# Show/Hide Placement Models
Grammar — show|Show/Hide placement models
Flags —Action
Shows or hides unit placement models.
# Arguments
bool
[ preset::ShowHideOption ] — Show
Returns — void
void libNtve_gf_ShowHidePlacementModels(bool lp_show);
# Related
Category: Visibility / Basic
- [F] —
void
— Reveal Area — ( VisRevealArea ) - [F] —
void
— Explore/Unexplore Area — ( VisExploreArea ) - [F] —
void
— Fill Area Visibility — ( VisFillArea ) - [F] —
void
— Enable/Disable Visibility — ( VisEnable ) - [F] —
void
— Show/Hide Placement Models — ( libNtve_gf_ShowHidePlacementModels ) - [F] —
fixed
— Get Fog of War Alpha — ( VisGetFoWAlpha ) - [F] —
void
— Set Fog of War Alpha — ( VisSetFoWAlpha ) - [F] —
void
— Reset Fog of War Alpha — ( VisResetFoWAlpha ) - [F] —
bool
— Visibility Is Enabled — ( VisIsEnabled ) - [F] —
bool
— Point Is Visible For Player — ( VisIsVisibleForPlayer )
# Examples
# mods/core.sc2mod
// L2041
libNtve_gf_ShowHidePlacementModels(false)
// L2105
libNtve_gf_ShowHidePlacementModels(true)
// L1731
libNtve_gf_ShowHidePlacementModels(false)
// L1795
libNtve_gf_ShowHidePlacementModels(true)
# mods/starcoop/starcoop.sc2mod
// L779
libNtve_gf_ShowHidePlacementModels(false)