# Difficulty Level For Player
Grammar — Difficulty level for player p
Flags —Native
|Function
Returns the difficulty level for the specified player.
# Arguments
int
— Player
Returns — int
<difficulty>
native int PlayerDifficulty(int inPlayer);
# Related
Category: Player / Difficulty Levels
- Set Player Difficulty Level —
void
— PlayerSetDifficulty - Difficulty Level For Player —
int
<difficulty> — PlayerDifficulty - Difficulty Level Is Enabled —
bool
— DifficultyEnabled - Name Of Difficulty Level —
text
— DifficultyName - Name Of Campaign Difficulty Level —
text
— DifficultyNameCampaign - APM Of Difficulty Level —
int
— DifficultyAPM
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:4124
}
}
libCamp_gf_PrepareForStoryMode(c_gameOverVictory, PlayerDifficulty(gv_p1_USER));
GameOver(gv_p1_USER, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8349
}
libCamp_gf_PrepareForStoryMode(c_gameOverVictory, PlayerDifficulty(1));
libCamp_gf_CreateStoryModeTransitionSave(libCamp_gf_MissionName(32), null);
GameOver(1, c_gameOverVictory, false, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:703
}
auto688100D6_val = PlayerDifficulty(gv_pLAYER_01_USER);
if (auto688100D6_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:847
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1167
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:860
}
if ((PlayerDifficulty(gv_pLAYER_01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4004
// Transmission - SoundLink("THorner01Horner00008", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00008", -1), c_transmissionDurationAdd, 0.0, true);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
// Transmission - SoundLink("THorner01Horner00021", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00021", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4004
// Transmission - SoundLink("THorner01Horner00008", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00008", -1), c_transmissionDurationAdd, 0.0, true);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
// Transmission - SoundLink("THorner01Horner00021", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00021", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:782
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:596
}
autoA1DF5919_val = PlayerDifficulty(gv_p01_USER);
if (autoA1DF5919_val == 1) {
UnitSetPropertyFixed(UnitFromId(835), c_unitPropLifeMax, 1000.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:1111
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:627
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p2_DOMINION_RED, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1074
TriggerEnable(TriggerGetCurrent(), false);
if (((PlayerDifficulty(1) == 1) == true)) {
UnitSetInfoText(UnitFromId(59), StringToText(""), StringExternal("Param/Value/909DD693"), StringToText(""));
UnitSetInfoText(UnitFromId(238), StringToText(""), StringExternal("Param/Value/9DDB8681"), StringToText(""));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1079
}
if (((PlayerDifficulty(1) == 4) != true)) {
libNtve_gf_AttachModelToUnit(UnitFromId(59), "BriefingUnitSelectRedSmall", "Ref_Center");
gv_roadblockActor01 = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1131
TriggerEnable(TriggerGetCurrent(), false);
if (((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true)) {
CameraPan(gv_p1_USER, CameraInfoGetTarget(CameraInfoFromId(2604)), 1.5, -1, 20, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1131
TriggerEnable(TriggerGetCurrent(), false);
if (((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true)) {
CameraPan(gv_p1_USER, CameraInfoGetTarget(CameraInfoFromId(2604)), 1.5, -1, 20, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:1818
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(106));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
if (((PlayerDifficulty(1) == 1) == true)) {
auto36165784_g = gv_dropGroup;
auto36165784_u = UnitGroupCount(auto36165784_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4950
UnitCargoCreate(gv_introDropship, "Marine", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introUnitCargoStart);
if (((PlayerDifficulty(1) == 1) == true)) {
auto51E1AAFD_g = gv_introUnitCargoStart;
auto51E1AAFD_u = UnitGroupCount(auto51E1AAFD_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5137
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p1_USER, PointFromId(1020));
UnitGroupAdd(gv_raynorsMarines, UnitLastCreated());
if (((PlayerDifficulty(1) == 1) == true)) {
auto0729A66F_g = gv_raynorsMarines;
auto0729A66F_u = UnitGroupCount(auto0729A66F_g, c_unitCountAll);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:663
}
auto3687E612_val = PlayerDifficulty(gv_pLAYER_01_USER);
if (auto3687E612_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1205
}
if (!(((PlayerDifficulty(gv_pLAYER_01_USER) == 1) || (PlayerDifficulty(gv_pLAYER_01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1205
}
if (!(((PlayerDifficulty(gv_pLAYER_01_USER) == 1) || (PlayerDifficulty(gv_pLAYER_01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:765
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2636
AIAttackWaveAddUnits4(0, 3, 4, 6, "Mutalisk");
AIAttackWaveSend(gv_pLAYER03_ZERG, 260, true);
if (((PlayerDifficulty(1) <= 2) == true)) {
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(361), false);
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(363), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2643
}
else {
if (((PlayerDifficulty(1) == 3) == true)) {
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(594), false);
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(363), false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:2660
}
}
if (((PlayerDifficulty(1) <= 2) == true)) {
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(360), false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:4119
}
if (!((PlayerDifficulty(gv_pLAYER01_USER) != 4))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10531
lv_index = 1;
for ( ; ( (autoF7334389_ai >= 0 && lv_index <= autoF7334389_ae) || (autoF7334389_ai <= 0 && lv_index >= autoF7334389_ae) ) ; lv_index += autoF7334389_ai ) {
if ((gv_zPlanetPanel_DropdownDifficultyIndexToDifficulty[lv_index] == PlayerDifficulty(1))) {
DialogControlSelectItem(gv_zPlanetPanel_DropdownDifficulty, PlayerGroupAll(), lv_index);
break;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:17575
}
libCamp_gf_PrepareForStoryMode(c_gameOverVictory, PlayerDifficulty(1));
GameOver(1, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22006
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
libCamp_gf_PrepareForMission(libCamp_ge_MapID_MapTSimulator, false, false, PlayerDifficulty(1));
GameOver(1, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:22755
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
libCamp_gf_PrepareForMission(libCamp_ge_MapID_MapTArcade, false, false, PlayerDifficulty(1));
GameOver(1, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:897
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p2_PROTOSS_EAST_ATTACKERS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p3_PROTOSS_SCRIPTED, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:461
// Implementation
if ((((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true) || (UnitGetPropertyFixed(gv_tosh, c_unitPropLife, c_unitPropCurrent) < libNtve_gf_DifficultyValueFixed(250.0, 250.0, 250.0, 200.0)))) {
UnitGroupRemove(lp_candidates, gv_tosh);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:461
// Implementation
if ((((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true) || (UnitGetPropertyFixed(gv_tosh, c_unitPropLife, c_unitPropCurrent) < libNtve_gf_DifficultyValueFixed(250.0, 250.0, 250.0, 200.0)))) {
UnitGroupRemove(lp_candidates, gv_tosh);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:912
libNtve_gf_SetTacticalAIThink(autoB6AD81FD_var, "Medic", "MedicAI", false);
}
if (((PlayerDifficulty(1) == 3 || PlayerDifficulty(1) == 4) == true)) {
AISetDifficulty(gv_p3_DOMINION_RED, c_diffPressForward, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:912
libNtve_gf_SetTacticalAIThink(autoB6AD81FD_var, "Medic", "MedicAI", false);
}
if (((PlayerDifficulty(1) == 3 || PlayerDifficulty(1) == 4) == true)) {
AISetDifficulty(gv_p3_DOMINION_RED, c_diffPressForward, true);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:935
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
TechTreeUpgradeAddLevel(gv_p1_USER, "ToshEasyMode", 1);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:785
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2899
}
if (!(((PlayerDifficulty(gv_pLAYER01_USER) == 1) || (PlayerDifficulty(gv_pLAYER01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2899
}
if (!(((PlayerDifficulty(gv_pLAYER01_USER) == 1) || (PlayerDifficulty(gv_pLAYER01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2979
}
if (!(((PlayerDifficulty(gv_pLAYER01_USER) == 1) || (PlayerDifficulty(gv_pLAYER01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:2979
}
if (!(((PlayerDifficulty(gv_pLAYER01_USER) == 1) || (PlayerDifficulty(gv_pLAYER01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:1077
// Conditions
if (testConds) {
if (!(((PlayerDifficulty(1) == 4) == true))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:710
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_ZERG_BASE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:591
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
autoAEC2C665_g = gv_protossPlayers;
autoAEC2C665_var = -1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:684
}
if ((PlayerDifficulty(gv_pLAYER_01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER_02_ScriptedTOSS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_HighTOSS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2496
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2496
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2510
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2510
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 1), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 0.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2521
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 6), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 6), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2521
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 6), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 6), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 8), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2531
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:2531
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 0.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 7), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), 4.0, -4.0)), c_orderQueueAddToEnd);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, 4.0)), c_orderQueueAddToEnd);
UnitIssueOrder(gv_uNIT_Toss02_SUPERWARPGATE, OrderTargetingPoint(AbilityCommand("SuperWarpGateTrain", 14), PointWithOffset(UnitGetPosition(gv_uNITDaMothership), -4.0, -4.0)), c_orderQueueAddToEnd);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:936
}
if ((PlayerDifficulty(gv_pLAYER_P01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER_P03_ZERG_BR, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_P04_ZERG_BL, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:984
}
if ((PlayerDifficulty(gv_pLAYER_USER) == 1)) {
auto2008B5F2_g = gv_zergPlayers;
auto2008B5F2_var = -1;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1014
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p3_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p4_RUNOUT_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:719
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p3_PROTOSS_ENEMY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p4_PROTOSS_ENEMY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:608
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ZERG_LOW_GROUND_AI, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p03_ZERG_NORTH, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:598
}
if ((PlayerDifficulty(gv_p01_PLAYER) == 1)) {
PlayerModifyPropertyInt(gv_p04_ZERG_NW, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_ZERG_NE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:3278
TriggerExecute(gt_EndGameCreepTumorCorruption, true, false);
TriggerExecute(gt_TransmissionHybridIncoming2Q, true, false);
if ((PlayerDifficulty(gv_p01_PLAYER) == 1)) {
PlayerModifyPropertyInt(gv_p04_ZERG_NW, c_playerPropHandicap, c_playerPropOperSetTo, 75);
PlayerModifyPropertyInt(gv_p05_ZERG_NE, c_playerPropHandicap, c_playerPropOperSetTo, 75);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:3351
gv_statWavessent += 1;
Wait(gf_WaitSpecial(40.0, 20.0), c_timeAI);
if ((PlayerDifficulty(gv_p01_PLAYER) == 1)) {
PlayerModifyPropertyInt(gv_p04_ZERG_NW, c_playerPropHandicap, c_playerPropOperSetTo, 100);
PlayerModifyPropertyInt(gv_p05_ZERG_NE, c_playerPropHandicap, c_playerPropOperSetTo, 100);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:4124
}
}
libCamp_gf_PrepareForStoryMode(c_gameOverVictory, PlayerDifficulty(gv_p1_USER));
GameOver(gv_p1_USER, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:8349
}
libCamp_gf_PrepareForStoryMode(c_gameOverVictory, PlayerDifficulty(1));
libCamp_gf_CreateStoryModeTransitionSave(libCamp_gf_MissionName(32), null);
GameOver(1, c_gameOverVictory, false, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson02.sc2map — MapScript.galaxy:703
}
auto688100D6_val = PlayerDifficulty(gv_pLAYER_01_USER);
if (auto688100D6_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:847
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1167
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:860
}
if ((PlayerDifficulty(gv_pLAYER_01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4004
// Transmission - SoundLink("THorner01Horner00008", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00008", -1), c_transmissionDurationAdd, 0.0, true);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
// Transmission - SoundLink("THorner01Horner00021", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00021", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4004
// Transmission - SoundLink("THorner01Horner00008", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00008", -1), c_transmissionDurationAdd, 0.0, true);
if (((PlayerDifficulty(gv_pLAYER_01_USER) == 3) || (PlayerDifficulty(gv_pLAYER_01_USER) == 4))) {
// Transmission - SoundLink("THorner01Horner00021", -1)
libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner01Horner00021", 0), c_transmissionDurationAdd, 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:782
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:596
}
autoA1DF5919_val = PlayerDifficulty(gv_p01_USER);
if (autoA1DF5919_val == 1) {
UnitSetPropertyFixed(UnitFromId(835), c_unitPropLifeMax, 1000.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner04.sc2map — MapScript.galaxy:1111
}
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:627
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p2_DOMINION_RED, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1074
TriggerEnable(TriggerGetCurrent(), false);
if (((PlayerDifficulty(1) == 1) == true)) {
UnitSetInfoText(UnitFromId(59), StringToText(""), StringExternal("Param/Value/909DD693"), StringToText(""));
UnitSetInfoText(UnitFromId(238), StringToText(""), StringExternal("Param/Value/9DDB8681"), StringToText(""));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1079
}
if (((PlayerDifficulty(1) == 4) != true)) {
libNtve_gf_AttachModelToUnit(UnitFromId(59), "BriefingUnitSelectRedSmall", "Ref_Center");
gv_roadblockActor01 = libNtve_gf_ActorLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1131
TriggerEnable(TriggerGetCurrent(), false);
if (((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true)) {
CameraPan(gv_p1_USER, CameraInfoGetTarget(CameraInfoFromId(2604)), 1.5, -1, 20, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1131
TriggerEnable(TriggerGetCurrent(), false);
if (((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true)) {
CameraPan(gv_p1_USER, CameraInfoGetTarget(CameraInfoFromId(2604)), 1.5, -1, 20, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:1818
libNtve_gf_CreateUnitsWithDefaultFacing(3, "Marine", 0, gv_p1_USER, PointFromId(106));
libNtve_gf_AddUnitGroupToUnitGroup(UnitLastCreatedGroup(), gv_dropGroup);
if (((PlayerDifficulty(1) == 1) == true)) {
auto36165784_g = gv_dropGroup;
auto36165784_u = UnitGroupCount(auto36165784_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:4950
UnitCargoCreate(gv_introDropship, "Marine", 5);
libNtve_gf_AddUnitGroupToUnitGroup(UnitCargoLastCreatedGroup(), gv_introUnitCargoStart);
if (((PlayerDifficulty(1) == 1) == true)) {
auto51E1AAFD_g = gv_introUnitCargoStart;
auto51E1AAFD_u = UnitGroupCount(auto51E1AAFD_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:5137
libNtve_gf_CreateUnitsAtPoint2(1, "Marine", 0, gv_p1_USER, PointFromId(1020));
UnitGroupAdd(gv_raynorsMarines, UnitLastCreated());
if (((PlayerDifficulty(1) == 1) == true)) {
auto0729A66F_g = gv_raynorsMarines;
auto0729A66F_u = UnitGroupCount(auto0729A66F_g, c_unitCountAll);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:663
}
auto3687E612_val = PlayerDifficulty(gv_pLAYER_01_USER);
if (auto3687E612_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1205
}
if (!(((PlayerDifficulty(gv_pLAYER_01_USER) == 1) || (PlayerDifficulty(gv_pLAYER_01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1205
}
if (!(((PlayerDifficulty(gv_pLAYER_01_USER) == 1) || (PlayerDifficulty(gv_pLAYER_01_USER) == 2)))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:765
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:2636
AIAttackWaveAddUnits4(0, 3, 4, 6, "Mutalisk");
AIAttackWaveSend(gv_pLAYER03_ZERG, 260, true);
if (((PlayerDifficulty(1) <= 2) == true)) {
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(361), false);
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(363), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:2643
}
else {
if (((PlayerDifficulty(1) == 3) == true)) {
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(594), false);
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(363), false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:2660
}
}
if (((PlayerDifficulty(1) <= 2) == true)) {
AIAttackWaveAddWaypoint(gv_pLAYER03_ZERG, PointFromId(360), false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:4119
}
if (!((PlayerDifficulty(gv_pLAYER01_USER) != 4))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10531
lv_index = 1;
for ( ; ( (autoF7334389_ai >= 0 && lv_index <= autoF7334389_ae) || (autoF7334389_ai <= 0 && lv_index >= autoF7334389_ae) ) ; lv_index += autoF7334389_ai ) {
if ((gv_zPlanetPanel_DropdownDifficultyIndexToDifficulty[lv_index] == PlayerDifficulty(1))) {
DialogControlSelectItem(gv_zPlanetPanel_DropdownDifficulty, PlayerGroupAll(), lv_index);
break;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:17575
}
libCamp_gf_PrepareForStoryMode(c_gameOverVictory, PlayerDifficulty(1));
GameOver(1, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22006
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
libCamp_gf_PrepareForMission(libCamp_ge_MapID_MapTSimulator, false, false, PlayerDifficulty(1));
GameOver(1, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:22755
libNtve_gf_HideScreenButton(false, (ge_ScreenButtonID_ButtonBack));
Wait(0.125, c_timeReal);
libCamp_gf_PrepareForMission(libCamp_ge_MapID_MapTArcade, false, false, PlayerDifficulty(1));
GameOver(1, c_gameOverVictory, false, false);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh02.sc2map — MapScript.galaxy:897
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p2_PROTOSS_EAST_ATTACKERS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p3_PROTOSS_SCRIPTED, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:461
// Implementation
if ((((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true) || (UnitGetPropertyFixed(gv_tosh, c_unitPropLife, c_unitPropCurrent) < libNtve_gf_DifficultyValueFixed(250.0, 250.0, 250.0, 200.0)))) {
UnitGroupRemove(lp_candidates, gv_tosh);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:461
// Implementation
if ((((PlayerDifficulty(1) == 1 || PlayerDifficulty(1) == 2) == true) || (UnitGetPropertyFixed(gv_tosh, c_unitPropLife, c_unitPropCurrent) < libNtve_gf_DifficultyValueFixed(250.0, 250.0, 250.0, 200.0)))) {
UnitGroupRemove(lp_candidates, gv_tosh);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:912
libNtve_gf_SetTacticalAIThink(autoB6AD81FD_var, "Medic", "MedicAI", false);
}
if (((PlayerDifficulty(1) == 3 || PlayerDifficulty(1) == 4) == true)) {
AISetDifficulty(gv_p3_DOMINION_RED, c_diffPressForward, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:912
libNtve_gf_SetTacticalAIThink(autoB6AD81FD_var, "Medic", "MedicAI", false);
}
if (((PlayerDifficulty(1) == 3 || PlayerDifficulty(1) == 4) == true)) {
AISetDifficulty(gv_p3_DOMINION_RED, c_diffPressForward, true);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03a.sc2map — MapScript.galaxy:935
}
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
TechTreeUpgradeAddLevel(gv_p1_USER, "ToshEasyMode", 1);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh03b.sc2map — MapScript.galaxy:785
}
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}