (auto0BECB369_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:490
}
else if (auto0BECB369_val == 2) {
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
}
else if (auto0BECB369_val == 3) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:493
}
else if (auto0BECB369_val == 3) {
SoundPlay(SoundLink("TUI_ArmoryConsoleSelect", -1), PlayerGroupAll(), 100.0, 0.0);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:514
gv_transmissionProgress[lp_index] = 150;
BoardItemSetText(gv_uploadBoard, 2, lp_index, StringExternal("Param/Value/8F385175"));
TextTagCreate(StringExternal("Param/Value/4111D2AB"), 30, UnitGetPosition(lp_unit), 2.0, true, false, PlayerGroupAll());
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
TextTagSetVelocity(TextTagLastCreated(), 0.75, 90.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:515
BoardItemSetText(gv_uploadBoard, 2, lp_index, StringExternal("Param/Value/8F385175"));
TextTagCreate(StringExternal("Param/Value/4111D2AB"), 30, UnitGetPosition(lp_unit), 2.0, true, false, PlayerGroupAll());
SoundPlay(SoundLink("TUI_ArmoryConsolePurchase", -1), PlayerGroupAll(), 100.0, 0.0);
TextTagSetVelocity(TextTagLastCreated(), 0.75, 90.0);
TextTagSetTime(TextTagLastCreated(), c_textTagTimeDuration, 3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:677
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00025", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00025", 0), 0.0, c_transmissionDurationAdd, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:688
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00001", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00001", 0), 0.0, c_transmissionDurationAdd, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:699
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00032", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00032", 0), 0.0, c_transmissionDurationAdd, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:710
TriggerQueueEnter();
libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
libLbty_gf_PlayTransmissionCueSound(PlayerGroupAll());
// Transmission - SoundLink("THorner04Arcturus00033", 0)
libNtve_gf_SendTransmissionSimple(TransmissionSourceFromUnit(lp_currentStatue, true, false, "Talk"), c_invalidPortraitId, SoundLink("THorner04Arcturus00033", 0), 0.0, c_transmissionDurationAdd, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:753
libNtve_gf_SetAlliance(gv_p05_ZERG_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:754
PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:988
}
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "THorner05SMusicMain", c_soundtrackCueAny, c_soundtrackIndexAny);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1008
GameTimeOfDaySet("08:00:00");
CameraSetBounds(PlayerGroupAll(), RegionRect(128.0, 2.0, 256.0, 195.0), true);
libLbty_gf_AutoRevealRegion(RegionFromId(97), RegionFromId(97), gv_p01_USER);
libLbty_gf_AutoRevealRegion(RegionFromId(17), RegionFromId(17), gv_p01_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1428
TriggerExecute(gt_TipGrenadeQ, true, false);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
TextTagCreate(StringExternal("Param/Value/28F7B3F3"), 22, lv_textLoc, 0.4, true, true, PlayerGroupAll());
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1432
else {
gv_achievementPickUpsRemaining -= 1;
TextTagCreate(StringExternal("Param/Value/39F32FF0"), 22, lv_textLoc, 0.4, true, true, PlayerGroupAll());
TriggerExecute(gt_AchievmentWeaponpickups, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1441
else {
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
TextTagCreate(StringExternal("Param/Value/9BD3E383"), 22, lv_textLoc, 0.4, true, true, PlayerGroupAll());
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1445
else {
gv_achievementPickUpsRemaining -= 1;
TextTagCreate(StringExternal("Param/Value/F6FE2311"), 22, lv_textLoc, 0.4, true, true, PlayerGroupAll());
TriggerExecute(gt_AchievmentWeaponpickups, true, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1454
gv_statWeaponsCollected += 1;
UnitRemove(EventUnit());
SoundPlay(SoundLink("TUISecret", 0), PlayerGroupAll(), 100.0, 0.0);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
UnitAddChargeUsed(gv_raynor, "RaynorTossGrenade", -3.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1504
TriggerExecute(gt_TipPlasmaGunQ, true, false);
if ((libNtve_gf_DifficultyValueInt(1, 1, 0, 0) == 1)) {
TextTagCreate(StringExternal("Param/Value/1F273B6C"), 22, lv_textLoc, 0.4, true, true, PlayerGroupAll());
}
else {