# Default Game Camera

Grammar — Default game camera
FlagsNative | Function

Returns the default game camera settings.

Returns — camerainfo

native camerainfo CameraInfoDefault();

Category: Camera / Basic

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:2470


    // Variable Initialization
    lv_camera = CameraInfoDefault();

    // Implementation

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:894

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    TriggerExecute(gt_FirebatDropshipAction, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:894

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(125), 1.5);
    SoundtrackPlay(PlayerGroupAll(), c_soundtrackCategoryMusic, "THanson01MusicIntro", c_soundtrackCueAny, c_soundtrackIndexAny, false);
    TriggerExecute(gt_FirebatDropshipAction, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:765

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:765

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(453), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:944

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:944

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4668

    GameTimeOfDayPause(false);
    CreepSetSpeed(c_creepSpeedDecay, 100.0);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);
    VisRevealerCreate(gv_p01_USER, RegionFromId(9));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4678

    libNtve_gf_GlobalCinematicSetting(false);
    if ((gv_introCinematicCompleted == false)) {
        libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(474)), lv_fadeDuration);
        CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:4678

    libNtve_gf_GlobalCinematicSetting(false);
    if ((gv_introCinematicCompleted == false)) {
        libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(474)), lv_fadeDuration);
        CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:980

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:980

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:903

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    PlayerPauseAllCooldowns(gv_p01_USER, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:903

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1055)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    PlayerPauseAllCooldowns(gv_p01_USER, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:761

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    PlayerPauseAllCooldowns(gv_p01_USER, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:761

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(966), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    PlayerPauseAllCooldowns(gv_p01_USER, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:3268

    Wait(14.5, c_timeGame);
    CameraLockInput(gv_p01_USER, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 1.0, -1, 10, true);
    CameraPan(gv_p01_USER, RegionGetCenter(RegionFromId(20)), 2.0, -1, 10, false);
    Wait(2.0, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5695

    TriggerExecute(gt_StartAI, true, false);
    Wait(0.5, c_timeReal);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5707

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(873), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    Wait(lv_fadeDuration, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5707

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(873), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    Wait(lv_fadeDuration, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6487

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    if ((gv_introCinematicCompleted == true)) {
        lv_fadeDuration = 1.5;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6496

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
    UnitSelect(UnitFromId(1), gv_p01_USER, true);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6496

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(gv_odin), 1.5);
    UnitSelect(UnitFromId(1), gv_p01_USER, true);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6624

        CinematicFade(true, 1.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
        Wait(1.0, c_timeReal);
        libNtve_gf_SwooshCamera(gv_p01_USER, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), 42.0, UnitGetPosition(gv_odin), 8.0);
        libCamp_gf_SendTransmissionCampaign(null, SoundLink("THorner04Tychus00021", 0), c_transmissionDurationAdd, 1.0, true);
        TriggerExecute(gt_TychusEjection, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6824

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    TriggerExecute(gt_StartAI, true, false);
    TriggerExecute(gt_StartUpgrades, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6838

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6838

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5055

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_p1_USER, RegionEntireMap(), false, false);
    VisExploreArea(gv_p1_USER, RegionFromId(32), true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5152

    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_p1_USER, RegionEntireMap(), false, false);
    VisExploreArea(gv_p1_USER, RegionFromId(32), true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5163

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(976)), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5163

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(976)), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5426

    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(160), 0.0, -1, 10, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    UnitSetState(UnitFromId(1726), c_unitStateTargetable, true);
    TriggerEnable(gt_PlayHoloboard01Q, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:760

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1117)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:760

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(1117)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:854

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(598)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libCamp_gf_ChangeAmbience("Ambience_TRaynor03Rain");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:854

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(598)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    libCamp_gf_ChangeAmbience("Ambience_TRaynor03Rain");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:18145


    CameraLockInput(1, false);
    CameraApplyInfo(1, CameraInfoDefault(), 0.0, -1, 10, false);
    gv_debugStoryModeEnabled = false;
    libNtve_gf_StoryMode(PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:612

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:612

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:973

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:973

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1062

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(92)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:1062

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(92)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:912

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(74)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGameQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:912

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(74)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGameQ, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6093

    UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, CameraInfoGetTarget(CameraInfoFromId(470)));
    CameraPan(gv_pLAYER01_USER, CameraInfoGetTarget(CameraInfoFromId(470)), 0.0, -1, 10, false);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_pLAYER01_USER, RegionEntireMap(), false, false);
    UnitBehaviorRemove(gv_nova, "SuppressCloak", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6291

    libCamp_gf_SendTransmissionCampaign(null, SoundLink("TTosh03BRaynor00004", 0), c_transmissionDurationAdd, 0.0, true);
    CameraPan(gv_pLAYER01_USER, PointFromId(753), 0.0, -1, 10, false);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    libNtve_gf_PauseUnit(gv_nova, false);
    UnitSetFacing(gv_nova, 315.0, 0.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6377

    UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, PointFromId(753));
    CameraPan(gv_pLAYER01_USER, PointFromId(753), 0.0, -1, 10, false);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    TriggerExecute(gt_P3Activate, true, false);
    UnitBehaviorRemove(gv_nova, "SuppressCloak", 1);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1720

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(207)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1720

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(207)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_ObjectiveUserInterfaceCreateQ, true, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2001

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(211)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_priorCameraLoc = CameraGetTarget(gv_p01_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2001

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(211)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_priorCameraLoc = CameraGetTarget(gv_p01_USER);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2702

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(250)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    VisRevealerCreate(gv_p01_USER, RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2702

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(250)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    VisRevealerCreate(gv_p01_USER, RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4122

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(184)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    VisRevealerCreate(gv_p01_USER, RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:4122

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(184)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    VisRevealerCreate(gv_p01_USER, RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5691

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(183)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    VisRevealerCreate(gv_p01_USER, RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:5691

    GameCheatAllow(c_gameCheatVictory, false);
    GameCheatAllow(c_gameCheatDefeat, false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(183)), 1.5);
    CinematicFade(true, 0.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    VisRevealerCreate(gv_p01_USER, RegionEntireMap());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:707

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(26)), 1.5);
    TriggerExecute(gt_StartGame, true, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:707

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(26)), 1.5);
    TriggerExecute(gt_StartGame, true, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:705

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    GamePauseAllCharges(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:705

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    GamePauseAllCharges(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1152

    CameraLockInput(gv_p1_USER, true);
    Wait(1.0, c_timeGame);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    CameraLockInput(gv_p1_USER, false);
    autoB899A2E8_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:1267

    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(404), 0.75, -1, 10, true);
    Wait(0.75, c_timeGame);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    CameraLockInput(gv_p1_USER, false);
    autoE07EEE0D_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterAir) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5430

    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(UnitFromId(508)), 1.5);
    VisRevealArea(gv_p1_USER, RegionFromId(6), 0.0, false);
    VisRevealArea(gv_p1_USER, RegionFromId(5), 0.1, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5430

    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), UnitGetPosition(UnitFromId(508)), 1.5);
    VisRevealArea(gv_p1_USER, RegionFromId(6), 0.0, false);
    VisRevealArea(gv_p1_USER, RegionFromId(5), 0.1, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:938

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(154), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/D9C38F6C"), null, PointFromId(154));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:938

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(154), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    UIAlertPoint("Trigger", gv_p01_USER, StringExternal("Param/Value/D9C38F6C"), null, PointFromId(154));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:692

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(359), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGameStage1, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:692

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(359), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGameStage1, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3867

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(13), 1.5);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3868

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(13), 1.5);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3868

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_pLAYER01_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_pLAYER01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(13), 1.5);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4982

    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(161), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    TriggerExecute(gt_StartAI, true, false);
    TriggerStop(gt_IntroScene);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1329

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:1329

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p01_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1531

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__1StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:1531

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__1StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3694

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(137), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3695

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(137), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__2StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:3695

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(137), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__2StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5629

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(138), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5630

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(138), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__3StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:5630

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(138), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__3StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7570

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(139), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:7571

    libNtve_gf_GlobalCinematicSetting(false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, true);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(139), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt__4StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1100

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_P01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(353)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:1100

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_P01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), CameraInfoGetTarget(CameraInfoFromId(353)), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5351

    PlayerSetState(gv_pLAYER_ZERG_MAIN, c_playerStateFidgetingEnabled, true);
    TriggerEnable(gt_IntroKerriganAnimations, false);
    CameraApplyInfo(gv_pLAYER_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_pLAYER_USER, RegionEntireMap(), false, false);
    TriggerExecute(gt_StartAI, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5371

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_USER), 1.5);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian03.sc2map/MapScript.galaxy:5371

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_pLAYER_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_pLAYER_USER), 1.5);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1098

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:1098

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PlayerStartLocation(gv_p1_USER), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGame, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9187

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    libCamp_gf_AddUnitTypeToUnitHelpPanel("Karass", false, gv_p1_USER);
    auto7910592F_g = UnitGroup(null, gv_p1_USER, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9212

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, 42.0, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(854), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    gv_inCinematic = false;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9748

        }
        lv_fadeDuration = 1.0;
        CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
        libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
        libNtve_gf_GlobalCinematicSetting(false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9754

        VisExploreArea(1, RegionEntireMap(), false, false);
        VisRevealArea(1, RegionFromId(28), 0.1, false);
        libNtve_gf_SwooshCamera(gv_p1_USER, 42.0, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(53), lv_fadeDuration);
        CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    }

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6316

    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraPan(gv_p1_USER, PointFromId(2), 0.0, -1, 10, false);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_p1_USER, RegionEntireMap(), false, false);
    Wait(0.5, c_timeGame);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:6347

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), lv_fadeDuration);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p1_USER, 42.0, CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(2), lv_fadeDuration);
    CinematicFade(true, lv_fadeDuration, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, false);
    Wait(lv_fadeDuration, c_timeReal);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:699

    libNtve_gf_CinematicMode(false, PlayerGroupAll(), 1.5);
    libNtve_gf_GlobalCinematicSetting(false);
    libNtve_gf_SwooshCamera(gv_p01_USER, ((CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance)) + 8.0), CameraInfoGetValue(CameraInfoDefault(), c_cameraValueDistance), PointFromId(425), 1.5);
    CinematicFade(true, 1.5, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
    TriggerExecute(gt_StartGameStage1, true, false);