# Add Player Group To Player Group
Grammar — Add all players in sourceGroup|Source Player Group to targetGroup|Target Player Group
Flags —Action
Adds the players in one player group to another player group.
# Arguments
playergroup
— Source Groupplayergroup
— Target Group
Returns — void
void libNtve_gf_AddPlayerGroupToPlayerGroup(
playergroup lp_sourceGroup,
playergroup lp_targetGroup,
);
# Related
Category: Player Group / Groups
- Add Player To Player Group —
void
— PlayerGroupAdd - Add Player Group To Player Group —
void
— libNtve_gf_AddPlayerGroupToPlayerGroup - Remove Player From Player Group —
void
— PlayerGroupRemove - Remove Player Group From Player Group —
void
— libNtve_gf_RemovePlayerGroupFromPlayerGroup - Remove All Players From Player Group —
void
— PlayerGroupClear - Number Of Players In Player Group —
int
— PlayerGroupCount - Player In Player Group —
bool
— PlayerGroupHasPlayer - Player From Player Group —
int
— PlayerGroupPlayer - Copy Of Player Group —
playergroup
— PlayerGroupCopy - Union Of Player Groups —
playergroup
— libNtve_gf_UnionOfPlayerGroups - Intersection Of Player Groups —
playergroup
— libNtve_gf_IntersectionOfPlayerGroups
# Examples
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1191
UISetAlertTypeVisible(PlayerGroupAll(), "AttackUnitAlly", false);
UISetAlertTypeVisible(PlayerGroupAll(), "AttackUnitAlly_Prot", false);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_07_TALDARIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1192
UISetAlertTypeVisible(PlayerGroupAll(), "AttackUnitAlly_Prot", false);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_07_TALDARIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1193
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_07_TALDARIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1194
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1195
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_05_PROTOSS_ARMADA), gv_enemyPlayerGroup);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1196
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_05_PROTOSS_ARMADA), gv_enemyPlayerGroup);
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_07_TALDARIM, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur06.sc2map/MapScript.galaxy:1197
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_05_PROTOSS_ARMADA), gv_enemyPlayerGroup);
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_07_TALDARIM, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_08_NERAZIM, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:731
PlayerGroupAdd(gv_shadowCorpsSouthPlayers, gv_pLAYER_02_DOMINION5);
PlayerGroupAdd(gv_shadowCorpsSouthPlayers, gv_pLAYER_02_DOMINION8);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsNorthPlayers, gv_enemyPlayers);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsSouthPlayers, gv_enemyPlayers);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pkorhal02.sc2map/MapScript.galaxy:732
PlayerGroupAdd(gv_shadowCorpsSouthPlayers, gv_pLAYER_02_DOMINION8);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsNorthPlayers, gv_enemyPlayers);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsSouthPlayers, gv_enemyPlayers);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1191
UISetAlertTypeVisible(PlayerGroupAll(), "AttackUnitAlly", false);
UISetAlertTypeVisible(PlayerGroupAll(), "AttackUnitAlly_Prot", false);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_07_TALDARIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1192
UISetAlertTypeVisible(PlayerGroupAll(), "AttackUnitAlly_Prot", false);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_07_TALDARIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1193
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_07_TALDARIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1194
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_08_NERAZIM), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1195
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_09_PURIFIER), gv_friendlyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_05_PROTOSS_ARMADA), gv_enemyPlayerGroup);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1196
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_02_ZERG_GREEN), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_05_PROTOSS_ARMADA), gv_enemyPlayerGroup);
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_07_TALDARIM, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur06.sc2map — MapScript.galaxy:1197
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_03_ZERG_RED), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_04_ZERG_PINK), gv_enemyPlayerGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupSingle(gv_pLAYER_05_PROTOSS_ARMADA), gv_enemyPlayerGroup);
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_07_TALDARIM, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_08_NERAZIM, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:731
PlayerGroupAdd(gv_shadowCorpsSouthPlayers, gv_pLAYER_02_DOMINION5);
PlayerGroupAdd(gv_shadowCorpsSouthPlayers, gv_pLAYER_02_DOMINION8);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsNorthPlayers, gv_enemyPlayers);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsSouthPlayers, gv_enemyPlayers);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pkorhal02.sc2map — MapScript.galaxy:732
PlayerGroupAdd(gv_shadowCorpsSouthPlayers, gv_pLAYER_02_DOMINION8);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsNorthPlayers, gv_enemyPlayers);
libNtve_gf_AddPlayerGroupToPlayerGroup(gv_shadowCorpsSouthPlayers, gv_enemyPlayers);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:3944
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(lp_groupB, lv_group);
return lv_group;
}
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:1539
libAMGT_gv_aRMGardenTeamSeedsCollected[lv_team] += 1;
SoundPlayAtPointForPlayer(SoundLink("UI_SeedPickup_Pickup", -1), c_maxPlayers, PlayerGroupAll(), UnitGetPosition(lv_collectingUnit), 0.5, 100.0, 0.0);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_AlliedPlayerGroupOfPlayer(lv_collectingPlayer), lv_textTagPlayers);
PlayerGroupAdd(lv_textTagPlayers, libCore_gv_oBSERVER_ObserverUIPlayer);
TextTagCreate(StringExternal("Param/Value/lib_AMGT_0EAE148F"), 24, UnitGetPosition(lv_collectingUnit), 1.0, true, true, lv_textTagPlayers);
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:231
SoundPlayForPlayer(SoundLink("Storm_UI_Flyin_AllyObtainedRavenTribute", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(lp_team, false), lv_textTagPlayers);
PlayerGroupAdd(lv_textTagPlayers, libCore_gv_oBSERVER_ObserverUIPlayer);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gf_EnemyTeam(lp_team), false), lv_textTagPlayers2);
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:233
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(lp_team, false), lv_textTagPlayers);
PlayerGroupAdd(lv_textTagPlayers, libCore_gv_oBSERVER_ObserverUIPlayer);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gf_EnemyTeam(lp_team), false), lv_textTagPlayers2);
TextExpressionSetToken("Param/Expression/lib_AMPU_476B47B7", "A", IntToText(lp_scoreGained));
TextTagCreate(TextExpressionAssemble("Param/Expression/lib_AMPU_476B47B7"), 30, lp_location, 4.0, true, true, lv_textTagPlayers);
mods/heroesbrawlmods/arenamodemods/templearena.stormmod — base.stormdata/LibAMCT.galaxy:102
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_players);
mods/heroesbrawlmods/arenamodemods/templearena.stormmod — base.stormdata/LibAMCT.galaxy:103
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_players);
for (auto94DB18B0_i = 1; auto94DB18B0_i <= auto94DB18B0_n; auto94DB18B0_i += 1) {
mods/heroesbrawlmods/arenamodemods/templearena.stormmod — base.stormdata/LibAMCT.galaxy:104
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_players);
for (auto94DB18B0_i = 1; auto94DB18B0_i <= auto94DB18B0_n; auto94DB18B0_i += 1) {
lv_finished = true;
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:877
if ((lp_addorRemove == true)) {
lv_deadUnitSpirit = libPVEB_gv_pvEResurrectSpirit[lp_player];
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupAll(), lv_playerGroup);
PlayerGroupRemove(lv_playerGroup, lp_player);
lv_arrowIndex = 1;
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1494
lv_playerGroup = PlayerGroupCopy(libLNYF_gv_leaderboard.lv_players_RaceUnfinished);
libNtve_gf_AddPlayerGroupToPlayerGroup(libLNYF_gv_leaderboard.lv_players_RaceFinished, lv_playerGroup);
autoE34AC8EB_g = lv_playerGroup;
autoE34AC8EB_var = -1;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:3092
libAIAI_gv_HeroAITakeOverHeroTime[lv_team] = TimerGetElapsed(libGame_gv_gameTimer);
lv_message = TextExpressionAssemble("Param/Expression/lib_AIAI_45DD181C");
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_AlliedPlayerGroupOfPlayer(EventPlayer()), lv_players);
PlayerGroupRemove(lv_players, EventPlayer());
UIDisplayMessage(lv_players, c_messageAreaChat, lv_message);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1450
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gv_teams[lp_teamNumber].lv_teamPlayerGroup, lv_pingGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_pingGroup);
libCore_gf_CreateMinimapPingStorm(lv_pingGroup, "StormWarning", UnitGetPosition(lp_coreUnit), ColorWithAlpha(0,0,0,0), -1);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:1451
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gv_teams[lp_teamNumber].lv_teamPlayerGroup, lv_pingGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_pingGroup);
libCore_gf_CreateMinimapPingStorm(lv_pingGroup, "StormWarning", UnitGetPosition(lp_coreUnit), ColorWithAlpha(0,0,0,0), -1);
libGame_gv_towerTeamCoreAlertPing[lp_teamNumber] = PingLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:2216
libGame_gv_mVPStats[lv_iterator].lv_team = libGame_gf_TeamNumberOfPlayer(lv_iterator);
libGame_gv_mVPStats[lv_iterator].lv_role = libGame_gv_players[lv_iterator].lv_heroData.lv_expandedRole;
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gv_players[lv_iterator].lv_heroData.lv_heroRoles, libGame_gv_mVPStats[lv_iterator].lv_mvpRoles);
libGame_gv_mVPStats[lv_iterator].lv_heroDamageDone = PlayerScoreValueGetAsFixed(lv_iterator, "HeroDamage");
libGame_gf_SetAwardValueandWeight(lv_iterator, libGame_gv_mVPStats[lv_iterator].lv_heroDamageDone, libGame_ge_SecondaryAwards_Painbringer);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:9661
libGame_gv_onFireRollingWindowSums[lv_iterator].lv_team = libGame_gf_TeamNumberOfPlayer(lv_iterator);
libGame_gv_onFireRollingWindowSums[lv_iterator].lv_role = libGame_gv_players[lv_iterator].lv_heroData.lv_expandedRole;
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gv_players[lv_iterator].lv_heroData.lv_heroRoles, libGame_gv_onFireRollingWindowSums[lv_iterator].lv_mvpRoles);
libGame_gv_onFireRollingWindowSums[lv_iterator].lv_team = libGame_gf_TeamNumberOfPlayer(lv_iterator);
libGame_gv_onFireRollingWindowSums[lv_iterator].lv_enemyTeam = libGame_gf_EnemyTeamNumberOfPlayer(lv_iterator);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:16077
TimerStart(libGame_gv_towerMainCoreAlertTimer, libGame_gv_towerCoreUnderAttackScanPeriod, false, c_timeGame);
Wait(1.0, c_timeGame);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_orderVOGroup);
PlayerGroupAdd(lv_orderVOGroup, libCore_gv_oBSERVER_ObserverUIPlayer);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_chaosVOGroup);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:16079
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_orderVOGroup);
PlayerGroupAdd(lv_orderVOGroup, libCore_gv_oBSERVER_ObserverUIPlayer);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_chaosVOGroup);
libGame_gf_AnnouncementAddItemForPlayerGroup(lv_orderVOGroup, libGame_ge_AnnouncementPriorities_Normal, libCore_ge_AnnouncerVOEvents_LetTheBattleBegin, "BattleBegin", StringExternal("Param/Value/lib_Game_CD24FF66"), null, null, null, null, libGame_gv_announcement_QuickSoundOnlyTimerDuration_C, false);
libGame_gf_AnnouncementAddItemForPlayerGroup(lv_chaosVOGroup, libGame_ge_AnnouncementPriorities_Normal, libCore_ge_AnnouncerVOEvents_LetTheBattleBegin, "BattleBegin", StringExternal("Param/Value/lib_Game_79C9784F"), null, null, null, null, libGame_gv_announcement_QuickSoundOnlyTimerDuration_C, false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:4049
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_players);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:4050
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_players);
while (true) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/HeroesLib.galaxy:4051
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_players);
while (true) {
lv_finished = true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SoundLib.galaxy:363
}
libNtve_gf_AddPlayerGroupToPlayerGroup(lp_awardGroup, libSond_gv_heroVO_HeroTakedownVOAlliesGroup[lp_player]);
libSond_gv_heroVO_HeroTakedownVOLastEnemyPlayerKilled[lp_player] = lp_enemyPlayerKilled;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:993
Wait(0.0625, c_timeGame);
}
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
autoC85A5C0E_g = lv_players;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:994
}
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false), lv_players);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false), lv_players);
autoC85A5C0E_g = lv_players;
lv_itPlayer = -1;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6295
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gv_teams[lp_teamNumber].lv_teamPlayerGroup, lv_warningGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_warningGroup);
if ((lp_showHide == true)) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6296
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gv_teams[lp_teamNumber].lv_teamPlayerGroup, lv_warningGroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], lv_warningGroup);
if ((lp_showHide == true)) {
DialogControlSetAnimationState(libUIUI_gv_uIPartyFrame.lv_coreHealthUnitStatusFrames[lp_teamNumber], lv_warningGroup, "CoreWarning", "WarningOn");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:8650
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_AlliedPlayerGroupOfPlayer(UnitGetOwner(lp_unit)), lv_playerGroup);
PlayerGroupAdd(lv_playerGroup, libCore_gv_oBSERVER_ObserverUIPlayer);
libUIUI_gf_CreateMapMechanicPickupTextTagAtUnit(lp_text, lp_unit, lv_playerGroup);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1832
lv_groupDemon = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Heaven"), lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Hell"), lv_groupDemon);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1882
lv_groupDemon = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Heaven"), lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Hell"), lv_groupDemon);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1928
lv_groupDemon = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Heaven"), lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Hell"), lv_groupDemon);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1986
lv_groupDemon = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Heaven"), lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Hell"), lv_groupDemon);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:2048
lv_groupDemon = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Heaven"), lv_groupAngel);
ConversationDataLineSetPlayers("BoE_Heaven", ("Hell"), lv_groupDemon);
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:2835
lv_groupChaos = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupOrder);
UserDataResetType("MapVOEvent");
ConversationDataLineResetPlayers("HoldoutVO", ("Left"));
mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod — base.stormdata/LibMHtM.galaxy:2055
lv_alliedSkullCount = libMHtM_gv_mMUnderworldSkullCollected[libGame_gf_TeamNumberOfPlayer(lv_collectingPlayer)];
SoundPlayAtPointForPlayer(SoundLink("UI_Game_Skull_Pickup", -1), c_maxPlayers, PlayerGroupAll(), lv_collectingUnitPosition, 0.5, 100.0, 0.0);
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_AlliedPlayerGroupOfPlayer(lv_collectingPlayer), lv_textTagPlayers);
PlayerGroupAdd(lv_textTagPlayers, libCore_gv_oBSERVER_ObserverUIPlayer);
TextTagCreate(StringExternal("Param/Value/lib_MHtM_B3F82875"), 24, lv_collectingUnitPosition, 1.0, true, true, lv_textTagPlayers);
mods/heroesmapmods/battlegroundmapmods/infernalshrines.stormmod — base.stormdata/LibMSHE.galaxy:721
lv_groupDemon = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_groupObserver = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_groupObserver, lv_groupDemon);
ConversationDataLineSetPlayers("ShrinesVO", ("Angel"), lv_groupAngel);
ConversationDataLineSetPlayers("ShrinesVO", ("Demon"), lv_groupDemon);
mods/heroesmapmods/battlegroundmapmods/tombofthespiderqueen.stormmod — base.stormdata/LibMSOC.galaxy:1804
}
libNtve_gf_AddPlayerGroupToPlayerGroup(libGame_gf_AlliedPlayerGroupOfPlayer(lv_collectingPlayer), lv_textTagPlayers);
PlayerGroupAdd(lv_textTagPlayers, libCore_gv_oBSERVER_ObserverUIPlayer);
auto706F8613_val = EventPlayerEffectUsed();
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1109
lv_groupNecromancer = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_observers = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupRaven);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Necromancer"), lv_groupNecromancer);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Raven Lord"), lv_groupRaven);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1160
lv_groupNecromancer = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_observers = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupRaven);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Necromancer"), lv_groupNecromancer);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Raven Lord"), lv_groupRaven);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1206
lv_groupNecromancer = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_observers = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupRaven);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Necromancer"), lv_groupNecromancer);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Raven Lord"), lv_groupRaven);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1260
if ((lp_team == libGame_gv_teamOrderIndex_C)) {
UserDataSetInt("MapVOEvent", "RavenTowers Firing", "Value", 1, 1);
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupRaven);
}
else {
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1264
else {
UserDataSetInt("MapVOEvent", "NecroTowers Firing", "Value", 1, 1);
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupNecromancer);
}
ConversationDataLineSetPlayers("FieldofSlaughter", ("Necromancer"), lv_groupNecromancer);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1341
if ((UnitGroupCount(libMTOD_gv_mMToDOrderBases, c_unitCountAlive) == 6)) {
UserDataSetInt("MapVOEvent", "Bombardment Against Necro", "Value", 1, 1);
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupNecromancer);
}
else if ((UnitGroupCount(libMTOD_gv_mMToDChaosBases, c_unitCountAlive) == 6)) {
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1345
else if ((UnitGroupCount(libMTOD_gv_mMToDChaosBases, c_unitCountAlive) == 6)) {
UserDataSetInt("MapVOEvent", "Bombardment Against Raven", "Value", 1, 1);
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupRaven);
}
ConversationDataLineSetPlayers("FieldofSlaughter", ("Necromancer"), lv_groupNecromancer);
mods/heroesmapmods/battlegroundmapmods/towersofdoom.stormmod — base.stormdata/LibMTOD.galaxy:1402
lv_groupNecromancer = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamChaosIndex_C, false);
lv_observers = libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer];
libNtve_gf_AddPlayerGroupToPlayerGroup(lv_observers, lv_groupRaven);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Necromancer"), lv_groupNecromancer);
ConversationDataLineSetPlayers("FieldofSlaughter", ("Raven Lord"), lv_groupRaven);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/LibertyLib.galaxy:83
}
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupAlliance(c_playerGroupAlly, lp_player), lv_pingPlayers);
PlayerGroupAdd(lv_pingPlayers, lp_player);
if ((TimerGetRemaining(libLbty_gv_pingSuppressionTimer[lv_gameUserIndex]) > 0.0)) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/LibertyLib.galaxy:185
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(PlayerGroupAlliance(c_playerGroupAlly, lp_player), lv_pingPlayers);
PlayerGroupAdd(lv_pingPlayers, lp_player);
if ((libNtve_gf_PlayerIsEnemy(lp_player, lp_pingTargetOwner, libNtve_ge_PlayerRelation_Enemy) == true)) {
mods/liberty.sc2mod — base.sc2data/TriggerLibs/LibertyLib.galaxy:291
// Implementation
if ((lp_enableDisable == true)) {
libNtve_gf_AddPlayerGroupToPlayerGroup(lp_players, libLbty_gv_pingValidPlayers);
PingSetPlayerPingsShown(lp_players, false);
UISetFrameVisible(lp_players, c_syncFrameTypePingPanel, true);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2545
// Implementation
libNtve_gf_AddPlayerGroupToPlayerGroup(lp_attackForcePlayers, lv_attackForcePlayers);
lv_commanderTier = lp_commanderUnitTier;
lv_waveResourceTotal = lp_resourceAllocation;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2789
lv_unitTypeIndex = libCOMI_gf_CM_CoopAI_AttackForce_GetUnitTypeIndex(lp_unitType);
lv_alreadyExcludedPlayers = libCOMI_gf_CM_CoopAI_AttackForce_GetExcludedPlayers(lv_unitTypeIndex);
libNtve_gf_AddPlayerGroupToPlayerGroup(lp_excludePlayers, lv_alreadyExcludedPlayers);
DataTableSetPlayerGroup(libCOMI_gv_cMC_CoopAI_AttackForce_DataTableScope, libCOMI_gf_CM_CoopAI_AttackForce_ExcludedPlayers_Name(lv_unitTypeIndex), lv_alreadyExcludedPlayers);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:3427
// Implementation
if ((lp_enableDisable == false)) {
libNtve_gf_AddPlayerGroupToPlayerGroup(lp_players, libCOMI_gv_cM_CoopAI_DontPingPlayers);
}
else {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:5591
}
libNtve_gf_AddPlayerGroupToPlayerGroup(libCOOC_gv_cC_HumanPlayerGroup, lv_humanPlayersCopy);
return lv_humanPlayersCopy;
}
mods/warcoop/legends/gromhellscream.sc2mod — base.sc2data/LibLGrm.galaxy:77
}
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetLegendPlayers(), lv_soulplayergroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetEnemiesofLegendPlayers(), lv_soulplayergroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetAlliesofLegendPlayers(), lv_soulplayergroup);
mods/warcoop/legends/gromhellscream.sc2mod — base.sc2data/LibLGrm.galaxy:78
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetLegendPlayers(), lv_soulplayergroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetEnemiesofLegendPlayers(), lv_soulplayergroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetAlliesofLegendPlayers(), lv_soulplayergroup);
PlayerGroupAdd(lv_soulplayergroup, 15);
mods/warcoop/legends/gromhellscream.sc2mod — base.sc2data/LibLGrm.galaxy:79
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetLegendPlayers(), lv_soulplayergroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetEnemiesofLegendPlayers(), lv_soulplayergroup);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gf_GetAlliesofLegendPlayers(), lv_soulplayergroup);
PlayerGroupAdd(lv_soulplayergroup, 15);
auto5A10EB2C_g = lv_soulplayergroup;
mods/warcoop/warcoopdata.sc2mod — base.sc2data/TriggerLibs/WarCoopData.galaxy:2497
libWCdr_gv_legends.lv_difficultyLevel = lv_difficultylevel;
libWCdr_gv_bucketSizeMultiplier = (libWCdr_gf_GetDifficultyMultiplier("BucketMultiplier", lv_difficultylevel) + 1.0);
libNtve_gf_AddPlayerGroupToPlayerGroup(libWCdr_gv_legends.lv_enemyPlayers, lv_handicappedplayers);
PlayerGroupAdd(lv_handicappedplayers, 0);
PlayerGroupAdd(lv_handicappedplayers, 15);