# Set Global Cutscene Filter

Grammar — Set the global cutscene filter to inFilter.
FlagsNative | Action

Sets the filter for all cutscenes (removing any previous filters). Any nodes with a non-empty filter property that does not match this value will be filtered out of your cutscene. Newly created cutscenes will use this filter.

# Arguments

  • string — Filter

Returns — void

native void CutsceneSetGlobalFilter(string inFilter);

Category: Cutscene / Cutscenes / Filters

# Examples

# campaigns/swarm.sc2campaign

MapScript.galaxy

// L114
CutsceneSetGlobalFilter("Char")
// L133
CutsceneSetGlobalFilter("Kaldir")
// L101
CutsceneSetGlobalFilter("HybridNight")
// L104
CutsceneSetGlobalFilter("HybridDusk")
// L126
CutsceneSetGlobalFilter("KorhalSpace")
// L112
CutsceneSetGlobalFilter("Space")
// L732
CutsceneSetGlobalFilter("Nova")
// L735
CutsceneSetGlobalFilter("Tosh")
// L738
CutsceneSetGlobalFilter("Space")
// L105
CutsceneSetGlobalFilter("Zerus")
// L114
CutsceneSetGlobalFilter("Char")
// L133
CutsceneSetGlobalFilter("Kaldir")
// L101
CutsceneSetGlobalFilter("HybridNight")
// L104
CutsceneSetGlobalFilter("HybridDusk")
// L126
CutsceneSetGlobalFilter("KorhalSpace")
// L112
CutsceneSetGlobalFilter("Space")
// L732
CutsceneSetGlobalFilter("Nova")
// L735
CutsceneSetGlobalFilter("Tosh")
// L738
CutsceneSetGlobalFilter("Space")
// L105
CutsceneSetGlobalFilter("Zerus")