# Delete Saved Campaign Banks
Grammar — Delete all saved campaign banks for campaign index for player player
Flags —Native
|Action
|Restricted
Deletes all the saved campaign banks specified in GameUIData for the Campaign specified by the campaign index.
# Arguments
int
— Playerint
— Index
Returns — void
native void BankDeleteCampaignBanks(int player, int index);
# Related
Category: Bank / Utility
- [F] —
void
— Remove Bank Backup — ( BankBackupRemove ) - [F] —
int
— Get Bank Backup Id — ( BankBackupGetId ) - [F] —
int
— Get Bank Backup Latest Id — ( BankBackupGetLatestId ) - [F] —
void
— Restore Bank Backup — ( BankRestore ) - [F] —
void
— Backup Bank — ( BankBackup ) - [F] —
bool
— Bank Exists — ( BankExists ) - [F] —
text
— Bank Size As Text — ( BankSizeAsText ) - [F] —
string
— Bank Name — ( BankName ) - [F] —
bool
— Bank Key Exists — ( BankKeyExists ) - [F] —
text
— Bank Key Size As Text — ( BankKeySizeAsText ) - [F] —
string
— Bank Key Name — ( BankKeyName ) - [F] —
int
— Bank Key Count — ( BankKeyCount ) - [F] —
bool
— Bank Option — ( BankOptionGet ) - [F] —
int
— Bank Player — ( BankPlayer ) - [F] —
bool
— Bank Section Exists — ( BankSectionExists ) - [F] —
text
— Bank Section Size As Text — ( BankSectionSizeAsText ) - [F] —
string
— Bank Section Name — ( BankSectionName ) - [F] —
int
— Bank Section Count — ( BankSectionCount ) - [F] —
bool
— Bank Value Is Type — ( BankValueIsType ) - [F] —
void
— Delete Saved Campaign Banks — ( BankDeleteCampaignBanks ) - [F] —
bool
— Evaluate Bank Condition — ( BankConditionEvaluate ) - [F] —
void
— Set Bank Option — ( BankOptionSet ) - [F] —
void
— Create Bank Section — ( BankSectionCreate ) - [F] —
void
— Remove Bank — ( BankRemove ) - [F] —
void
— Remove Bank Key — ( BankKeyRemove ) - [F] —
void
— Remove Bank Section — ( BankSectionRemove ) - [F] —
bool
— Verify Bank — ( BankVerify )
# Examples
# campaigns/libertystory.sc2campaign
// L13310
BankDeleteCampaignBanks(1, 0)
# campaigns/swarmstory.sc2campaign
// L15677
BankDeleteCampaignBanks(1, 1)
// L22082
BankDeleteCampaignBanks(1, 1)
// L22142
BankDeleteCampaignBanks(1, 1)
# campaigns/voidstory.sc2campaign
// L758
BankDeleteCampaignBanks(1, libVoiC_gf_PC_CampaignSaveIndex())
// L9578
BankDeleteCampaignBanks(1, libVoiC_gf_PC_CampaignSaveIndex())
// L9644
BankDeleteCampaignBanks(1, libVoiC_gf_PC_CampaignSaveIndex())
// L9711
BankDeleteCampaignBanks(1, libVoiC_gf_PC_CampaignSaveIndex())
# mods/missionpacks/novacampaign.sc2mod
// L742
BankDeleteCampaignBanks(1, libNovC_gf_NC_CampaignSaveIndex())
// L3236
BankDeleteCampaignBanks(1, libNovC_gf_NC_CampaignSaveIndex())
// L3301
BankDeleteCampaignBanks(1, libNovC_gf_NC_CampaignSaveIndex())
// L3368
BankDeleteCampaignBanks(1, libNovC_gf_NC_CampaignSaveIndex())