# Convert Color To String
Grammar — Convert color color to string
Flags —Function
Converts the RGB values of the specified Color to a string value with the format “
# Arguments
color
— Color
Returns — string
string libNtve_gf_ConvertColorToString(color lp_color);
# Related
Category: Conversion / Actor Conversions
- [F] —
string
— Convert Color To String — ( libNtve_gf_ConvertColorToString ) - [F] —
string
— Convert Bearings To String — ( libNtve_gf_ConvertBearingsToString ) - [F] —
string
— Convert XY To String — ( libNtve_gf_ConvertXYToString ) - [F] —
string
— Convert 3D Vector To String — ( libNtve_gf_Convert3DVectorToString ) - [F] —
string
— Convert 3D Rotation To String — ( libNtve_gf_Convert3DRotationToString ) - [F] —
string
[ actormsg ] — Convert String To Actor Message — ( )
# Examples
# mods/core.sc2mod
// L968
libNtve_gf_ConvertColorToString(lp_diffuseColor)
// L968
libNtve_gf_ConvertColorToString(lp_emissiveColor)
// L974
libNtve_gf_ConvertColorToString(lp_color)
// L980
libNtve_gf_ConvertColorToString(lp_color)
// L857
libNtve_gf_ConvertColorToString(lp_diffuseColor)
// L857
libNtve_gf_ConvertColorToString(lp_emissiveColor)
// L863
libNtve_gf_ConvertColorToString(lp_color)
// L869
libNtve_gf_ConvertColorToString(lp_color)
# mods/starcoop/starcoop.sc2mod
// L6888
libNtve_gf_ConvertColorToString(lp_color)
// L6889
libNtve_gf_ConvertColorToString(lp_pickedColor)