# Active Players
Grammar — Active Players
Flags —Native|Function
Returns a player group containing all active players.
Returns — playergroup
native playergroup PlayerGroupActive();
# Related
Category: Player Group / Useful Player Groups
- All Players — 
playergroup— PlayerGroupAll - Empty Player Group — 
playergroup— PlayerGroupEmpty - Active Players — 
playergroup— PlayerGroupActive - Allies/Enemies Of Player — 
playergroup— PlayerGroupAlliance - Allies/Enemies Of Player (Count Inactive And Self) — 
playergroup— libNtve_gf_AlliesEnemiesOfPlayerCountInactiveAndSelf - Convert Player To Player Group — 
playergroup— PlayerGroupSingle 
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:2669
    lv_trainCarToPing_LOCAL = gv_trainCarToPing;
    libNtve_gf_CreatePingFacingAngle(PlayerGroupActive(), "PingSimple", UnitGetPosition(lv_trainCarToPing_LOCAL), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
    lv_trainPing = PingLastCreated();
    PingSetUnit(lv_trainPing, gv_trainCarToPing);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1686
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), true);
    gv_flashButtonGrenade = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1714
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1742
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), true);
    gv_flashButtonPlasma = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1770
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1798
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), true);
    gv_flashButtonChronos = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1826
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1858
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), true);
    gv_flashButtonBreachingCharge = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1879
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), false);
    gv_buttonBreachingChargeClicked = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:912
        }
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), true);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:923
        }
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), true);
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1107
    TextTagAttachToUnit(gv_supplyHelperTXT, gv_supplySCV, 1.0);
    TextTagShow(gv_supplyHelperTXT, PlayerGroupAll(), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), true);
    TriggerEnable(gt_SupplySafetyTXTkiller, true);
    TriggerEnable(gt_DropshipRemover, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1143
    TriggerEnable(TriggerGetCurrent(), false);
    TextTagDestroy(gv_supplyHelperTXT);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), false);
    if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
        UnitSetState(EventUnit(), c_unitStateTooltipable, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1604
    TriggerEnable(TriggerGetCurrent(), false);
    gv_refineryButtonPressed = true;
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
    libNtve_gf_KillModel(gv_geyserPing);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1634
    TriggerEnable(TriggerGetCurrent(), false);
    gv_sCVTrained = true;
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), false);
    libNtve_gf_KillModel(gv_commandCenterPing);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1664
    TriggerEnable(TriggerGetCurrent(), false);
    gv_marineTrained = true;
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), false);
    libNtve_gf_KillModel(gv_barracksPing);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3905
            libNtve_gf_AttachModelToUnit(UnitFromId(28), "BriefingUnitSelect", "Ref_Target");
            gv_geyserPing = libNtve_gf_ActorLastCreated();
            UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
        }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1896
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("MindBlast", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), true);
    gv_flashMindblast = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1928
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("VoodooShield", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), true);
    gv_flashPsiShield = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1975
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03ARaynor00026", 0), c_transmissionDurationAdd, 0.0, true);
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("HeroNuclearStrike", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), true);
    gv_flashNuke = true;
    UnitMagazineArm(gv_shadowOps, AbilityCommand("HeroArmNuke", 0), libNtve_gf_DifficultyValueInt(5, 5, 4, 4));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4204
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("Consumption", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), true);
    gv_flashConsumption = true;
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4285
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), false);
    Wait(2.0, c_timeGame);
    libNtve_gf_KillModel(gv_actorMindblastIndicator);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4316
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4344
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4372
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1299
    TriggerEnable(TriggerGetCurrent(), false);
    TechTreeAbilityAllow(gv_pLAYER01_USER, AbilityCommand("NovaSnipe", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), true);
    TriggerExecute(gt_P1SnipeCommentQ, true, false);
    TriggerExecute(gt_P1SnipeTipQ, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1303
    TriggerExecute(gt_P1SnipeTipQ, true, false);
    Wait(10.0, c_timeGame);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1411
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1813
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), true);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:1839
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1103
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowPings, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4600
    TriggerQueueEnter();
    if ((gv_replay_Transmission_Is_Playing == false)) {
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4864
    TriggerStop(gt__15Combat02LoopMouse);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
    libNtve_gf_HideScreenImage(false, 15);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5166
    TriggerQueueEnter();
    if ((gv_replay_Transmission_Is_Playing == false)) {
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
    }
    else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5393
    TriggerStop(gt__16Combat03LoopMouse);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
    libNtve_gf_HideScreenImage(false, 16);
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6184
    libNtve_gf_DisplayScreenImage(18, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
    lv_leftClick = libNtve_gf_ScreenImageDialogItem(18);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
    while (true) {
        libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6210
    TriggerStop(gt__18Construction02LoopMouse);
    libNtve_gf_HideScreenImage(false, 18);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6301
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
    TriggerEnable(gt_Construction02CommandCenterStarted, true);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7088
    libNtve_gf_DisplayScreenImage(20, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
    lv_leftClick = libNtve_gf_ScreenImageDialogItem(20);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
    while (true) {
        libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7114
    TriggerStop(gt__20Collection02LoopMouse);
    libNtve_gf_HideScreenImage(false, 20);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2304
    gf_CreateNydusWorm(gv_p05_ZERG_BASE, RegionGetCenter(RegionFromId(38)), gf_GetSmartNydusRegion(), libNtve_gf_DifficultyValueInt(1, 1, 2, 3), "Roach", libNtve_gf_DifficultyValueInt(4, 4, 6, 9), "Zergling", libNtve_gf_DifficultyValueFixed(90.0, 90.0, 75.0, 60.0), 1);
    gv_baseNydus = gf_LastCreatedNydusWorm();
    PingCreate(PlayerGroupActive(), "PingWarning", RegionGetCenter(gv_createNydusWormTarget), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 5.0);
    libNtve_gf_AttachModelToUnit(gv_baseNydus, "BriefingUnitSelectRed", "Ref_Center");
    gv_baseNydusPing1 = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2340
    gf_CreateNydusWorm(gv_p05_ZERG_BASE, RegionGetCenter(gf_GetSmartNydusRegion()), RegionFromId(34), libNtve_gf_DifficultyValueInt(1, 1, 2, 4), "Hydralisk", libNtve_gf_DifficultyValueInt(4, 4, 1, 2), libNtve_gf_DifficultyValueUnitType("Zergling", "Zergling", "Baneling", "Baneling"), libNtve_gf_DifficultyValueFixed(90.0, 90.0, 75.0, 60.0), 2);
    gv_baseNydus = gf_LastCreatedNydusWorm();
    PingCreate(PlayerGroupActive(), "PingWarning", RegionGetCenter(gv_createNydusWormTarget), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 5.0);
    libNtve_gf_AttachModelToUnit(gv_baseNydus, "BriefingUnitSelectRed", "Ref_Center");
    gv_baseNydusPing2 = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1217
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulBlink", 0), true);
    gv_flashButtonBlink = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1245
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulBlink", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1273
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulStun", 0), true);
    gv_flashButtonVoidPrison = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1301
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulStun", 0), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2949
    libNtve_gf_KillModel(gv_actorPlace01);
    libNtve_gf_KillModel(gv_actorPylon01);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), false);
    return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2979
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), true);
    gv_flashButtonPylon = true;
    return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:3007
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:2669
    lv_trainCarToPing_LOCAL = gv_trainCarToPing;
    libNtve_gf_CreatePingFacingAngle(PlayerGroupActive(), "PingSimple", UnitGetPosition(lv_trainCarToPing_LOCAL), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 0.0, 270.0);
    lv_trainPing = PingLastCreated();
    PingSetUnit(lv_trainPing, gv_trainCarToPing);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1686
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), true);
    gv_flashButtonGrenade = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1714
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TossGrenade", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1742
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), true);
    gv_flashButtonPlasma = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1770
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ExperimentalPlasmaGun", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1798
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), true);
    gv_flashButtonChronos = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1826
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TheMorosDevice", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1858
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), true);
    gv_flashButtonBreachingCharge = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1879
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("RaynorC4", 0), false);
    gv_buttonBreachingChargeClicked = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:912
        }
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), true);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:923
        }
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), true);
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1107
    TextTagAttachToUnit(gv_supplyHelperTXT, gv_supplySCV, 1.0);
    TextTagShow(gv_supplyHelperTXT, PlayerGroupAll(), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), true);
    TriggerEnable(gt_SupplySafetyTXTkiller, true);
    TriggerEnable(gt_DropshipRemover, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1143
    TriggerEnable(TriggerGetCurrent(), false);
    TextTagDestroy(gv_supplyHelperTXT);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 1), false);
    if ((libNtve_gf_DifficultyValueInt(0, 1, 1, 1) == 1)) {
        UnitSetState(EventUnit(), c_unitStateTooltipable, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1604
    TriggerEnable(TriggerGetCurrent(), false);
    gv_refineryButtonPressed = true;
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
    libNtve_gf_KillModel(gv_geyserPing);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1634
    TriggerEnable(TriggerGetCurrent(), false);
    gv_sCVTrained = true;
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("CommandCenterTrain", 0), false);
    libNtve_gf_KillModel(gv_commandCenterPing);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1664
    TriggerEnable(TriggerGetCurrent(), false);
    gv_marineTrained = true;
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("BarracksTrain", 0), false);
    libNtve_gf_KillModel(gv_barracksPing);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:3905
            libNtve_gf_AttachModelToUnit(UnitFromId(28), "BriefingUnitSelect", "Ref_Target");
            gv_geyserPing = libNtve_gf_ActorLastCreated();
            UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
        }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1896
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("MindBlast", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), true);
    gv_flashMindblast = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1928
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("VoodooShield", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), true);
    gv_flashPsiShield = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:1975
    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03ARaynor00026", 0), c_transmissionDurationAdd, 0.0, true);
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("HeroNuclearStrike", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), true);
    gv_flashNuke = true;
    UnitMagazineArm(gv_shadowOps, AbilityCommand("HeroArmNuke", 0), libNtve_gf_DifficultyValueInt(5, 5, 4, 4));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4204
    TechTreeAbilityAllow(gv_p1_USER, AbilityCommand("Consumption", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), true);
    gv_flashConsumption = true;
    libCamp_gf_SetAllSoundChannelVolumesCampaign(libNtve_ge_VolumeChannelMode_Speech);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4285
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("MindBlast", 0), false);
    Wait(2.0, c_timeGame);
    libNtve_gf_KillModel(gv_actorMindblastIndicator);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4316
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Consumption", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4344
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("VoodooShield", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:4372
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("HeroNuclearStrike", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1299
    TriggerEnable(TriggerGetCurrent(), false);
    TechTreeAbilityAllow(gv_pLAYER01_USER, AbilityCommand("NovaSnipe", 0), true);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), true);
    TriggerExecute(gt_P1SnipeCommentQ, true, false);
    TriggerExecute(gt_P1SnipeTipQ, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1303
    TriggerExecute(gt_P1SnipeTipQ, true, false);
    Wait(10.0, c_timeGame);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1411
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("NovaSnipe", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1813
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), true);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:1839
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("Domination", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1103
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 85);
    TransmissionSetOption(c_transmissionOptionHideAlertPanel, true);
    UIUnitColorStyleOverride(PlayerGroupActive(), c_unitColorStyleNormal);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeCharacterSheetButton, false);
    UISetCommandAllowed(PlayerGroupAll(), c_uiCommandAllowPings, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4600
    TriggerQueueEnter();
    if ((gv_replay_Transmission_Is_Playing == false)) {
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
    }
    else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:4864
    TriggerStop(gt__15Combat02LoopMouse);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
    libNtve_gf_HideScreenImage(false, 15);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5166
    TriggerQueueEnter();
    if ((gv_replay_Transmission_Is_Playing == false)) {
        UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), true);
    }
    else {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:5393
    TriggerStop(gt__16Combat03LoopMouse);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("attack", 0), false);
    libNtve_gf_HideScreenImage(false, 16);
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6184
    libNtve_gf_DisplayScreenImage(18, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
    lv_leftClick = libNtve_gf_ScreenImageDialogItem(18);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
    while (true) {
        libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6210
    TriggerStop(gt__18Construction02LoopMouse);
    libNtve_gf_HideScreenImage(false, 18);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6301
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 0), true);
    TriggerEnable(gt_Construction02CommandCenterStarted, true);
    PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7088
    libNtve_gf_DisplayScreenImage(20, "Assets\\Textures\\tutorialmouse.dds", c_triggerBlendModeAdd, 128, 256, c_anchorRight, 40, -55);
    lv_leftClick = libNtve_gf_ScreenImageDialogItem(20);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), true);
    while (true) {
        libNtve_gf_SetDialogItemImage(lv_leftClick, "Assets\\Textures\\tutorialmouse.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7114
    TriggerStop(gt__20Collection02LoopMouse);
    libNtve_gf_HideScreenImage(false, 20);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("TerranBuild", 2), false);
    UnitGroupLoopBegin(UnitGroup("VespeneGeyser", c_playerAny, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
    while (!UnitGroupLoopDone()) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2304
    gf_CreateNydusWorm(gv_p05_ZERG_BASE, RegionGetCenter(RegionFromId(38)), gf_GetSmartNydusRegion(), libNtve_gf_DifficultyValueInt(1, 1, 2, 3), "Roach", libNtve_gf_DifficultyValueInt(4, 4, 6, 9), "Zergling", libNtve_gf_DifficultyValueFixed(90.0, 90.0, 75.0, 60.0), 1);
    gv_baseNydus = gf_LastCreatedNydusWorm();
    PingCreate(PlayerGroupActive(), "PingWarning", RegionGetCenter(gv_createNydusWormTarget), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 5.0);
    libNtve_gf_AttachModelToUnit(gv_baseNydus, "BriefingUnitSelectRed", "Ref_Center");
    gv_baseNydusPing1 = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2340
    gf_CreateNydusWorm(gv_p05_ZERG_BASE, RegionGetCenter(gf_GetSmartNydusRegion()), RegionFromId(34), libNtve_gf_DifficultyValueInt(1, 1, 2, 4), "Hydralisk", libNtve_gf_DifficultyValueInt(4, 4, 1, 2), libNtve_gf_DifficultyValueUnitType("Zergling", "Zergling", "Baneling", "Baneling"), libNtve_gf_DifficultyValueFixed(90.0, 90.0, 75.0, 60.0), 2);
    gv_baseNydus = gf_LastCreatedNydusWorm();
    PingCreate(PlayerGroupActive(), "PingWarning", RegionGetCenter(gv_createNydusWormTarget), ColorWithAlpha(100.00, 0.00, 0.00, 0.00), 5.0);
    libNtve_gf_AttachModelToUnit(gv_baseNydus, "BriefingUnitSelectRed", "Ref_Center");
    gv_baseNydusPing2 = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:1217
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulBlink", 0), true);
    gv_flashButtonBlink = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:1245
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulBlink", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:1273
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulStun", 0), true);
    gv_flashButtonVoidPrison = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:1301
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ZeratulStun", 0), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2949
    libNtve_gf_KillModel(gv_actorPlace01);
    libNtve_gf_KillModel(gv_actorPylon01);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), false);
    return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2979
    }
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), true);
    gv_flashButtonPylon = true;
    return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:3007
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("ProtossBuild", 1), false);
    return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:2211
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("PsionicLift", 0), true);
    gv_flashButtonCrushingGrip = true;
    gf_ChangeButtonTooltip("PsionicLift", "Param/Value/41BC3765");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:2240
    TriggerEnable(TriggerGetCurrent(), false);
    UISetButtonHighlighted(PlayerGroupActive(), AbilityCommand("PsionicLift", 0), false);
    gf_RestoreButtonTooltip("PsionicLift");
    return true;