# Remove Bank

Grammar — Remove bank bank
FlagsNative | Action

Removes the bank from the cache and no longer allows values to be written to it.

# Arguments

  • bank — Bank

Returns — void

native void BankRemove(bank b);

Category: Bank / Utility

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L17555
BankRemove(gv_transitionalBank)
// L17555
BankRemove(gv_transitionalBank)

# campaigns/libertystory.sc2campaign

CampaignLib.galaxy

// L10919
BankRemove(libCamp_gv_tS_DebugProgressBank)

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L12653
BankRemove(libSwaC_gv_zS_StorySimulationOriginalBank)
// L15060
BankRemove(libSwaC_gv_zS_DebugProgressBank)

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L5913
BankRemove(lib281DEC45_gv_zSS_TransitionBank)

# campaigns/voidstory.sc2campaign

VoidCampaignLib.galaxy

// L1355
BankRemove(libVoiC_gv_pC_DebugProgressBank)
// L8049
BankRemove(libVoiC_gv_pS_StorySimulationOriginalBank)

# campaigns/voidstory.sc2campaign

VoidCampaignStoryLib.galaxy

// L569
BankRemove(libVCST_gv_pS_DebugStoryBank)
// L5047
BankRemove(libVCST_gv_pS_TransitionBank)

# mods/missionpacks/campaigncommon.sc2mod

LibComC.galaxy

// L3954
BankRemove(libComC_gv_cC_StorySimulationOriginalBank)

# mods/missionpacks/novacampaign.sc2mod

LibNCST.galaxy

// L511
BankRemove(libNCST_gv_nS_DebugStoryBank)
// L4408
BankRemove(libNCST_gv_nS_TransitionBank)

# mods/missionpacks/novacampaign.sc2mod

LibNovC.galaxy

// L1124
BankRemove(libNovC_gv_NC_DebugProgressBank)