# Name Of Campaign Difficulty Level

Grammar — Campaign Name of difficulty level difficulty
FlagsNative | Function

Returns the campaign name of the difficulty level.

# Arguments

  • int [ difficulty ] — Difficulty

Returns — text

native text DifficultyNameCampaign(int inDifficulty);

Category: Player / Difficulty Levels

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L10470
DifficultyNameCampaign(lp_difficulty)
// L10470
DifficultyNameCampaign(lp_difficulty)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L8429
DifficultyNameCampaign(lp_difficulty)
// L10192
DifficultyNameCampaign(libCamp_gf_TS_CampaignDifficulty())
// L10196
DifficultyNameCampaign(libCamp_gf_TS_CampaignDifficulty())
// L14171
DifficultyNameCampaign(PlayerDifficulty(EventPlayer()))

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L13263
DifficultyNameCampaign(libSwaC_gv_zSX_CampaignDifficulty)
// L13281
DifficultyNameCampaign(libSwaC_gv_zSX_CampaignDifficulty)
// L13290
DifficultyNameCampaign(libSwaC_gv_zSX_CampaignDifficulty)
// L14330
DifficultyNameCampaign(PlayerDifficulty(1))
// L14421
DifficultyNameCampaign(libSwaC_gf_ZS_DifficultyFromIndex(lv_index))

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L933
DifficultyNameCampaign(1)
// L935
DifficultyNameCampaign(2)
// L937
DifficultyNameCampaign(3)
// L939
DifficultyNameCampaign(4)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L6802
DifficultyNameCampaign(libVoiC_gv_pCX_CampaignDifficulty)
// L6811
DifficultyNameCampaign(libVoiC_gv_pCX_CampaignDifficulty)
// L6826
DifficultyNameCampaign(libVoiC_gv_pCX_CampaignDifficulty)
// L6835
DifficultyNameCampaign(libVoiC_gv_pCX_CampaignDifficulty)

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L1508
DifficultyNameCampaign(1)
// L1510
DifficultyNameCampaign(2)
// L1512
DifficultyNameCampaign(3)
// L1514
DifficultyNameCampaign(4)
// L5443
DifficultyNameCampaign(PlayerDifficulty(1))
// L5486
DifficultyNameCampaign(PlayerDifficulty(1))
// L5632
DifficultyNameCampaign(PlayerDifficulty(1))
// L5731
DifficultyNameCampaign(libVoiC_gf_PC_DifficultyFromIndex(lv_index))

# mods/missionpacks/novacampaign.sc2mod

LibNCUI.galaxy

// L634
DifficultyNameCampaign(1)
// L636
DifficultyNameCampaign(2)
// L638
DifficultyNameCampaign(3)
// L640
DifficultyNameCampaign(4)
// L3875
DifficultyNameCampaign(PlayerDifficulty(1))
// L3986
DifficultyNameCampaign(libComC_gf_CC_DifficultyFromIndex(lv_index))

# mods/missionpacks/novacampaign.sc2mod

LibNovC.galaxy

// L2362
DifficultyNameCampaign(libComC_gf_CC_DifficultyofCampaign())
// L2368
DifficultyNameCampaign(libComC_gf_CC_DifficultyofCampaign())
// L2374
DifficultyNameCampaign(libComC_gf_CC_DifficultyofCampaign())
// L2384
DifficultyNameCampaign(libComC_gf_CC_DifficultyofCampaign())

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L2029
DifficultyNameCampaign(libCOMI_gf_DifficultyLevelForPlayerCoop(1))

# mods/voidprologue.sc2mod

LibA3DDD02B.galaxy

// L6391
DifficultyNameCampaign(libA3DDD02B_gv_pPX_CampaignDifficulty)
// L6400
DifficultyNameCampaign(libA3DDD02B_gv_pPX_CampaignDifficulty)
// L7119
DifficultyNameCampaign(PlayerDifficulty(1))
// L7160
DifficultyNameCampaign(libA3DDD02B_gf_PP_DifficultyFromIndex(lv_index))
// L7347
DifficultyNameCampaign(1)
// L7349
DifficultyNameCampaign(2)
// L7351
DifficultyNameCampaign(3)
// L7353
DifficultyNameCampaign(4)