# Clear Cutscene Filter
Grammar — Clear all filters from inCutscene.
Flags —Native
|Action
Removes all filters on the given cutscene.
# Arguments
int
[ preset::Cutscene ] — Cutscene
Returns — void
native void CutsceneClearFilters(int inCutscene);
# Related
Category: Cutscene / Cutscenes / Filters
- [F] —
void
— Set Global Cutscene Filter — ( CutsceneSetGlobalFilter ) - [F] —
void
— Set Cutscene Filter — ( CutsceneSetFilter ) - [F] —
void
— Add Global Cutscene Filter — ( CutsceneAddGlobalFilter ) - [F] —
void
— Add Cutscene Filter — ( CutsceneAddFilter ) - [F] —
void
— Remove Global Cutscene Filter — ( CutsceneRemoveGlobalFilter ) - [F] —
void
— Remove Cutscene Filter — ( CutsceneRemoveFilter ) - [F] —
void
— Clear Global Cutscene Filters — ( CutsceneClearGlobalFilters ) - [F] —
void
— Clear Cutscene Filter — ( CutsceneClearFilters )
# Examples
# campaigns/voidstory.sc2campaign
// L898
CutsceneClearFilters(libVCUI_gv_pU_ArmyCutscene)
# mods/heromods/firebat.stormmod
// L390
CutsceneClearFilters(CutsceneGetTriggerControl(libUIUI_gv_cargoOverlay.lv_cargoOverlay_Cutscene[autoEA69F6C3_var]))