# Remove All Players From Player Group
Grammar — Reset g|Player Group to have no players
Flags —Native
|Action
Clears a player group so it no longer has any players in it.
# Arguments
playergroup
— Group
Returns — void
native void PlayerGroupClear(playergroup inGroup);
# Related
Category: Player Group / Groups
- [F] —
void
— Add Player To Player Group — ( PlayerGroupAdd ) - [F] —
void
— Add Player Group To Player Group — ( libNtve_gf_AddPlayerGroupToPlayerGroup ) - [F] —
void
— Remove Player From Player Group — ( PlayerGroupRemove ) - [F] —
void
— Remove Player Group From Player Group — ( libNtve_gf_RemovePlayerGroupFromPlayerGroup ) - [F] —
void
— Remove All Players From Player Group — ( PlayerGroupClear ) - [F] —
int
— Number Of Players In Player Group — ( PlayerGroupCount ) - [F] —
bool
— Player In Player Group — ( PlayerGroupHasPlayer ) - [F] —
int
— Player From Player Group — ( PlayerGroupPlayer ) - [F] —
playergroup
— Copy Of Player Group — ( PlayerGroupCopy ) - [F] —
playergroup
— Union Of Player Groups — ( libNtve_gf_UnionOfPlayerGroups ) - [F] —
playergroup
— Intersection Of Player Groups — ( libNtve_gf_IntersectionOfPlayerGroups )
# Examples
# campaigns/swarm.sc2campaign
// L351
PlayerGroupClear(target)
// L355
PlayerGroupClear(target)
// L359
PlayerGroupClear(target)
// L446
PlayerGroupClear(target)
// L450
PlayerGroupClear(target)
// L454
PlayerGroupClear(target)
// L461
PlayerGroupClear(target)
// L468
PlayerGroupClear(target)
// L416
PlayerGroupClear(target)
// L420
PlayerGroupClear(target)
// L409
PlayerGroupClear(target)
// L414
PlayerGroupClear(target)
// L497
PlayerGroupClear(target)
// L501
PlayerGroupClear(target)
// L505
PlayerGroupClear(target)
// L509
PlayerGroupClear(target)
// L513
PlayerGroupClear(target)
// L430
PlayerGroupClear(target)
// L434
PlayerGroupClear(target)
// L438
PlayerGroupClear(target)
// L411
PlayerGroupClear(target)
// L415
PlayerGroupClear(target)
// L419
PlayerGroupClear(target)
// L481
PlayerGroupClear(target)
// L485
PlayerGroupClear(target)
// L492
PlayerGroupClear(target)
// L496
PlayerGroupClear(target)
// L481
PlayerGroupClear(target)
// L485
PlayerGroupClear(target)
// L452
PlayerGroupClear(target)
// L457
PlayerGroupClear(target)
// L462
PlayerGroupClear(target)
// L467
PlayerGroupClear(target)
// L474
PlayerGroupClear(target)
// L479
PlayerGroupClear(target)
// L588
PlayerGroupClear(target)
// L592
PlayerGroupClear(target)
// L596
PlayerGroupClear(target)
// L534
PlayerGroupClear(target)
// L368
PlayerGroupClear(target)
// L388
PlayerGroupClear(target)
// L336
PlayerGroupClear(target)
// L327
PlayerGroupClear(target)
// L368
PlayerGroupClear(target)
// L388
PlayerGroupClear(target)
// L336
PlayerGroupClear(target)
// L327
PlayerGroupClear(target)
// L416
PlayerGroupClear(target)
// L420
PlayerGroupClear(target)
// L409
PlayerGroupClear(target)
// L414
PlayerGroupClear(target)
// L497
PlayerGroupClear(target)
// L501
PlayerGroupClear(target)
// L505
PlayerGroupClear(target)
// L509
PlayerGroupClear(target)
// L513
PlayerGroupClear(target)
// L430
PlayerGroupClear(target)
// L434
PlayerGroupClear(target)
// L438
PlayerGroupClear(target)
// L411
PlayerGroupClear(target)
// L415
PlayerGroupClear(target)
// L419
PlayerGroupClear(target)
// L481
PlayerGroupClear(target)
// L485
PlayerGroupClear(target)
// L492
PlayerGroupClear(target)
// L496
PlayerGroupClear(target)
// L481
PlayerGroupClear(target)
// L485
PlayerGroupClear(target)
// L452
PlayerGroupClear(target)
// L457
PlayerGroupClear(target)
// L462
PlayerGroupClear(target)
// L467
PlayerGroupClear(target)
// L474
PlayerGroupClear(target)
// L479
PlayerGroupClear(target)
// L588
PlayerGroupClear(target)
// L592
PlayerGroupClear(target)
// L596
PlayerGroupClear(target)
// L534
PlayerGroupClear(target)
// L446
PlayerGroupClear(target)
// L450
PlayerGroupClear(target)
// L454
PlayerGroupClear(target)
// L461
PlayerGroupClear(target)
// L468
PlayerGroupClear(target)
// L351
PlayerGroupClear(target)
// L355
PlayerGroupClear(target)
// L359
PlayerGroupClear(target)
// L439
PlayerGroupClear(target)
// L352
PlayerGroupClear(target)
// L356
PlayerGroupClear(target)
// L391
PlayerGroupClear(target)
// L395
PlayerGroupClear(target)
// L399
PlayerGroupClear(target)
// L459
PlayerGroupClear(target)
// L467
PlayerGroupClear(target)
// L475
PlayerGroupClear(target)
// L483
PlayerGroupClear(target)
// L491
PlayerGroupClear(target)
// L273
PlayerGroupClear(target)
// L361
PlayerGroupClear(target)
// L394
PlayerGroupClear(target)