# Empty Player Group
Grammar — Empty player group
Flags —Native
|Function
Returns an empty player group.
Returns — playergroup
native playergroup PlayerGroupEmpty();
# Related
Category: Player Group / Useful Player Groups
- All Players —
playergroup
— PlayerGroupAll - Empty Player Group —
playergroup
— PlayerGroupEmpty - Active Players —
playergroup
— PlayerGroupActive - Allies/Enemies Of Player —
playergroup
— PlayerGroupAlliance - Allies/Enemies Of Player (Count Inactive And Self) —
playergroup
— libNtve_gf_AlliesEnemiesOfPlayerCountInactiveAndSelf - Convert Player To Player Group —
playergroup
— PlayerGroupSingle
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:117
gv_p5_ZERG_TACTICALPHASE = 5;
gv_p6_ZERG_NOAIPREPLACED = 6;
gv_zergPlayers = PlayerGroupEmpty();
gv_civilianSpawners = UnitGroupEmpty();
gv_missionPhase = ge_PRESET_MissionPhase_Tactical;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:127
gv_infestor2 = UnitFromId(927);
gv_infestorGroup = UnitGroupEmpty();
gv_zergPlayerGroup = PlayerGroupEmpty();
gv_timeOfDay = ge_PRESET_TimeOfDay_Day;
gv_mainTimer = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:130
gv_zergInfestationCounter = 3;
gv_zergPlayers = PlayerGroupEmpty();
for (init_i = 0; init_i <= 10; init_i += 1) {
gv_infestationPings[init_i] = c_invalidPingId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:933
// Automatic Variable Declarations
// Variable Initialization
lv_allZerg = PlayerGroupEmpty();
// Actions
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:148
int init_i1;
gv_dominionPlayerGroup = PlayerGroupEmpty();
for (init_i = 0; init_i <= 15; init_i += 1) {
gv_trainList[init_i].lv_numberOfCars = 5;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:87
void InitGlobals () {
gv_enemyPlayers = PlayerGroupEmpty();
gv_miraHanPlayers = PlayerGroupEmpty();
gv_playerSCVs = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:88
void InitGlobals () {
gv_enemyPlayers = PlayerGroupEmpty();
gv_miraHanPlayers = PlayerGroupEmpty();
gv_playerSCVs = UnitGroupEmpty();
gv_merc_Contract_Price_Board = c_boardNone;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:86
void InitGlobals () {
gv_raynorsRaidingForce = UnitGroup(null, gv_p01_USER, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
gv_dominionEnemyGroup = PlayerGroupEmpty();
gv_warehouse1Bullies = UnitGroup(null, gv_p03_DOMINION_WAREHOUSE, RegionFromId(7), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
gv_warehouseDominion = UnitGroup(null, gv_p03_DOMINION_WAREHOUSE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:115
void InitGlobals () {
gv_dominionPlayers = PlayerGroupEmpty();
gv_hiddenPlayerBase = UnitGroupEmpty();
gv_distractionTimer = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:150
gv_pLAYER08_TAUREN = 8;
gv_pLAYER09_COLONISTS = 9;
gv_zergPlayers = PlayerGroupEmpty();
gv_dropPodExpansion1 = TimerCreate();
gv_dropPodExpansion2 = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:96
int init_i;
gv_zergPlayers = PlayerGroupEmpty();
gv_dirtyBanelingCrew = UnitGroupEmpty();
for (init_i = 0; init_i <= 15; init_i += 1) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:82
void InitGlobals () {
gv_protossPlayerGroup = PlayerGroupEmpty();
gv_harvestingSpeedBumpNWBullies = UnitGroupEmpty();
gv_harvestingSpeedBumpCentralBullies = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:101
void InitGlobals () {
gv_tosh = UnitFromId(326);
gv_dominionPlayers = PlayerGroupEmpty();
gv_raynorsRaiders = PlayerGroupEmpty();
gv_textTagMindBlast = c_textTagNone;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:102
gv_tosh = UnitFromId(326);
gv_dominionPlayers = PlayerGroupEmpty();
gv_raynorsRaiders = PlayerGroupEmpty();
gv_textTagMindBlast = c_textTagNone;
gv_shadowOps = UnitFromId(485);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:78
void InitGlobals () {
gv_protossPlayers = PlayerGroupEmpty();
gv_outsideProtossBaseDefenders = UnitGroupEmpty();
gv_initialStalkers = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:115
gv_p8_ANCIENT_TEMPLE = 8;
gv_sCVs = UnitGroupEmpty();
gv_protossPlayerGroup = PlayerGroupEmpty();
gv_unstableTransmission = c_invalidTransmissionId;
gv_lDAttackedIndex = 1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:90
void InitGlobals () {
gv_protossPlayers = PlayerGroupEmpty();
gv_stage1Enemies = UnitGroupEmpty();
gv_wall_of_Fire_Lighting = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:126
int init_i;
gv_fORCEGOOD_GUYS = PlayerGroupEmpty();
gv_fORCEBADGUYS = PlayerGroupEmpty();
gv_gROUPPlayersStartingBASE = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:127
gv_fORCEGOOD_GUYS = PlayerGroupEmpty();
gv_fORCEBADGUYS = PlayerGroupEmpty();
gv_gROUPPlayersStartingBASE = UnitGroupEmpty();
gv_gROUPUnitsnotinstart = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:195
int init_j;
gv_zergPlayers = PlayerGroupEmpty();
gv_dropPodTimer = TimerCreate();
gv_gankGroupDrop01 = UnitGroupEmpty();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:162
gv_holdoutTimer = TimerCreate();
gv_holdoutTimerWindow = c_timerWindowNone;
gv_zergPlayers = PlayerGroupEmpty();
gv_omegaliskHP = 1500.0;
gv_interruptableTransmission = c_invalidTransmissionId;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:168
gv_pATHINGBLOCKERAREA03 = UnitGroupEmpty();
gv_pATHINGBLOCKERAREA04 = UnitGroupEmpty();
gv_zergPlayers = PlayerGroupEmpty();
gv_platformDelayTimer = TimerCreate();
gv_achievementHardTimer = TimerCreate();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:105
int init_i;
gv_zergPlayers = PlayerGroupEmpty();
gv_artifact = UnitFromId(42);
gv_artifactChargeIncrement = 1.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:92
void InitGlobals () {
gv_zergPlayers = PlayerGroupEmpty();
gv_superWarpGate_P08 = UnitFromId(843);
gv_superWarpGate_P10 = UnitFromId(637);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:92
int init_i;
gv_allEnemyPlayers = PlayerGroupEmpty();
gv_inCinematic = false;
gv_gameOver = false;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:117
gv_p5_ZERG_TACTICALPHASE = 5;
gv_p6_ZERG_NOAIPREPLACED = 6;
gv_zergPlayers = PlayerGroupEmpty();
gv_civilianSpawners = UnitGroupEmpty();
gv_missionPhase = ge_PRESET_MissionPhase_Tactical;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:127
gv_infestor2 = UnitFromId(927);
gv_infestorGroup = UnitGroupEmpty();
gv_zergPlayerGroup = PlayerGroupEmpty();
gv_timeOfDay = ge_PRESET_TimeOfDay_Day;
gv_mainTimer = TimerCreate();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:130
gv_zergInfestationCounter = 3;
gv_zergPlayers = PlayerGroupEmpty();
for (init_i = 0; init_i <= 10; init_i += 1) {
gv_infestationPings[init_i] = c_invalidPingId;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:933
// Automatic Variable Declarations
// Variable Initialization
lv_allZerg = PlayerGroupEmpty();
// Actions
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:148
int init_i1;
gv_dominionPlayerGroup = PlayerGroupEmpty();
for (init_i = 0; init_i <= 15; init_i += 1) {
gv_trainList[init_i].lv_numberOfCars = 5;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:87
void InitGlobals () {
gv_enemyPlayers = PlayerGroupEmpty();
gv_miraHanPlayers = PlayerGroupEmpty();
gv_playerSCVs = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:88
void InitGlobals () {
gv_enemyPlayers = PlayerGroupEmpty();
gv_miraHanPlayers = PlayerGroupEmpty();
gv_playerSCVs = UnitGroupEmpty();
gv_merc_Contract_Price_Board = c_boardNone;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:86
void InitGlobals () {
gv_raynorsRaidingForce = UnitGroup(null, gv_p01_USER, RegionFromId(8), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
gv_dominionEnemyGroup = PlayerGroupEmpty();
gv_warehouse1Bullies = UnitGroup(null, gv_p03_DOMINION_WAREHOUSE, RegionFromId(7), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
gv_warehouseDominion = UnitGroup(null, gv_p03_DOMINION_WAREHOUSE, RegionFromId(1), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:115
void InitGlobals () {
gv_dominionPlayers = PlayerGroupEmpty();
gv_hiddenPlayerBase = UnitGroupEmpty();
gv_distractionTimer = TimerCreate();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:150
gv_pLAYER08_TAUREN = 8;
gv_pLAYER09_COLONISTS = 9;
gv_zergPlayers = PlayerGroupEmpty();
gv_dropPodExpansion1 = TimerCreate();
gv_dropPodExpansion2 = TimerCreate();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:96
int init_i;
gv_zergPlayers = PlayerGroupEmpty();
gv_dirtyBanelingCrew = UnitGroupEmpty();
for (init_i = 0; init_i <= 15; init_i += 1) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:82
void InitGlobals () {
gv_protossPlayerGroup = PlayerGroupEmpty();
gv_harvestingSpeedBumpNWBullies = UnitGroupEmpty();
gv_harvestingSpeedBumpCentralBullies = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:101
void InitGlobals () {
gv_tosh = UnitFromId(326);
gv_dominionPlayers = PlayerGroupEmpty();
gv_raynorsRaiders = PlayerGroupEmpty();
gv_textTagMindBlast = c_textTagNone;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:102
gv_tosh = UnitFromId(326);
gv_dominionPlayers = PlayerGroupEmpty();
gv_raynorsRaiders = PlayerGroupEmpty();
gv_textTagMindBlast = c_textTagNone;
gv_shadowOps = UnitFromId(485);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus01.sc2map — MapScript.galaxy:78
void InitGlobals () {
gv_protossPlayers = PlayerGroupEmpty();
gv_outsideProtossBaseDefenders = UnitGroupEmpty();
gv_initialStalkers = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:115
gv_p8_ANCIENT_TEMPLE = 8;
gv_sCVs = UnitGroupEmpty();
gv_protossPlayerGroup = PlayerGroupEmpty();
gv_unstableTransmission = c_invalidTransmissionId;
gv_lDAttackedIndex = 1;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:90
void InitGlobals () {
gv_protossPlayers = PlayerGroupEmpty();
gv_stage1Enemies = UnitGroupEmpty();
gv_wall_of_Fire_Lighting = TimerCreate();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:126
int init_i;
gv_fORCEGOOD_GUYS = PlayerGroupEmpty();
gv_fORCEBADGUYS = PlayerGroupEmpty();
gv_gROUPPlayersStartingBASE = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus05.sc2map — MapScript.galaxy:127
gv_fORCEGOOD_GUYS = PlayerGroupEmpty();
gv_fORCEBADGUYS = PlayerGroupEmpty();
gv_gROUPPlayersStartingBASE = UnitGroupEmpty();
gv_gROUPUnitsnotinstart = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:195
int init_j;
gv_zergPlayers = PlayerGroupEmpty();
gv_dropPodTimer = TimerCreate();
gv_gankGroupDrop01 = UnitGroupEmpty();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:162
gv_holdoutTimer = TimerCreate();
gv_holdoutTimerWindow = c_timerWindowNone;
gv_zergPlayers = PlayerGroupEmpty();
gv_omegaliskHP = 1500.0;
gv_interruptableTransmission = c_invalidTransmissionId;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:168
gv_pATHINGBLOCKERAREA03 = UnitGroupEmpty();
gv_pATHINGBLOCKERAREA04 = UnitGroupEmpty();
gv_zergPlayers = PlayerGroupEmpty();
gv_platformDelayTimer = TimerCreate();
gv_achievementHardTimer = TimerCreate();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian03.sc2map — MapScript.galaxy:105
int init_i;
gv_zergPlayers = PlayerGroupEmpty();
gv_artifact = UnitFromId(42);
gv_artifactChargeIncrement = 1.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:92
void InitGlobals () {
gv_zergPlayers = PlayerGroupEmpty();
gv_superWarpGate_P08 = UnitFromId(843);
gv_superWarpGate_P10 = UnitFromId(637);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:92
int init_i;
gv_allEnemyPlayers = PlayerGroupEmpty();
gv_inCinematic = false;
gv_gameOver = false;
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:51
libCamp_gv__CB_Line_Last = -1;
for (init_i = 0; init_i <= 100; init_i += 1) {
libCamp_gv__CB_Unit_ActivationPlayerGroup[init_i] = PlayerGroupEmpty();
}
for (init_i = 0; init_i <= 32; init_i += 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:366
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:1052
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:2054
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:386
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:638
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:639
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:617
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:618
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:334
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionroach.sc2map/MapScript.galaxy:404
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:468
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionswarmhost.sc2map/MapScript.galaxy:469
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:325
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:604
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:131
gv_zagara = UnitFromId(577);
gv_zergPlayers = PlayerGroupEmpty();
for (init_i = 0; init_i <= 2; init_i += 1) {
gv_infestedCCPings[init_i] = c_invalidPingId;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:763
// Automatic Variable Declarations
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:764
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:115
int init_i;
gv_dominionPlayers = PlayerGroupEmpty();
gv_transmissionInterrutable = c_invalidTransmissionId;
for (init_i = 0; init_i <= 10; init_i += 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:414
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:801
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:97
int init_i;
gv_dominionPlayerSlots = PlayerGroupEmpty();
gv_tacOpsCenter = UnitFromId(339);
gv_leftExpansionVikings = UnitGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:407
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1028
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1029
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:116
void InitGlobals () {
gv_roachRescues = UnitGroupEmpty();
gv_protossPlayers = PlayerGroupEmpty();
gv_startingHatchery = UnitFromId(1);
gv_overlordPathingBlockers = UnitGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:495
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:1035
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:120
int init_i;
gv_protossPlayers = PlayerGroupEmpty();
gv_frozenZergGroupGlobal = UnitGroupEmpty();
gv_evacShuttleType = "ProtossFrigate";
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:428
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:1129
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:112
gv_currentTransmission = c_invalidTransmissionId;
gv_protossPlayers = PlayerGroupEmpty();
gv_protossUnitGroup = UnitGroupEmpty();
gv_protossEscapePods = UnitGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:806
// Automatic Variable Declarations
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:159
gv_playersBaseGroup = UnitGroupEmpty();
gv_dominionPlayers = PlayerGroupEmpty();
gv_labEntranceUnit = UnitFromId(212);
for (init_i = 0; init_i <= 8; init_i += 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:781
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:102
int init_i;
gv_dominionPlayers = PlayerGroupEmpty();
gv_enemyPlayers = PlayerGroupEmpty();
gv_channelTimeMax = 300.0;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:103
gv_dominionPlayers = PlayerGroupEmpty();
gv_enemyPlayers = PlayerGroupEmpty();
gv_channelTimeMax = 300.0;
gv_channelTimer = TimerCreate();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:409
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:1187
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:145
int init_i;
gv_protossPlayers = PlayerGroupEmpty();
gv_startingUnits = UnitGroupEmpty();
gv_introGasPickups = UnitGroupEmpty();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:126
gv_bileLauncherUnitType = "KorhalSporeCannon";
gv_dominionPlayerGroup = PlayerGroupEmpty();
for (init_i = 0; init_i <= 3; init_i += 1) {
gv_gatePing[init_i] = c_invalidPingId;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:479
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:1060
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:134
void InitGlobals () {
gv_dominionPlayerGroup = PlayerGroupEmpty();
gv_ping_PowerLink = c_invalidPingId;
gv_dragTarget = UnitFromId(448);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:479
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:111
int init_i;
gv_dominionPlayerGroup = PlayerGroupEmpty();
gv_zagaraReinforcements = UnitGroupEmpty();
for (init_i = 0; init_i <= 20; init_i += 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:450
//--------------------------------------------------------------------------------------------------
void cai_runall () {
playergroup target = PlayerGroupEmpty();
PlayerGroupClear(target);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1144
// Automatic Variable Declarations
// Variable Initialization
lv_visionGroup = PlayerGroupEmpty();
// Actions
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:183
int init_i;
gv_enemyPlayers = PlayerGroupEmpty();
gv_interruptableTransmission = c_invalidTransmissionId;
gv_kerrigan2222 = UnitFromId(1235);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:910
// Automatic Variable Declarations
// Variable Initialization
lv_visionGroup01 = PlayerGroupEmpty();
lv_visionGroup02 = PlayerGroupEmpty();
lv_visionGroup03 = PlayerGroupEmpty();