# Union Of Player Groups
Flags —
Function
Returns the copy of a player group.
# Arguments
playergroup
— Group Aplayergroup
— Group B
Returns — playergroup
playergroup libNtve_gf_UnionOfPlayerGroups(
playergroup lp_groupA,
playergroup lp_groupB,
);
# Related
Category: Player Group / Groups
- [F] —
void
— Add Player To Player Group — ( PlayerGroupAdd ) - [F] —
void
— Add Player Group To Player Group — ( libNtve_gf_AddPlayerGroupToPlayerGroup ) - [F] —
void
— Remove Player From Player Group — ( PlayerGroupRemove ) - [F] —
void
— Remove Player Group From Player Group — ( libNtve_gf_RemovePlayerGroupFromPlayerGroup ) - [F] —
void
— Remove All Players From Player Group — ( PlayerGroupClear ) - [F] —
int
— Number Of Players In Player Group — ( PlayerGroupCount ) - [F] —
bool
— Player In Player Group — ( PlayerGroupHasPlayer ) - [F] —
int
— Player From Player Group — ( PlayerGroupPlayer ) - [F] —
playergroup
— Copy Of Player Group — ( PlayerGroupCopy ) - [F] —
playergroup
— Union Of Player Groups — ( libNtve_gf_UnionOfPlayerGroups ) - [F] —
playergroup
— Intersection Of Player Groups — ( libNtve_gf_IntersectionOfPlayerGroups )
# Examples
— None found —